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About Mark_McLeod

  • Rank
    Senior Member
  • Birthday 01/12/1999

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  • Location:
    Alberta Canada
  • Interests
    Rome to Victory Release date

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  1. I agree, it'll have been 1 year at the end of the month since each of the new modules were originally teased.
  2. Any word on the update, i'm fiending for more CM content.
  3. I'm just a little curious if any of you feel the same way as me on how quick gunners from half tracks, mobile AA, tanks, ETC, get killed from small arms fire. I know they're sitting ducks but a lot of times when I roll them into a position after 1 or 2 rounds they get hit and killed(sometimes the first). This is frustrating because I find its only with gunners or crew sticking out, i can move a infantry squad or a crewed weapon in the same spot and somehow the enemy misses more and they're survivability is much higher. Is anyone experiencing this/ is this supposed to happen or am i just really
  4. I wasnt able to find a 'SMG' squad but there is the squads that consist of nothing but STG's. The month has to be September and the German (heer) formation is called "Panzergrenadier Battalion (Panzer Brigade).
  5. As Mord said earlier one of the big differences is lethality of everything. I find that my soldiers are alot more likely to get killed by shrapnel from an explosion (near and far) or a single shot from a small arm. I find at the end of one of my games in BS or SF i have a lot more lightly wounded soldiers where in all the WW2 titles usually they're critically wounded or dead. And tank warfare is very different with slower turret turn times and a much worse spotting ability which really adds to the realism and excitement in a match. I do think its worth it if you do have the slightest interest
  6. Yes sir, lost a little more than i would've liked to but that's war. I agree, in the picture of the pz4 and the burning panther the house looks almost out of place.
  7. 19th Panzer Division counter attacks north of Radzymin. Poland, 1944.
  8. From what I have read no, the only real "new" things they are adding is on map mortars i believe, could be wrong tho.
  9. Yeah for real! I know it would be a hard and a whole bunch of work and I know there is "other games" for that. But in a combat mission game working with a friend doing combined operations would be a lot of fun. Having to re map out an entire strategy because your ally made a poor choice or having one player surrounded and having the other player attempt to break the siege, etc.
  10. Hey guys, I know ive seen a couple posts similar to this one for other games like Italy or shock force where someone uploads every user/developer scenario and campaign. Does anyone know about or have one for red thunder? Thanks, Mark.
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