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      Special Upgrade 4 Tech Tips   12/27/2016

      Hi all! Now that Upgrade 4 is out and about in large quantities we have now discovered a few SNAFUs that happen out in the scary, real world that is home computing.  Fortunately the rate of problems is extremely small and so far most are easily worked around.  We've identified a few issues that have similar causes which we have clear instructions for work arounds here they are: 1.  CMRT Windows customers need to re-license their original key.  This is a result of improvements to the licensing system which CMBN, CMBS, and CMFB are already using.  To do this launch CMRT with the Upgrade and the first time enter your Engine 4 key.  Exit and then use the "Activate New Products" shortcut in your CMRT folder, then enter your Engine 3 license key.  That should do the trick. 2.  CMRT and CMBN MacOS customers have a similar situation as #2, however the "Activate New Products" is inside the Documents folder in their respective CM folders.  For CMBN you have to go through the process described above for each of your license keys.  There is no special order to follow. 3.  For CMBS and CMFB customers, you need to use the Activate New Products shortcut and enter your Upgrade 4 key.  If you launch the game and see a screen that says "LICENSE FAILURE: Base Game 4.0 is required." that is an indication you haven't yet gone through that procedure.  Provided you had a properly functioning copy before installing the Upgrade, that should be all you need to do.  If in the future you have to install from scratch on a new system you'll need to do the same procedure for both your original license key and your Upgrade 4.0 key. 4.  There's always a weird one and here it is.  A few Windows users are not getting "Activate New Products" shortcuts created during installation.  Apparently anti-virus software is preventing the installer from doing its job.  This might not be a problem right now, but it will prove to be an issue at some point in the future.  The solution is to create your own shortcut using the following steps: Disable your anti-virus software before you do anything. Go to your Desktop, right click on the Desktop itself, select NEW->SHORTCUT, use BROWSE to locate the CM EXE that you are trying to fix. The location is then written out. After it type in a single space and then paste this:


      Click NEXT and give your new Shortcut a name (doesn't matter what). Confirm that and you're done. Double click on the new Shortcut and you should be prompted to license whatever it is you need to license. At this time we have not identified any issues that have not been worked around.  Let's hope it stays that way Steve
    • Battlefront.com

      Forum Reorganization   10/12/2017

      We've reorganized our Combat Mission Forums to reflect the fact that most of you are now running Engine 4 and that means you're all using the same basic code.  Because of that, there's no good reason to have the discussion about Combat Mission spread out over 5 separate sets of Forums.  There is now one General Discussion area with Tech Support and Scenario/Mod Tips sub forums.  The Family specific Tech Support Forums have been moved to a new CM2 Archives area and frozen in place. You might also notice we dropped the "x" from distinguishing between the first generation of CM games and the second.  The "x" was reluctantly adopted back in 2005 or so because at the time we had the original three CM games on European store shelves entitled CM1, CM2, and CM3 (CMBO, CMBB, and CMAK).  We didn't want to cause confusion so we added the "x".  Time has moved on and we have to, so the "x" is now gone from our public vocabulary as it has been from our private vocabulary for quite a while already.  Side note, Charles *NEVER* used the "x" so now we're all speaking the same language as him.  Which is important since he is the one programming them


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Everything posted by StieliAlpha

  1. Liberation of The Netherlands

    Being German, I was a little embarrassed, but the truth has to come out... 😎
  2. Now we know what really happend: https://www.youtube.com/watch?v=3Q-pmKiFZTw
  3. Yep, but I thought of this project here: https://www.google.ch/search?q=ghosts+of+war&client=safari&hl=de-ch&prmd=ivn&source=lnms&tbm=isch&sa=X&ved=0ahUKEwiA5vWK2LbXAhWBuBoKHfWFDqkQ_AUIEigB&biw=375&bih=553#imgrc=uK3WJLg5E7DEAM:
  4. Found it. Search for „Ghosts of War”....
  5. Great work, indeed. A few years ago, I stumbled across a similar project. Pasting old pics over nowadays photos of the same place. Almost scary to see. Let me see if I find it again.
  6. CMx2 WWII PBEM Opponents

    Ok, I‘ll forgive you. 😎 But seriously: I, too, prefer to play with only a few „reliable” opponents. I tried with some others every then and when, but that was mostly unsatisfactying. And, yes, I thought about “The Few Good Men”, too. But then, there was a time, when I played in a Spanish Club, a sort of “Wooden Ships & Iron Men”. But that quickly became too demanding for me. BTW, if anybody is interested in online WSIM: Try “Velmad”. Not much more complicated, but much better. You need some knowledge of Spanish, though.
  7. Africa 2023

    Interesting, indeed. But honestly, there would be loads of “CM worthy“ African conflicts already now. Like Angola or the Colonial War in Kongo back then. Beautiful terrain, strange mix of forces, Infantry heavy, with a few AFV‘s...
  8. CMx2 WWII PBEM Opponents

    Admit: There’s no one more reliable. Playing since 1999 and proud of it! 🤓🤓🤓
  9. Thanks, John. Excellent! You saved my commuter live for the next few weeks.

