kipanderson Posted June 4, 2007 Share Posted June 4, 2007 Hi, It’s a straight forward question…. Now that there has been a move to dual core processors the big question is how CMSF performs with these new processors? Does a 2.4GHz dual core processor perform as well as a 3.6GHz single core processor with CMSF? By now hopefully beta testers have tried most types of processor. Greatly looking forward to CMSF, All the best, Kip. 0 Quote Link to comment Share on other sites More sharing options...
panzermartin Posted June 4, 2007 Share Posted June 4, 2007 I'm worried too...TOW runs awfully on my intel 2.8 dual core. CMSF sounds even more cpu demanding. 0 Quote Link to comment Share on other sites More sharing options...
PAEZ Posted June 4, 2007 Share Posted June 4, 2007 Good question, There is an option on Tow to run the game with just one cpu. Multipletreds are the problem. 0 Quote Link to comment Share on other sites More sharing options...
SGT_56M Posted June 4, 2007 Share Posted June 4, 2007 Keep in mind, CMSF and TOW are completely different game engines with completely different developers. From my understanding, the TOW issue was pretty much a fluke and only limited to some older dual core CPUs. 0 Quote Link to comment Share on other sites More sharing options...
kipanderson Posted June 4, 2007 Author Share Posted June 4, 2007 Hi, Yes…. if a game is specifically designed for dual core I am told they fly along. But CMSF is not. However, since CMSF went into development there has been a near wholesale move to dual core by Intel. How CMSF performs on the new processors matters. Hope the news in good, All the best, Kip. 0 Quote Link to comment Share on other sites More sharing options...
MikeyD Posted June 4, 2007 Share Posted June 4, 2007 I had asked this question before. In reply Steve patted me on the top of my head and in his most benevolent voice assured me that in this regard everything was gonna be alright 0 Quote Link to comment Share on other sites More sharing options...
YankeeDog Posted June 4, 2007 Share Posted June 4, 2007 Yeah, but did he give you a glass of milk and a cookie, before he sent you off to bed? 0 Quote Link to comment Share on other sites More sharing options...
Cpl Steiner Posted June 4, 2007 Share Posted June 4, 2007 What about 64 bit? I have an Athlon 64 3800 dual core. 0 Quote Link to comment Share on other sites More sharing options...
Pzman Posted June 4, 2007 Share Posted June 4, 2007 64 bit is another kicker, since the C2Ds are also 64bit, although I bet most people using them have 32bit OSs running. I doubt CMSF will support 64bit execution though. 0 Quote Link to comment Share on other sites More sharing options...
Sergei Posted June 4, 2007 Share Posted June 4, 2007 What about C64? 0 Quote Link to comment Share on other sites More sharing options...
JaguarUSF Posted June 4, 2007 Share Posted June 4, 2007 My Athlon 64 X2 4400 runs fine and dandy like sour candy in a 32-bit environment. 0 Quote Link to comment Share on other sites More sharing options...
Vanir Ausf B Posted June 5, 2007 Share Posted June 5, 2007 They have said before that CMSF will not take specific advantage of dual core processors. 0 Quote Link to comment Share on other sites More sharing options...
Eichmann2 Posted June 5, 2007 Share Posted June 5, 2007 Originally posted by JaguarUSF: My Athlon 64 X2 4400 runs fine and dandy like sour candy in a 32-bit environment. Does that mean it runs well? 0 Quote Link to comment Share on other sites More sharing options...
JaguarUSF Posted June 5, 2007 Share Posted June 5, 2007 It runs well, yes, as far as I can tell. 0 Quote Link to comment Share on other sites More sharing options...
Homo ferricus Posted June 6, 2007 Share Posted June 6, 2007 out of curiosity, JaguarUSF, whats the biggest battle you've ran to this point (in terms of map size and amount of units)? Did it run smooth? also, what video card do you have? And how much RAM? 0 Quote Link to comment Share on other sites More sharing options...
Sixxkiller Posted June 6, 2007 Share Posted June 6, 2007 Why wouldnt it run fine with dual cores? If it runs fine with single core (P4) its going to do just fine with P-D inside. My guess is the ammount of RAM and Video Card you have is going to be much more of a concern than your CPU type. 0 Quote Link to comment Share on other sites More sharing options...
JaguarUSF Posted June 6, 2007 Share Posted June 6, 2007 It's hard to talk about performance in the beta since there is all of this bug-logging stuff running in the background; I don't want to sell the engine short because I honestly have no idea how it will run at release when everything is streamlined. 0 Quote Link to comment Share on other sites More sharing options...
SGT_56M Posted June 6, 2007 Share Posted June 6, 2007 Also keep in mind, the same reason we don't see up to date screen shots very often is because they do not have all the final artwork in. So this means LODs and such are not finalized for performance. This would be a big hit in beta performance. Man, I want to play this game! Figures it will be released and I'll go to the field for 3 weeks. 0 Quote Link to comment Share on other sites More sharing options...
Sixxkiller Posted June 8, 2007 Share Posted June 8, 2007 I hear Djoubti doesnt allow CMSF into the country until the Space Lobsters Are Panda Rescue Robots mod comes out. 0 Quote Link to comment Share on other sites More sharing options...
Redwolf Posted June 10, 2007 Share Posted June 10, 2007 Originally posted by Sixxkiller: Why wouldnt it run fine with dual cores? If it runs fine with single core (P4) its going to do just fine with P-D inside. My guess is the ammount of RAM and Video Card you have is going to be much more of a concern than your CPU type. In MS Windows, the scheduler (the part of the OS that decides which program is running on which CPU/core when) was pretty stupid and messed up some gameplay, probably in combination with some graphics driver bugs. That is for games that do not do multithreading and use only one CPU or core. Some hotfixes were released to deal with this problem. Of course single-threaded programs run, in general, fine on multiprocessor/core machines, they just ignore the additional processors. Modulo scheduler bugs. 0 Quote Link to comment Share on other sites More sharing options...
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