A Canadian Cat Posted September 5, 2013 Share Posted September 5, 2013 Hopefully units can still exit OK. After all I may need to go across my self. I must be missing something why would you need to cross the bridge? I thought you were defending your side. I figured you would want an uncrossable bridge for this scenario. 0 Quote Link to comment Share on other sites More sharing options...
Maarten Posted September 5, 2013 Share Posted September 5, 2013 I am guessing XXX Corps needs to cross at some point. 0 Quote Link to comment Share on other sites More sharing options...
Cpl Carrot Posted September 6, 2013 Author Share Posted September 6, 2013 I must be missing something why would you need to cross the bridge? I thought you were defending your side. I figured you would want an uncrossable bridge for this scenario. The briefing certainly said to barricade my end of the bridge, no question. I certainly could have. However this battle (to me) is not about winning or losing (though I am sure there will be bragging rights). It is to entertain you guys (and girls) and show of some of the new toys that will be in the module. I felt that you would want Johnsy to be able to move his units across the bridge and get stuck into my forces and not be reduced to long range shelling. Also I am going to getting some American Tank Destroyers later in the battle. If they turn out to be Hellcats I am sure you want want to see them at top speed and a dash across the bridge would be a fine way to show them off. R Ps most likely no updates till Monday sorry, though I might be able to sneak one in late Sunday. 0 Quote Link to comment Share on other sites More sharing options...
Pak40 Posted September 6, 2013 Share Posted September 6, 2013 I am guessing XXX Corps needs to cross at some point. Nah, this is a completely fictitious battle. 0 Quote Link to comment Share on other sites More sharing options...
Pak40 Posted September 6, 2013 Share Posted September 6, 2013 If they turn out to be Hellcats I am sure you want want to see them at top speed and a dash across the bridge would be a fine way to show them off. Dashing and still screen shots don't really go that well together. 0 Quote Link to comment Share on other sites More sharing options...
PhilM Posted September 6, 2013 Share Posted September 6, 2013 The briefing certainly said to barricade my end of the bridge, no question. I certainly could have. However this battle (to me) is not about winning or losing (though I am sure there will be bragging rights). It is to entertain you guys (and girls) and show of some of the new toys that will be in the module. I felt that you would want Johnsy to be able to move his units across the bridge and get stuck into my forces and not be reduced to long range shelling. Also I am going to getting some American Tank Destroyers later in the battle. If they turn out to be Hellcats I am sure you want want to see them at top speed and a dash across the bridge would be a fine way to show them off. R Ps most likely no updates till Monday sorry, though I might be able to sneak one in late Sunday. Thanks for such an educational approach to the AAR; tho the last bit does sound like you might have been reading too much of c3k's AAR ... 0 Quote Link to comment Share on other sites More sharing options...
A Canadian Cat Posted September 6, 2013 Share Posted September 6, 2013 @Cpl Carrot, question for you. It has been mentioned and I read it again in the Master Maps announcement that there are some improvements included that make urban fighting better. Is it your goal to show off some of these improvements? 0 Quote Link to comment Share on other sites More sharing options...
kensal Posted September 6, 2013 Share Posted September 6, 2013 @Cpl Carrot, question for you. It has been mentioned and I read it again in the Master Maps announcement that there are some improvements included that make urban fighting better. Is it your goal to show off some of these improvements? Ha ha, actually you want to know what they are now! 0 Quote Link to comment Share on other sites More sharing options...
Cpl Carrot Posted September 7, 2013 Author Share Posted September 7, 2013 The AAR is an urban battle so there is a chance that the improvements will be shown. You will just have to keep reading.... 0 Quote Link to comment Share on other sites More sharing options...
A Canadian Cat Posted September 7, 2013 Share Posted September 7, 2013 Ha ha, actually you want to know what they are now! Well, yeah The AAR is an urban battle so there is a chance that the improvements will be shown. You will just have to keep reading.... Oh you can count on that! 0 Quote Link to comment Share on other sites More sharing options...
AlexUK Posted September 7, 2013 Share Posted September 7, 2013 My bet - Ambush command - I think Steve mentioned bringing it back a while back. 0 Quote Link to comment Share on other sites More sharing options...
Cpl Carrot Posted September 8, 2013 Author Share Posted September 8, 2013 Johnsy has started his AAR thread - I am sure it will be sticked soon enough. I do ask that you respect the fog of war and you take care with what you post and where. 0 Quote Link to comment Share on other sites More sharing options...
Cpl Carrot Posted September 9, 2013 Author Share Posted September 9, 2013 The AT gun gets another round off but it flies high. The occupants of the stricken halftrack bail out and hit the deck. The other halftracks find reverse and back off down the approach. The HQ unit dismounts and moves up. I wonder what he could be up to. Back in the town the HMG packs up and heads off behind the buildings. Johnsy can't be happy with its field of fire. The 'stranded' squad moves forward a little to the edge of the building. If they move left (in the image below) they face 2 Brens, a Vickers and 4 Stens (circled). Below is an overview of the situation that is building in the city. The stranded squad is bottom left, the unit of mine is the one touting the four Stens. Based on what I am seeing, I am guessing a company at least is attacking this way - no sign of armour though. Troops seem to armed mostly with rifles, so I have a distinct short range advantage over them. Hopefully you are all enjoying this AAR. Don't forget to give Johnsy your support as well (just not too much). 0 Quote Link to comment Share on other sites More sharing options...
