-
Posts
3,954 -
Joined
-
Last visited
-
Days Won
4
Everything posted by Vergeltungswaffe
-
Schürzen does it work in game?
Vergeltungswaffe replied to GhostRider3/3's topic in Combat Mission Battle for Normandy
Horrifying story. Glad you made it. -
panzerschreck vs (tank hunters) panzerfaust
Vergeltungswaffe replied to kevinkin's topic in Combat Mission Red Thunder
Shrecks weren't particularly common, but if your scenario plays well with that ratio, who's to say that unit didn't concentrate their schrecks for that very purpose. That certainly happened. -
Mord's Black Sea Unit Potraits
Vergeltungswaffe replied to Mord's topic in CM Black Sea Maps and Mods
Totally cool. -
CMx1 was the greatest wargame series ever. Until CMx2.
-
Not surprising. McGyver was Chuck Norris before Chuck Norris was Chuck Norris. Just in a more cerebral way.
-
Well done. You will henceforth be known as McGyver.
-
Brandenburger Suprise at GreenAsJade's
Vergeltungswaffe replied to GhostRider3/3's topic in CM Red Thunder Maps and Mods
Fun stuff, thanks for making them. -
I'm aware it would be a separate family, just wondering if NA was on the big white board of planning at BFC. Guess it's not,...yet.
-
ATG deployment after movement by crew
Vergeltungswaffe replied to kohlenklau's topic in Combat Mission Red Thunder
They seem to do everything faster if you let them deploy, then give the facing command, in my experience. -
How about everything before FI?
-
Doh *smacks forehead*. I missed that completely.
-
Correct. A couple seconds searching shows lots of examples. http://search.usa.gov/search?utf8=%E2%9C%93&affiliate=cmh&query=friendly+fire&commit=Search From the very first entry: "The trouble on the highway was apparently the result of another incident in the two-day mix-up between our own infantry and the armor of Combat Command B. When the leading elements of Task Force Y, Company I of the 33d Armored Regiment, finally got to the highway about 1630 after their painful progress across country, they became confused and turned north up the main road, advancing straight toward the 117th's lines and toward the division's supporting guns, both tank destroyers and antiaircraft batteries. With a real and dangerous German armored attack in progress just to the west, there was every reason for the fully-alerted antitank crews to swing into action. A fight instantly developed, the armor coming in with its 75-mm guns and machine guns blazing. The two leading tanks were knocked Out by friendly fire before Company I realized its mistake and turned south on a proper course."
-
You say that like the vast majority of the pilots would have any idea what "South of the river" means. Identifying anything short of a really large major river is seriously hit or miss for pilots, especially when they're looking out for AA and enemy aircraft. They're flying over a patch of ground they've never seen before in a combat situation. As someone who has done some piloting, I can tell you the pucker factor would make that difficult. As far as friendly ground units hitting other friendlies due to misidentification, no one needs to show you anything, you can easily look up dozens of incidents.
-
Wish for modified Vehicle Hit text
Vergeltungswaffe replied to Big Boss's topic in Combat Mission Battle for Normandy
It's been asked for before, but it's still something a lot of us would like to have. -
SeinfeldRules Scenario Thread
Vergeltungswaffe replied to SeinfeldRules's topic in CM Red Thunder Maps and Mods
-
Winecape sighting!
-
Your Favorite CM: Black Sea Vehicle?
Vergeltungswaffe replied to AttorneyAtWar's topic in Combat Mission Black Sea
I like McMaster for that, as well. But I really like the idea of the M? Stormin Norman IFV -
Your Favorite CM: Black Sea Vehicle?
Vergeltungswaffe replied to AttorneyAtWar's topic in Combat Mission Black Sea
<---- Homegrown coolness. -
Rossmann at Kodersdorf 19 April '45
Vergeltungswaffe replied to mike_swift's topic in CM Red Thunder Maps and Mods
+1 -
CMBS total conversion ideas...
Vergeltungswaffe replied to Kieme(ITA)'s topic in CM Black Sea Maps and Mods
If we're talking total conversion, then I'd like to see something like this: