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Tony_Hill

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  • Birthday 05/02/1982

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  1. I think for a tactical game like CMSF, such a debate isn't too relevant to this operational and strategic talk being put forward - the CMSF designer will always seek to put you in a position of parity, or at least an "interesting" situation where one side does not automatically have the right to a win. On the operational and, more importantly, strategic level you are hemmed by the fact that no matter which way you shake it, the Syrians lose. So it's a lot of "IF value X is true, and IF value Y is not in play, THEN..." If my auntie had a robotic aircraft carrier then she could do a lot of damage to somebody. However it's an interesting debate... I think that Karelian has it on the head - Hezbollah style tactics, on the ground that could work, is what the Syrians could best do for this sort of mobile, sticky defence. Anything else and you've got a lot of variables to play with - for example, concealment to get to your next position. All well and good, until somebody throws up a few UAVs and starts, say, laying fire onto your expected exit routes. The Syrians could cause trouble, but then it's more of a political matter as to whether they'd win - Hezbollah, and say the VC, are good examples of mobile defence, but then you could say that the real reason they didn't lose was political... obviously all stuff outside of the scope of CMSF. My .02 cents on mobile defence, Syria and the arab armies... more 0.11 cents, really.
  2. Unless the author was making stuff up I would assume that there's only so much to write about the game based on what's in the public domain. Also, as I pointed out, Battlefront probably don't mind a preview reiterating previously made points about the game, given that not everybody in the world has yet read about CMSF. I don't see any plagiarism in the article. Indeed, as previews of the game go, it's the only one I've read that contains details of modern military thinking that run the game itself. The Gamespots and IGNs of this world seem to have paid lip service to the fact that the game is set in modern times, something which has quite a profound impact beyond simply saying "The tanks will move quicklier." I don't know, I just don't see where the accusations bear any fruit besides not putting quotation marks around each paragraph taken from the developers blogs.
  3. Yeah. It's their jeeps I wouldn't want to be in....
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