Maarten Posted September 9, 2013 Share Posted September 9, 2013 Dashing and still screen shots don't really go that well together. Sure it does! Just add a bit of blur in photoshop! 0 Quote Link to comment Share on other sites More sharing options...
Cpl Carrot Posted September 9, 2013 Author Share Posted September 9, 2013 As predicted, that team makes a break for it. Even though my boys were watching them, they got halfway across before my guys let rip. Three men are cut down in short order, however one escapes, being a little more fleet-footed than the rest. At least I got the guy with the MG34/42. I hate those guys Near the end of the turn Johnsy's men trigger the ambush I laid for him. Things are going to get messy. The HMG that bugged out last turn also shows up. But I have a cunning plan to deal with him. The cunning plan The over-watching PIAT team (P) is given a target briefly order to suppress the HMG while smoke is ordered from another team (arrow) to block it off. This should allow teams A and B to have a chat the enemy in the near building. I should add that the PIAT is great in an urban environment as you can fire them from buildings without having to worry about any backblast. Now I just hope this works.... 0 Quote Link to comment Share on other sites More sharing options...
Cpl Carrot Posted September 10, 2013 Author Share Posted September 10, 2013 Well the plan works. Kinda. The PIAT round lands a little high and the smoke goes a little off target, but all in all success. In the ensuing firefight I cause 8-10 casualties and only suffer one of the my own (with another lightly wounded). It was encouraging to see the Germans break and run when the pressure was on too. So all up so far I have caused 17+ casualties for the loss of one man. But now Johnsy knows where I am and can start to work on some hurt of his own I am sure (bottom image). For the ammo counters out there the four Stens got through about 250 rounds in the one minute of action. I lose another 200+ rounds from the one casualty as well. But I have a cunning plan. 0 Quote Link to comment Share on other sites More sharing options...
Cpl Carrot Posted September 10, 2013 Author Share Posted September 10, 2013 I have my men finish apply medical aid to the fallen (ie loot him for 9mm rounds - they are precious to me), before falling back into the building complex. A member from team B returns fire halfway through the maneuver and cops a bullet for his trouble. Rats - it was a Sten touting dude too. On the other side of the river, Johnsy gets some reinforcments in the form of more halftracks and some HMG teams. One of the halftracks seems to packing a 75mm gun too. It is at this point that my fears that I had stuffed up something in my setup come true. The AT gun that I had placed under the bridge (well thought I had) is spotted and is soon under fire from the new arrivals. They are quickly pinned and I don't hold too much hope for them. But I have a cunning plan. No wait that was last turn. Bugger. 0 Quote Link to comment Share on other sites More sharing options...
Cpl Carrot Posted September 10, 2013 Author Share Posted September 10, 2013 I have had a couple questions about my rig, so here you go: Intel i5-2500K @ 3.30 GHz, 8 Gigs of Ram and a GTX 660. Images are resized/sharpened with Irfanview so there is a small difference to what I see ingame. 0 Quote Link to comment Share on other sites More sharing options...
womble Posted September 10, 2013 Share Posted September 10, 2013 Having seen that vignette with the ATG in Johnsy's AAR, I am intrigued to know how the ATG didn't even seem to start to react (by slewing towards the target) before the gun track started landing rounds. Also, any of the "urban combat improvements" shown themselves yet? 0 Quote Link to comment Share on other sites More sharing options...
Cpl Carrot Posted September 10, 2013 Author Share Posted September 10, 2013 Two words womble. Cover arc. Grumble grumble grumble. There has been no direct evidence of the fabled urban combat improvements so far, but I have made mention of one. 0 Quote Link to comment Share on other sites More sharing options...
AlexUK Posted September 10, 2013 Share Posted September 10, 2013 Two words womble. Cover arc. Grumble grumble grumble. There has been no direct evidence of the fabled urban combat improvements so far, but I have made mention of one. Looks like I might have won the bet - does this make up for me thinking the MP40 and Thompson share the same sound?? 0 Quote Link to comment Share on other sites More sharing options...
womble Posted September 10, 2013 Share Posted September 10, 2013 Two words womble. Cover arc. Grumble grumble grumble. Ah. Downer. There has been no direct evidence of the fabled urban combat improvements so far, but I have made mention of one. Yer a tease, mate... 0 Quote Link to comment Share on other sites More sharing options...
chaos49 Posted September 10, 2013 Share Posted September 10, 2013 " I should add that the PIAT is great in an urban environment as you can fire them from buildings without having to worry about any backblast." So the news is we can fire from building but have to watch out for backblast This is great 0 Quote Link to comment Share on other sites More sharing options...
para Posted September 10, 2013 Share Posted September 10, 2013 " I should add that the PIAT is great in an urban environment as you can fire them from buildings without having to worry about any backblast." So the news is we can fire from building but have to watch out for backblast This is great I hope that is the case 0 Quote Link to comment Share on other sites More sharing options...
Vinnart Posted September 10, 2013 Share Posted September 10, 2013 Cpl. Carrot, how are you for re-supply for the stens? Any available? If not that could end up being a big problem later in the battle. 0 Quote Link to comment Share on other sites More sharing options...
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