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StieliAlpha

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Everything posted by StieliAlpha

  1. StieliAlpha

    New to RT - help please

    Two more things: - set an exemption for CM at your security program. I don‘t think, that will solve your issue, but it won‘t hurt either. - while you wait for an answer: check the tech forums (fori? forae?). You will probably find your annswer there.
  2. StieliAlpha

    New to RT - help please

    One quick check comes to my mind: Download an install the Demo of another module, to see if it creates a similar issue.
  3. StieliAlpha

    New to RT - help please

    I guess, you would need to give more technical information, so that those „who know“ can give a qualified answer. But two things come immediately to my mind: - Do you work on a lap top with on board video chip? - If not what‘s your video card, anyway? A long time ago, I had crashes to desktop, while playing with an old card with too little memory.
  4. I am a little puzzled, since this is the GDF. Is there a more „general“ place, to post „general“ topics?
  5. The Fort was great, as most Cornwell books. For me at least, a completely unknown detail. And a strange story of a complete f...up, eh, “Desaster” turned into something like a success. If you care for something from a little earlier period, have a look at Ian Gale’s “Jack Steel” series. Early 18th Century in Europe. Hm, I thought about that one, but did not dare to mention this “oldie but goodie”. Reminds me too: I started reading a German book from 1872, about a Stone Age tribe in Swabia (situated just a few k’s from my wife’s birthplace). Great, very strange history understanding and interpretation, if you read it with “modern” knowledge. But fun to read. 😎
  6. Ah, and if you care for Naval Warfare, check out Alexander Kent and others. They certainly have some books, covering the period.
  7. Not exactly the period, but I recommend Bernard Cornwell‘s: - Red Coats - The Fort
  8. StieliAlpha

    The Best Battlefield Simulator Ever Made

    One might say, that „Spain“ was an early evidence, that Nappi was not the „stable genious“ (Sorry, wrong period: „genious“ only) he was taken for. He gave the country to his less able brother, trusting that his Generals would sort out things. However, never gave them full support and hoped, that somehow the „issue” of Brits advancing from Portugal plus belligerent Spanish (aka “Guerilla”), would dissolve. Not a sign of a strategic genious.
  9. Very well said. Thanks.
  10. StieliAlpha

    Upfront

    Gents I just stumbled over this: http://battlegroundsgames.com/portfolio/up-front-card-game/ Seems to be a PDF and browser playable version of the old “Upfront” card game. After initial resentments, I loved the game back then.
  11. StieliAlpha

    The Best Battlefield Simulator Ever Made

    Sounds like you never pestered your opponent with swarms of skirmishers in front of his line, launched a devastating cavallery charge or engineered a full scale combined arms attack in a “La Battaille” game. Though they are not computer games, I admit. ACW is indeed more difficult, due to fewer tactical options.
  12. StieliAlpha

    Artillery Spotters

    I don‘t think so. If you refer to an actual game, which you are running, check the status if your arty. You should see, whether the battery is still busy or not.
  13. StieliAlpha

    Gauging Combat Mission Interest

    Indeed, I missed that. I just returned to my alpine retreat from a short exile in Qatar. Lot‘s of work and lot’a of sand, but not much more...
  14. StieliAlpha

    The Best Battlefield Simulator Ever Made

    What SoW does is a little different. You do not actually „move units around“. You give them orders to do something. You can give orders to subordinate units, but it is far from certain, that they will be carried out. I found that great, but quite frustrating, too. The game simulates the complete chain of command. However, the player can only give orders to his subordinate units. Say, as Brigade General, you could give orders to your regiments, but would receive orders from the (AI) Division Commander or even Corps or Army Commander. As Army Commander, it works obviously the other way round. But you would probably only give orders to the Corps Commanders, perhaps to a Division every then and when. It‘s a RT game, so if you play a high level Commander and start to micro-manage, you‘ll be lost in a minute.
  15. StieliAlpha

