Destraex1 Posted March 20, 2011 Share Posted March 20, 2011 ahhhh. I notice now too that its really just a test for sherman and mkIV rather than a real scenario. Tis all goot. 0 Quote Link to comment Share on other sites More sharing options...
Stingray Posted March 20, 2011 Share Posted March 20, 2011 When the opponent surrenders, do you have the option to continue the battle? In CMSF sometimes after much manuvering and I am about to pile it on the enemy the QB ends which is quite upsetting. Hope CNBN gives you the option to continue even after the surrender. 0 Quote Link to comment Share on other sites More sharing options...
Pete Wenman Posted March 20, 2011 Share Posted March 20, 2011 Originally Posted by LongLeftFlank Well the "game" can be played as a game any way you please, sure. But the name of this game is Battle for Normandy. I just saw a lot of otherwise fascinating and well-designed CMSF scenarios become science fiction (while remainjng fun games) because of very simple (and readily addressable) flaws in map design. Bois de Baugin was a very "real" looking map to me; this one, not so much. More like a Starcraft map, no offense to the maker. And that means the players and units will behave differently than real armoured forces slugging it out in Normandy. Maybe a little, maybe a lot. Terrain matters if you care about history, just as much as the difference between L48 and L70. I think it's fair to say you are seeing the range available. Bois de Baugin at the more complex end while the QB map Bil and Warren are playing is towards the simple end. - Something for every one. To put you mind at rest there are maps based off Google Earth in the mix, and they are as accurate as the engine will allow, and all maps go onto the QB pot thanks to the efforts of MarkE 0 Quote Link to comment Share on other sites More sharing options...
Khane Posted March 20, 2011 Share Posted March 20, 2011 Hi, Do you know how I can have the ImageShack's frog logos removed and have them replaced by the AAR screenshots ? Thanks 0 Quote Link to comment Share on other sites More sharing options...
Bil Hardenberger Posted March 20, 2011 Author Share Posted March 20, 2011 Khane, I don't know why you would be getting a logo instead of the image... is anybody else having this problem? I would check at imageshack's site and see what the issue is. If you click on this link what do you get? http://img339.imageshack.us/img339/297/023tank432a.jpg Please PM me and I'll see if I can't help you see these pictures in some way. Bil 0 Quote Link to comment Share on other sites More sharing options...
James Crowley Posted March 20, 2011 Share Posted March 20, 2011 A few questions. How are hit locations on a vehicle flagged - purely visually and /or by damage? I'm comparing to CMx1 where a hit would be shown, for instance, as 'front upper hull - partial penetration' In the 'Damage' section what do the colour codes mean - would red, for instance, indicate irreparable damage and is yellow merely weakened? The fifth crew member is unnamed - can he swap with the named crew in the event of loss/injury? Lovely looking screenshots, by the way! 0 Quote Link to comment Share on other sites More sharing options...
Paper Tiger Posted March 20, 2011 Share Posted March 20, 2011 Yup, Froggies in icecubes too. Cute, but not going to sell many copies of the game. 0 Quote Link to comment Share on other sites More sharing options...
Khane Posted March 20, 2011 Share Posted March 20, 2011 Thanks Bil If you click on this link what do you get? http://img339.imageshack.us/img339/297/023tank432a.jpg that: and when I look at the "BATTLE SETUP" page I get: 0 Quote Link to comment Share on other sites More sharing options...
Gryphonne Posted March 20, 2011 Share Posted March 20, 2011 Do tanks still rock as violently with shooting as in CMSF? Because the lower power guns shouldn't be able to rock tanks as much. Especially when it comes to a heavy vehicle such as the Tiger, you barely see these moving in newsreel footage. 0 Quote Link to comment Share on other sites More sharing options...
Lt Belenko Posted March 20, 2011 Share Posted March 20, 2011 Well the "game" can be played as a game any way you please, sure. But the name of this game is Battle for Normandy. I just saw a lot of otherwise fascinating and well-designed CMSF scenarios become science fiction (while remainjng fun games) because of very simple (and readily addressable) flaws in map design. Bois de Baugin was a very "real" looking map to me; this one, not so much. More like a Starcraft map, no offense to the maker. And that means the players and units will behave differently than real armoured forces slugging it out in Normandy. Maybe a little, maybe a lot. Terrain matters if you care about history, just as much as the difference between L48 and L70. You are correct sir. This is a combat simulation NOT a game. Anyone attempting to have fun with this "game" will be banished to the Russian front. There you will wallow in the shortcommings of CMBB, while you hang in limbo, waiting the delivery of CMx2 Ostfront. 0 Quote Link to comment Share on other sites More sharing options...
Bil Hardenberger Posted March 20, 2011 Author Share Posted March 20, 2011 Damn, sorry guys. I guess I'm going to come up with some other way to display the images. Thanks for bringing this to my attention. Bil 0 Quote Link to comment Share on other sites More sharing options...
