stikkypixie Posted June 17, 2007 Share Posted June 17, 2007 Get it while it's hot! 0 Quote Link to comment Share on other sites More sharing options...
panzermartin Posted June 17, 2007 Share Posted June 17, 2007 Nice shots. I love that new finer ground mesh. Everything looks great except the flames bitmap. Should be more transparent. 0 Quote Link to comment Share on other sites More sharing options...
ParaBellum Posted June 17, 2007 Share Posted June 17, 2007 Very interesting preview and some really nice screenies. I'm really itching to try out the syrian side with its UNCON elements. 0 Quote Link to comment Share on other sites More sharing options...
unsobill Posted June 17, 2007 Share Posted June 17, 2007 simply best wargame of all times i save tom's review for the work tomorrow ) yummy... [ June 17, 2007, 08:22 AM: Message edited by: unsobill ] 0 Quote Link to comment Share on other sites More sharing options...
Speedy Posted June 17, 2007 Share Posted June 17, 2007 Nice recoiless rifle porn. 0 Quote Link to comment Share on other sites More sharing options...
Salkin Posted June 17, 2007 Share Posted June 17, 2007 Originally posted by stikkypixie: Get it while it's hot! Wow, that's hot ! //Salkin 0 Quote Link to comment Share on other sites More sharing options...
Darius359au Posted June 17, 2007 Share Posted June 17, 2007 Just keep telling myself "Not long now , Not long now" 0 Quote Link to comment Share on other sites More sharing options...
MikeyD Posted June 17, 2007 Share Posted June 17, 2007 Remember a dog's-age ago people were pressuring BFC to include Syrian recoilless rifles in the game? ...Syrian recoilless rifles! 0 Quote Link to comment Share on other sites More sharing options...
Homo ferricus Posted June 18, 2007 Share Posted June 18, 2007 yay! Fixed ACU textures! 0 Quote Link to comment Share on other sites More sharing options...
NoxSpartana Posted June 18, 2007 Share Posted June 18, 2007 Nice non-desert terrain there : http://images.tomshardware.com/2007/06/14/cm-shock-force-2.jpg 0 Quote Link to comment Share on other sites More sharing options...
John Kettler Posted June 18, 2007 Share Posted June 18, 2007 stikkypixie, Great stuff. Many thanks! BFC, Nice Syrian RRs, but I hope those Bradleys are place holders. Something looks odd about them, starting with color saturation. On the whole the visuals look great (terrain and foliage especially; guess it's not spring), but I think the Syrians in the last pic should be in Cirque du Soleil, for they must be contortionists. Why? For grins and giggles, I just lay down on the floor and went prone, trying to imitate the Syrians. What I rapidly found is that when I'm up on my elbows my body assumes a curve rather like the upsweep of a suspension bridge cable. In no way is my back straight. The only way to get that is to lie flat. Because the back curvature isn't right, this in turn messes up the head and neck positioning. What's shown is anatomically impossible, at least, for me. In reality, the neck is buried by the rise of the shoulders, while the neck is bent way back, such that my rear hairline hits the top of my collar and the front of my throat and chin are stretched taut, throwing the windpipe into sharp relief. It hurts to hold your head high while up on the elbows like that, doubtless something to do with jamming the cervical vertebrae together. What's shown could be called "what happens when meerkats are crossbred with humans," but I don't know what's doable in terms of a fix. Regards, John Kettler 0 Quote Link to comment Share on other sites More sharing options...
Guest Guest Posted June 18, 2007 Share Posted June 18, 2007 deleted per user request 0 Quote Link to comment Share on other sites More sharing options...
Cpl Steiner Posted June 18, 2007 Share Posted June 18, 2007 <a href="http://www.TickerFactory.com/" target="_blank"> </a> 0 Quote Link to comment Share on other sites More sharing options...
Klavan Posted June 18, 2007 Share Posted June 18, 2007 Originally posted by John Kettler: stikkypixie, Nice Syrian RRs, but I hope those Bradleys are place holders. Looks like something related to the model's LOD (Level Of Detail) which decrease with the increase of the distance in order to save CPU resources. I think this is normal when a game have to handle multiple high detailed models. 0 Quote Link to comment Share on other sites More sharing options...
Severin Posted June 18, 2007 Share Posted June 18, 2007 I thought this preview was pretty lame. There was no new info. I wonder if they even played the game, or are just paying careful attention. Note the section on uncons is ripped word for word from the blog. He didn't even bother to replaces "we" with "they" 0 Quote Link to comment Share on other sites More sharing options...
Dirtweasle Posted June 18, 2007 Share Posted June 18, 2007 It's written kind of odd too. In places it's like he is just cutting and pasting blog or forum posts, or answers to others Q&A, and in others his own opinion. Have to say I like Tom's Hardware for tech reviews, but this game review / preview or whatever it's supposed to be is not up to snuff. 0 Quote Link to comment Share on other sites More sharing options...
stikkypixie Posted June 18, 2007 Author Share Posted June 18, 2007 Yeah, I got that feeling too, but nice pictures though. Maybe at this point there isn't much to say about the gameplay other than it's CM but better. 0 Quote Link to comment Share on other sites More sharing options...