    The Best Battlefield Simulator Ever Made

    Yep, the Scourge of War ACW series is pretty good. I played 2nd Bull Run for a while. The detail of orders submission us great. When you issues an order, you can actually see the messenger riding off to the receiver. Whether the messenger arrived or the receiver follows the order, is a very different question. Another good thing: You can choose your place in huge battles, by selecting what rank you play. I liked it up Division Commander. In the higher ranks, it became too confusing for me. Initiative can be pretty frustrating, too. I remember one game, where I barely managed to stop a Confederate attack and re-arrange my lines. Just then, one of my Regiment Commanders decided it’s time to be a hero and stormed forward. The rest turned into a Desaster. I have the complete Napoleonic series, too. Bought for little money in a Matrix game sale. But I never really came into it. There, sophisticated Napoleonic tactics seem to be too much for the AI. I have seen some battles, where my battalions ended up standing perpendicular to each other, like a cross. Or a battalion would form line perpendicular to a wall.
  16. StieliAlpha

    Gauging Combat Mission Interest

    What else shall they do, except catching a salmon or hunting a bear every then and when?🤓
  17. StieliAlpha

    JU52

    For those, who want to see it: Here is a video of the actual crash seconds: https://www.google.ch/amp/s/amp.blick.ch/news/schweiz/exklusiv-augenzeugin-filmt-crash-am-piz-segnas-hier-stuerzt-die-ju-52-ab-id15044750.html The Ju crashed vertically into the ground. Quite disturbing sight. For the German speakers: I wonder if you understand the commentary of the video.
  18. StieliAlpha

    Hello and intro from me

    Welcome to the Club! Your gaming history sounds surprisingly similar to my own. As for this comment: It works quite for me since 20 years now. Though, we never had a dog. Perhaps that’s the difference. 😎
  19. StieliAlpha

    Upfront

    It was the same for me, until I played Upfront at a convention for the first time. Before, I could not get used to the thought, that e.g. terrain features suddenly pop up on the table. The key was to somehow narrate a story as you played. Now, that I think of it, actually quite similar to what @Bud Backer describes for QB’s
  20. Despite all lessons, don’t forget: „Who plays with text book in hand, dies with text book in hand.“ Re Osprey: I don‘t know their „tactics“ books, but mostly Osprey books are too „general“ for my taste. Though I do have some, I used them mostly as „picture books“ and as templates for 54mm modelling, resp. painting.
  21. StieliAlpha

    Concept: Forum Operational Campaign

    Yes, Vassal does no rule checking, but it copies the board games hardware. As I understand, you can choose the board game that suits you and than design your own scenarios. Of course, in the limits of the original “hardware” and rules. E,g., when your base game has no provisions for Air Force, you can’t design the Air Force into your Vassal module. Another thing to be considered: Normally, game rules are designed to cover specific situation or aspect (or carry the designers view of the world). When you try to use them for something completely different, they probably won’t work.
  22. StieliAlpha

    Concept: Forum Operational Campaign

    By talking about platform, although you decided for Pz Corps already: Have a look at board games, but played with their Vassal Computer game Module for the operational layer. That should open interesting options for your project.
  23. Here is an interesting article about computer gaming in the German Democratic Republic back in the 80’s. Also available in English. https://www.zeit.de/digital/games/2018-11/videospiele-ddr-stasi-ueberwachung-gamer-szene-computer And if the topic does not thrill you, just sit back and watch the intro screen. Almost up to CM standards. 😎
  24. StieliAlpha

    Computer gaming in the GDR

    Me neither. I did not even know, that they had private computers.
  25. StieliAlpha

    Concept: Forum Operational Campaign

    I think, I mentioned that before: Conceptually, you are trying to reinvent the wheel. I really recommend to have a look at board games and table top rules, though this will keep you researching for 100 years. Some Detail comments: - Field Commanders moving on the operational level? No problem: You already have a „strategic phase“ in your Concept by definition. Insert a „planning phase“ before that. The FC’s communicate with the General and tell him “I’d like to go from A to B. The General evaluates all suggestions and issues final orders for the operational level game. - Generals playing the CM level, too? No problem attach a unit to them. That would allow a nice trick: If they are killed in CM, they are out. And the next one can take over. - I would not use Panzer Corps as a base. That one is too much on strategic level and does not fit to CM well. Plus, it is quite “gamey”. Something like the JT games is, what you are looking for. Bear in mind: Such a game will take ages to play. It will be very hard to keep players interested. Even when I tried to explain younger friends, that a CM PBEM game can easily take the better part of a year, I found not the least understanding...
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