Frenchy56 Posted February 1, 2019 Share Posted February 1, 2019 (edited) I was honestly a bit annoyed by CM's rendition of the Germans firing their LMG's with one hand on the barrel, so I saw that US soldiers in the modern games seemed to hold the M240 closer to what a German GPMG should be. So I swapped some files and voilà: Here's the download link: http://www.mediafire.com/file/vb8xtrx2j0mciau/mg42_anims.rar/file Install it by unzipping it into the Z folder inside your data folder. Create it if you don't have one. It should work for all CM2 games. Let the spirit of the MACHINE GUN be with you. Edited February 1, 2019 by Frenchy56 5 Quote Link to comment Share on other sites More sharing options...
RockinHarry Posted February 1, 2019 Share Posted February 1, 2019 Now that´s something to my liking! I´ll see how I can get it combined with my animation file mod. 1 Quote Link to comment Share on other sites More sharing options...
Erwin Posted February 1, 2019 Share Posted February 1, 2019 Am impressed with your attention to detail. 0 Quote Link to comment Share on other sites More sharing options...
rocketman Posted February 1, 2019 Share Posted February 1, 2019 Good job pal 0 Quote Link to comment Share on other sites More sharing options...
Falaise Posted February 1, 2019 Share Posted February 1, 2019 It is much better like that but there are 2 small disadvantages: The shooter's head is higher, does it expose him more? From a certain angle, not systematically, the shot is shifted from the mouth of the weapon before now the shift despite everything, I keep the mods merci frenchy56 (56 c'est le Morbihan?) 0 Quote Link to comment Share on other sites More sharing options...
Frenchy56 Posted February 1, 2019 Author Share Posted February 1, 2019 (edited) 29 minutes ago, Falaise said: merci frenchy56 (56 c'est le Morbihan?) Yep. There's not much I can do further than blaming Battlefront for making doubtful choices. Of course, they've got other and much more important things to do. Edited February 1, 2019 by Frenchy56 0 Quote Link to comment Share on other sites More sharing options...
Erwin Posted February 1, 2019 Share Posted February 1, 2019 Someone will be sure to correct me if I am wrong. But, in most cases the graphic has no effect on how the game engine "sees" the pixeltrooper. Usually it's only eye candy. Wonder why the mod causes the tracers to emerge at the wrong place?? 0 Quote Link to comment Share on other sites More sharing options...
mjkerner Posted February 2, 2019 Share Posted February 2, 2019 Erwin, I assume the animation for (and code for) the M240 simply has the gun closer to the ground than the MG 42 animation. 0 Quote Link to comment Share on other sites More sharing options...
Erwin Posted February 2, 2019 Share Posted February 2, 2019 But, never noticed this b4. So, what is it about this mod that has changed the height of the gun (or the tracers)? Seems like something easy to correct. 0 Quote Link to comment Share on other sites More sharing options...
Badger73 Posted February 3, 2019 Share Posted February 3, 2019 Please consider uploading this to CMMODSIII --> http://cmmodsiii.greenasjade.net/ 0 Quote Link to comment Share on other sites More sharing options...
Ivan Zaitzev Posted February 3, 2019 Share Posted February 3, 2019 On 2/1/2019 at 9:42 PM, Erwin said: Someone will be sure to correct me if I am wrong. But, in most cases the graphic has no effect on how the game engine "sees" the pixeltrooper. Usually it's only eye candy. Wonder why the mod causes the tracers to emerge at the wrong place?? For what I know, the posture does affect the game. That's why RockinHarry has changed the medic animations from kneeling to prone and I have also changed reload animations from standing to kneeling and from kneeling to prone. This is pretty much the same thing I did for the AKs in CM: Afghanistan. You can have a lot of fun with animations. 0 Quote Link to comment Share on other sites More sharing options...
Falaise Posted February 3, 2019 Share Posted February 3, 2019 27 minutes ago, Ivan Zaitzev said: I have also changed reload animations from standing to kneeling and from kneeling to prone woua!! Yvan did you share these mod realist, I'm always annoyed to see my troop reload under fire without sheltering 0 Quote Link to comment Share on other sites More sharing options...
Ivan Zaitzev Posted February 3, 2019 Share Posted February 3, 2019 Hi Falaise, I have not uploaded them because they are Battlefont's animations. But you can do the change yourself, just copy the kneel and prone animation and rename it stand and kneel respectively, so when the game looks for the standing animation it will get the kneeling one instead. For example take: ussoldierm4-reload-a-kneel and change it into ussoldierm4-reload-a-stand 0 Quote Link to comment Share on other sites More sharing options...