    For a long time, I would have agreed with you. But for some reason, I always struggled with CMAK and even with larger scale North Africa board games.

    For a long time, I would have agreed with you. But for some reason, I always struggled with CMAK and even with larger scale North Africa board games.
  12. Armoured Infantry

    I admit, I did not solve this question myself. I have the impression, the theory of bringing the troops safely to the front, is out of the CM scale. I guess in most scenarios, the troops should disembark before they even reach the CM map. Personally, I never had much luck with German halftracks. But one of my PBEM opponents is pretty successful with US halftracks. He indeed leaves them normally veeeery far behind to provide covering fire with the Cal 50 (and, yes, quite often the gunner dies). Only when my position is already very weak, he rushes troops in with the halftracks...
  13. PAK with 150mm shells

    Reminds me to the old Steel Panthers days, when in one campaign my tiny battle group met with a substantial KV-1 and T34 force for the first time. My only solution was to call retreat on turn 1. Better to live and fight another day.
  14. Gents, I am currently playing the Germans in “Dies Irae“ and wonder, that I have two PAK’s (one 50mm and one 75mm), which each have a few (say two each) 150mm rounds available. Does anybody know what that is?
  15. PAK with 150mm shells

    Never mind guys. I played Badminton for more than 20 years (in my good times, five times a week), so I understood „birdie“ as well as „shuttlecock“. BTW, we called that thing just „shuttle“.😎 @c3k I understand the theory, still I think those holes look so brutal, that they would create turbulences, which would make a joke of anything like a straight flight path. Probably, the whole design was really more to bolster the confidence.
  16. PAK with 150mm shells

    Ahaaaaa! The 37mm HEAT is not slid INTO, but ONTO the barrel. Ok, that explains something. But then the 75mm round is quite different. Really looks desperate. Interesting, that the 37mm HEAT even has meaningful fins, compared to the tiny stubbles on the 75mm HEAT.
  17. PAK with 150mm shells

    Yep, but why not use the same design as for the 37mm and get rid of the outer thing then? Otherwise, I am impressed that you could read my previous post, so full of typos. One should not try to type in the commuter train...
  18. PAK with 150mm shells

    Oops, that drawing is interesting, indeed. Of course, if they slid it over the muzzle brake, the thing needed holes to vent the gas. But, whoah, those holes must create havoc to any idea of a flight path. And the tiny find don’t look like they would help much. Hmmm, would be interesting to talk to their engineers. I wonder what they thoughts, designing this thing. 🤔
  19. PAK with 150mm shells

    Hm, being the dull engineer again: Would not most of the propelling power go out off those holes? With no specific direction? I‘d think: Fake.
  20. Hm, not a good sign. My Grandpa used to remember his WW1 stories from the trench quite well, but not what had happened last morning.
  21. does mods work for any module?

    FB is not a module of BN. It‘s a completely different game family. MG and CW are modules of BN. Between them and BN it works. But between FB or FI and BN: Nope.
  22. Ken Burns Vietnam

    Does anybody know the Ken Burns Vietnam series? I watched a few parts yesterday and found them pretty good. Same style, but not as touching as his Civil War series.
  23. Ken Burns Vietnam

    Now, that‘s a strange coincidence, indeed. I guess, there are not too many people with that mix. Let me give it another try: I still have the old Micrprose „Vietnam“ for the C64. That one was excellent in it’s time. One the few games, which I played completely through, including all “what if” scenarios. Do you know GMT’s “Fire in the hole” from the excellent COIN series? Since I tried “Falling Sky” on the board a few times and “Twilight Struggle” on the iPad, I am very tempted....
  24. Ken Burns Vietnam

    Not a problem, I don‘t think this investment will make me a poor man. Plus, I am somewhat „old school“ and like to own things. Like the good old Victory Games „Vietnam“ Board Game. Not that I ever played it. Or the new Matrix Vietnam Computer game. Strange, that it interests me so much. Probably, because I grew up with this war constantly on TV.
  25. Ken Burns Vietnam

    Argh, too late. Only this afternoon, I received the despatch confirmation. But I guess the 30 Euro won’t kill me.