Dirtweasle Posted June 18, 2007 Share Posted June 18, 2007 True, though lifting verbatim from a blog or forum post someone elses words without at least putting it into quote marks seems peculiar at best and maybe a form of plagiary at worst. 0 Quote Link to comment Share on other sites More sharing options...
ChrisND Posted June 18, 2007 Share Posted June 18, 2007 Originally posted by Dirtweasle: True, though lifting verbatim from a blog or forum post someone elses words without at least putting it into quote marks seems peculiar at best and maybe a form of plagiary at worst. Straight-up plagiarism. 0 Quote Link to comment Share on other sites More sharing options...
Dirtweasle Posted June 18, 2007 Share Posted June 18, 2007 Yep, after thinking about it you are right. What got me to think about it again was I came across this - In sworn statements provided to The New York Times though they have not yet been made public, Corporal Sharratt said that he and Sergeant Wuterich pursued the men into the house after observing them “turkey peeking” at their squad’s convoy from behind a wall nearby And from the linked article above, (which I think is also from a post around here someplace); ...due to the vary nature of playing a wargame scenario players will tend to be much more suspicious than in real life, making it unrealistically difficult for Uncons to blend with the crowd; while at the same time the repercussions for unrealistic actions (such as shooting civilians on mere suspicion) cannot be enforced in a realistic way in a game. The solution we came up with simulates unconventional warfare in a highly abstracted way. Civilians are not represented at all in any direct sense, removing all the years of work it would take to simulate them. Instead, unconventional units are simply hidden from the US player until his units have reason to "suspect" there is a hostile unit, at which point it is spotted and targetable. In game terms, some units have a "stealth rating" that other units lack... [...] ...The Specialist unit could be in plain view of US forces, and would still be invisible to the US player. For them to get spotted a Specialist must do something "suspicious". The Syrian player is able to move Specialists as he would any other units, though what is done, how, and where has a direct impact on the "stealth" of the Uncon unit. Think of it this way... as a soldier, would you be suspicious of a civilian crawling behind a wall? How about a taxi driving through the open desert towards your positions? Units engaging in questionable behaviour like this are more likely to be spotted than if they were doing something less suspicious... 0 Quote Link to comment Share on other sites More sharing options...
Tony_Hill Posted June 18, 2007 Share Posted June 18, 2007 Originally posted by Normal Dude: </font><blockquote>quote:</font><hr />Originally posted by Dirtweasle: True, though lifting verbatim from a blog or forum post someone elses words without at least putting it into quote marks seems peculiar at best and maybe a form of plagiary at worst. Straight-up plagiarism. </font> 0 Quote Link to comment Share on other sites More sharing options...
ChrisND Posted June 18, 2007 Share Posted June 18, 2007 Ah yes, I missed that sentence. I reduce my stance of plagiarism to sloppy editing. 0 Quote Link to comment Share on other sites More sharing options...
Dirtweasle Posted June 19, 2007 Share Posted June 19, 2007 So anything (and everything) lifted from elsewhere before the colon on page 7 is plagiarism and anything after, even absent quotation marks is not? 0 Quote Link to comment Share on other sites More sharing options...
Tony_Hill Posted June 19, 2007 Share Posted June 19, 2007 Unless the author was making stuff up I would assume that there's only so much to write about the game based on what's in the public domain. Also, as I pointed out, Battlefront probably don't mind a preview reiterating previously made points about the game, given that not everybody in the world has yet read about CMSF. I don't see any plagiarism in the article. Indeed, as previews of the game go, it's the only one I've read that contains details of modern military thinking that run the game itself. The Gamespots and IGNs of this world seem to have paid lip service to the fact that the game is set in modern times, something which has quite a profound impact beyond simply saying "The tanks will move quicklier." I don't know, I just don't see where the accusations bear any fruit besides not putting quotation marks around each paragraph taken from the developers blogs. 0 Quote Link to comment Share on other sites More sharing options...
Dirtweasle Posted June 19, 2007 Share Posted June 19, 2007 I couldn't care less what fruit it might bear, my only point is/was that it's difficult to tell the second half of their article is cut and paste from the BFC blog. While reading the review I missed the import of the sentence; "The developers explained quite well how they seek to balance this element of the game in their blog:" I also could've done something like this; Partly due to the strength of the western forces in the area of conventional warfare, unconventional methods are more and more the big equalizer for the opposing force.... You see how now we can be sure it was a quote? Do I think they were trying to steal someone elses words? No, it's more a style issue because it's not clear at first that the last third of the article is a direct quote. If they would have added quote marks indented the quoted passages and added italics or something no problem. 0 Quote Link to comment Share on other sites More sharing options...
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