Bil Hardenberger Posted March 20, 2011 Author Share Posted March 20, 2011 Do tanks still rock as violently with shooting as in CMSF? Because the lower power guns shouldn't be able to rock tanks as much. Especially when it comes to a heavy vehicle such as the Tiger, you barely see these moving in newsreel footage. To my eye they all seem to rock back very realistically when firing in CMBN. 0 Quote Link to comment Share on other sites More sharing options...
Bil Hardenberger Posted March 20, 2011 Author Share Posted March 20, 2011 PT and Khane, is this better? 0 Quote Link to comment Share on other sites More sharing options...
Khane Posted March 20, 2011 Share Posted March 20, 2011 PT and Khane, is this better? Yep, fantastic! Thank you very much. 0 Quote Link to comment Share on other sites More sharing options...
Bil Hardenberger Posted March 20, 2011 Author Share Posted March 20, 2011 Great. I can't go back and edit my posts with new links, sorry about that... all I can do is maybe zip them up and e-mail them to anybody who missed the earlier images. Please PM me if that is what you would like. Bil 0 Quote Link to comment Share on other sites More sharing options...
user38 Posted March 20, 2011 Share Posted March 20, 2011 PT and Khane, is this better? It's not better for me. I saw the images in the earlier posts perfectly: 0 Quote Link to comment Share on other sites More sharing options...
Bil Hardenberger Posted March 20, 2011 Author Share Posted March 20, 2011 Thanks. I'll get something that will work for everybody. 0 Quote Link to comment Share on other sites More sharing options...
The Instigator Posted March 20, 2011 Share Posted March 20, 2011 Boy it would be nice to have that picture in picture all the time! Though, the turn-base will be enough for me not to miss any of the action!! This is GREAT!! 0 Quote Link to comment Share on other sites More sharing options...
Kilroy Lurking Posted March 20, 2011 Share Posted March 20, 2011 Frogs in ice cubes and thumbnails are all I see - I am viewing via Safari/MacOSX latest. if this any help. David 0 Quote Link to comment Share on other sites More sharing options...
user38 Posted March 20, 2011 Share Posted March 20, 2011 Frogs in ice cubes and thumbnails are all I see - I am viewing via Safari/MacOSX latest. if this any help. David Well, all I can say is thank gosh for Bill Gates: I am using the superior OS: Windows 7 (although unpatriotically I am using Firefox). However, I just checked the images with Internet Explorer and it works with that too. 0 Quote Link to comment Share on other sites More sharing options...
user38 Posted March 20, 2011 Share Posted March 20, 2011 Thanks. I'll get something that will work for everybody. Is it time to open up the Mac vs PC debate, or would that be considered off topic? 0 Quote Link to comment Share on other sites More sharing options...
Bil Hardenberger Posted March 20, 2011 Author Share Posted March 20, 2011 Hopefully this will work... I have created a flickr album that contains all of the images I have posted so far. I can't promise that they are in order though. http://www.flickr.com/photos/60872699@N08/with/5542510363/ This is not the solution I'm looking for, only a way to get the images posted so far out to everyone who is having trouble seeing them. 0 Quote Link to comment Share on other sites More sharing options...
Erik Springelkamp Posted March 20, 2011 Share Posted March 20, 2011 I suspect this is a geographical thing. Is it true that all those that could not see the pictures were located outside the USA or Europe? 0 Quote Link to comment Share on other sites More sharing options...
Bil Hardenberger Posted March 20, 2011 Author Share Posted March 20, 2011 Erik, yep Israel and Indonesia so far.. maybe Imageshack doesn't like countries that begin with the letter I. Regardless I'd like everyone to be able to see these, so I'm looking at other options. 0 Quote Link to comment Share on other sites More sharing options...
gunnersman Posted March 20, 2011 Share Posted March 20, 2011 A few questions. How are hit locations on a vehicle flagged - purely visually and /or by damage? I'm comparing to CMx1 where a hit would be shown, for instance, as 'front upper hull - partial penetration' In the 'Damage' section what do the colour codes mean - would red, for instance, indicate irreparable damage and is yellow merely weakened? The fifth crew member is unnamed - can he swap with the named crew in the event of loss/injury? Lovely looking screen shots, by the way! Hi James. There is no hit location flag like in the CMx1. Only sound cues. Well, there are visual cues along with the sound cues, of course (tracers hitting, explosions). But yes you pretty much guessed the color code system. It looks a little different in CMBN. In CMSF "Xs" are you used that go from a bright fluorescent green to red indicating the degradation of that particular part of the vehicle. To be exact they start off as a Big Fluorescent green X -> small fluorescent green X -> small yellow X -> small orange X -> small red X -> big red X (FUBAR). 0 Quote Link to comment Share on other sites More sharing options...
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