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Posts
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Everything posted by Vacillator
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CMFI Crete 1941 mini-mod project
Vacillator replied to kohlenklau's topic in CM Fortress Italy Maps and Mods
Me too, would've gone for 10 if it was available . Have the emojis just changed by the way... -
+1 to this. John @BFCElvis will get you up and running I'm sure.
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+1, hope you have it sorted but if not help is at hand (albeit some time later ).
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I feel your pain as I have been there myself. Had to restart a few times, plus accept that I'd lost a lot of time in one of the scenarios. As well as rubber banding, I had vehicles drive down the road and instead of going over the bridge they drove downwards through the bridge towards the river... Groans and a lot worse were heard . Anyway glad you're back on track, hope it continues.
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Struggling with the community
Vacillator replied to DownSized's topic in Combat Mission - General Discussion
Does that mean you're busy on new scenarios George? I do hope so. Of course 'free time' means you don't get paid for it . -
You are too kind, the thanks are due to you for your amazing efforts and skill. I also plan to test a bit more .
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I take it that means you found an on-map option? Anyway, no worries I had the same problem some time ago with other weapons (88s I think). You live and learn (as I've said more than once today ).
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CMFI Crete 1941 mini-mod project
Vacillator replied to kohlenklau's topic in CM Fortress Italy Maps and Mods
I'm still more than happy to try any new scenarios @kohlenklau. Really liked the Crete vibe on the ones so far (or perhaps the Greek vibe) . -
kohlenklau CMFI North Afrika QB map-mod project
Vacillator replied to kohlenklau's topic in CM Fortress Italy Maps and Mods
Somehow I missed this , downloaded now though, thanks again . -
RT Unofficial Screenshot Thread
Vacillator replied to mjkerner's topic in Combat Mission Red Thunder
I'm still loving the Winter Mod, thanks to you and the rest of the team . -
How often do sales come up on the BF website?
Vacillator replied to Bagpipe's topic in Combat Mission - General Discussion
As above, but I would add that if you buy one of the bundles you can 'save' on the full price of all components. For example CMBN big bundle parts would seperately cost $160 but the bundle is keenly priced at $110. Assuming you want all the parts, but who wouldn't . -
kohlenklau's Vehicle Modding Test Idiot Log
Vacillator replied to kohlenklau's topic in CM2 Scenario and Mod Tips
I have no criticism, but the work of Aris @Fuser shows us the way. He's not been around recently but his work still shines like a diamond. And I don't mean in a Pink Floyd way. -
GeorgeMC: First Clash v1 vs v2
Vacillator replied to Erwin's topic in Combat Mission Battle for Normandy
What if we clubbed together and supplied a wee dram, would there be any chance of fixing it? -
Yes please .
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KG Peiper - Stoumount... aka. sweet jesus..
Vacillator replied to SDG's topic in Combat Mission Final Blitzkrieg
La la la, my fingers are in my ears (or rather over my eyes).... -
I played my first ever QB approximately 14 months ago, so I imagine nothing much has changed in that time. Trying to work out if it had would be equally time consuming .
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My 90/53 was somewhat luckier. Knocked out 3 Shermans, before with 2 AP rounds remaining (did someone say the 90/53s were accompanied by ammo trucks?) it took a hit which destroyed the 90mm. I pressed surrender to save needless waste of Italian lives . I also wondered about the firing animation - would both crew up top remain in their seats? Looking at where the ammo is stored and where the breech is suggests not, unless other crew members did the loading? I suppose a dismounting crew just for firing is rather problematic in the game...
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KG Peiper - Stoumount... aka. sweet jesus..
Vacillator replied to SDG's topic in Combat Mission Final Blitzkrieg
Yes, starts 1345 and visiblity is good. I'm almost in position to attack after brushing aside a few outposts, so things will liven up very soon. Earlier I chose to attack Stavelot immediately and then move West immediately (this may not have been a choice if I remember correctly - it was a while ago - as I didn't fully clear the main Square, so wasn't offered the fuel depot option).