JoMac Posted February 4, 2019 Share Posted February 4, 2019 5 hours ago, Falaise said: woua!! Yvan did you share these mod realist, I'm always annoyed to see my troop reload under fire without sheltering Here is my Dropbox Link for a complete list of 'RockinHarry's Animation' Mod...Unzip and put into your 'Z Folder'. https://www.dropbox.com/h 0 Quote Link to comment Share on other sites More sharing options...
Falaise Posted February 4, 2019 Share Posted February 4, 2019 thanks to you both! 0 Quote Link to comment Share on other sites More sharing options...
Falaise Posted February 4, 2019 Share Posted February 4, 2019 (edited) it's the cover reload mod that interests me not the Alternative cower or Alternative buddy aid Edited February 4, 2019 by Falaise 0 Quote Link to comment Share on other sites More sharing options...
Bulletpoint Posted February 4, 2019 Share Posted February 4, 2019 I like the improved hand detail, but On 2/1/2019 at 5:41 PM, Falaise said: Shouldn't he be sighting along the barrel to aim? 0 Quote Link to comment Share on other sites More sharing options...
mjkerner Posted February 4, 2019 Share Posted February 4, 2019 13 hours ago, JoMc67 said: Here is my Dropbox Link for a complete list of 'RockinHarry's Animation' Mod...Unzip and put into your 'Z Folder'. https://www.dropbox.com/h Jo, that link just takes me to my own DB homepage?? (I have some of Rockin'Harry's ani mods, but wanted to make sure I had them all.) 0 Quote Link to comment Share on other sites More sharing options...
Frenchy56 Posted February 4, 2019 Author Share Posted February 4, 2019 (edited) 8 hours ago, Bulletpoint said: I like the improved hand detail, but Shouldn't he be sighting along the barrel to aim? Yeah, but since they're M240 animations in the first place and the M240s in the modern games have optics attached, he isn't. Sadly nothing much I can do. 20 hours ago, Badger73 said: Please consider uploading this to CMMODSIII --> http://cmmodsiii.greenasjade.net/ I'm still waiting for an account. Maybe CMFDR can upload it? I won't really mind since they're pretty much renamed animations that were in the game's files in the first place. Edited February 4, 2019 by Frenchy56 0 Quote Link to comment Share on other sites More sharing options...
CMFDR Posted February 4, 2019 Share Posted February 4, 2019 (edited) C'est dans le tube! @Frenchy56 Edit : Coup parti, pièce vide! http://cmmodsiii.greenasjade.net/?p=8047 Edited February 4, 2019 by CMFDR 0 Quote Link to comment Share on other sites More sharing options...
JoMac Posted February 4, 2019 Share Posted February 4, 2019 (edited) 1 hour ago, mjkerner said: Jo, that link just takes me to my own DB homepage?? (I have some of Rockin'Harry's ani mods, but wanted to make sure I had them all.) Yeah, I just noticed that...Try this instead. https://www.dropbox.com/home?preview=RH+Animation+Mod.zip Edited February 4, 2019 by JoMc67 0 Quote Link to comment Share on other sites More sharing options...
Frenchy56 Posted February 4, 2019 Author Share Posted February 4, 2019 (edited) 1 hour ago, CMFDR said: C'est dans le tube! @Frenchy56 Edit : Coup parti, pièce vide! http://cmmodsiii.greenasjade.net/?p=8047 Fin de la mission de tir. Merci bien. Edited February 4, 2019 by Frenchy56 0 Quote Link to comment Share on other sites More sharing options...
Frenchy56 Posted February 4, 2019 Author Share Posted February 4, 2019 42 minutes ago, JoMc67 said: Yeah, I just noticed that...Try this instead. https://www.dropbox.com/home?preview=RH+Animation+Mod.zip Doesn't work either... 0 Quote Link to comment Share on other sites More sharing options...
JoMac Posted February 4, 2019 Share Posted February 4, 2019 (edited) 19 minutes ago, Frenchy56 said: Doesn't work either... Hmm, maybe I didn't Link it or some fink...Try again with this new Link. https://www.dropbox.com/s/kzoqcm3aa3icxu8/RH Animation Mod.zip?dl=0 Edited February 4, 2019 by JoMc67 2 Quote Link to comment Share on other sites More sharing options...
Frenchy56 Posted February 4, 2019 Author Share Posted February 4, 2019 2 minutes ago, JoMc67 said: https://www.dropbox.com/s/kzoqcm3aa3icxu8/RH Animation Mod.zip?dl=0 Alright, this one works, thanks. 0 Quote Link to comment Share on other sites More sharing options...
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