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IICptMillerII

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Everything posted by IICptMillerII

  1. Just uploaded it to CMMods 3. Here's a link to any who are interested: http://cmmodsiii.greenasjade.net/?p=5934
  2. Exactly. This is essentially the point TIK makes.
  3. There already is a sand colored T-72M1 (and all other variants of the T-72 to include the T-90) Here is a link to the mod on the repository: http://www.battlefront.com/index.php?option=com_remository&Itemid=314&func=fileinfo&id=430 Here is the T-72M1 specifically, shown with my BMP-1 model next to it: Thanks for the kind words! I believe it is your reskin of the BMP-2 that I have, and am very much a fan of.
  4. Would there be any interest in this quick reskin I made? Noticed there was no reskin of the BMP-1 after getting sand colored reskins for both the T-72 and BMP-2. It's not the best quality (I'm rubbish with photoshop) and I may still make a few tweaks to it before I'm comfortable with a finished product. Just trying to gauge interest, and see if anyone has any pointers (technical ones, not just 'weather it') on how to improve it.
  5. This is the actual combat load of the MGS stryker. It does not carry much ammunition at all, and is one of its biggest weaknesses. There are a lot of other problems with the MGS as well.
  6. No, he specifically states that Germany had always suffered from a lack of oil, and it was this critical lack of a fuel source that hamstrung them. He doesn't make broad generalizations about resources, only how a lack of available and accessible oil reserves severely limited Germany's ability to wage mechanized war, which is true. This is a contradiction. If his main goal was Ukraine, then why weren't all efforts devoted there? Why was it supposedly second on his list if it was his main concern? Unless you are disputing all the various sources that state the opposite, this is unfounded. Germany had a very limited reserve of fuel from the beginning. He goes through everything, showing why Germany could only support the small amount of mechanized divisions it had, and why many were trying to reduce that number even more. They had no fuel reserves in 41, nevermind 44. This is a gross over-generalization that isn't even true until post-Stalingrad. No good deed goes unpunished. Believe what you wish, I'm washing my hands of this thread.
  7. I can definitely imagine. I'm running into a similar thing myself, working on a project for CMSF2. As I get better at it, I constantly have to go back and fix little things here and there. Oh well, all the chipping away gives me plenty of time to listen to audiobooks. If you don't already have something to help pass the time while you're working, I would recommend giving audiobooks a try. Really helps to pass the time and keep myself productive.
  8. Yes, by plain I meant the ones without the weather effects behind them. I didn't mean it as criticism, just that as you mentioned it took a lot of work to get the weather portraits right, and that I think that the base portraits are more than enough. You've definitely gone above and beyond! I definitely think this is an improvement. Its a small but noticeable change that I think improves the overall appearance of the portraits.
  9. TIK is excellent. I originally found his channel from watching his lets plays of the old Close Combat videos. He has since moved on to making his own well researched historical documentaries on various battles and subjects. A lot of what he is working on now is all part of his research for a monster Stalingrad documentary. His channel really is fantastic. I find his content to be highly educational and well presented/researched. Would highly recommend checking out the posted video to this thread as well as the rest of his channel. Great stuff!
  10. An interesting tidbit on this, but in the US Army not the Russia. Today, field artillery (M777) actually move faster operationally speaking than the Paladin SPG. I don't know why this is and can only speculate, but I believe it has something to do with the mechanized nature of the Paladin itself. Its a large, lumbering machine that requires more maintenance and has a smaller ammo stockpile it brings with itself than field howitzers. However, I do still think it is the case that the Paladin is better at "shoot and scoot." Anyways, the AAR is coming along very nicely. I especially like your map graphics. I can only imagine how long that took to originally set up. Your plan also looks very good, and based on the last screenshot you seem to be doing a lot of damage to the defenders on the other bank. I'm looking forward to the attack across the river and how it all plays out. It is a very complex, dangerous maneuver that even if you do everything right, could still go wrong. Good luck!
  11. The seasonal backgrounds are a very nice touch, but having looked over the portraits I think the plain backgrounds are more than enough. This is another fantastic addition to any CM mod collection. The level of immersion alone this provides makes this worth having. Also, in my humble opinion I believe these portraits to be your best portrait work yet. Everything is so crisp and well defined, especially all of the faces you chose. It really does look fantastic. Thanks for another amazing mod Mord!
  12. +1 to this. I would love to see some of the advice in this thread put to good use. I think it would help everyone to see it all play out in a PBEM. I would throw my name into the ring of possible contenders, but unfortunately Olek has seen fit to block me as he feels I have been too critical of him. Not only is Rinaldi a fine opponent, but he creates very well done written/video AARs. A battle between him and Olek would prove to be very educational, and would no doubt be well presented for everyone to see and understand.
  13. This AAR is a breath of fresh air on the forums. Very much enjoying the detail you are putting into everything, and the fact that you know what you're talking about makes it all the better. Excited to see how this turns out!
  14. I would highly caution any of you from taking advice from this thread. The scenarios presented are clearly highly orchestrated. They are against QB AI, and all the advantages have been given to the player side. Perfect conditions, best case scenario force loadouts, maxed out intel on the enemy, etc. Aside from some painfully obvious points (such as fire superiority is important, duh) everything else is essentially rigged. Olek himself refuses to play multiplayer battles to add insult to injury on this. If you would actually like to get a better understanding on general tactics and how they can be applied to Combat Mission, I would highly recommend these now famous Armchair General video's: This is a link to the first of 6 episodes. There are also a lot of good AAR videos made by multiple forum members here that I would highly recommend: Rinaldi: https://www.youtube.com/channel/UCZubvVhkpSkqvrtKKr0rngQ Josey Wales: https://www.youtube.com/channel/UC0Y5U7EYn4HO9dCSJsQH0Pg Panzer Pajama's: https://www.youtube.com/channel/UCpw3PY_ysTKdV8kj9Qd7qLg Ithikial: https://www.youtube.com/user/Ithikial There are others, but this is more than a good start. These are much better sources, with people who actually know what they are talking about, usually playing against other people, in organically developing tactical situations. These are much better resources for learning tactics and their applications to CM.
  15. @dragonwynn You might want to consider waiting for CMSF2 and using that instead. If I'm not mistaken you should be able to port most of the assets you make for CMBS into CMSF2 when it comes out. The Syrians might be better at representing the North Koreans than either the Russians or Ukrainians in Black Sea. Granted, all the porting could be more trouble than its worth, and there could be other unforeseen issues with that. Some of the others here who are more experienced modders can probably give you a better idea on that. Might be worth looking into though, especially before you start a lot of the heavy map work. Regardless, I'm pretty interested in how this all turns out. I'm honestly not very interested in contemporary Korean conflict head cannons for a multitude of reasons, but I've always liked your campaigns and this one could be a lot of fun.
  16. @Kuderian @slysniper If you watch this video and still think there is absolutely no problem, you're either high, delusional, or both. The fact is, there IS an issue, and Steve has already acknowledged it and said there will be a patch that addresses it. Again to reiterate what I've already said, I would like it if the patch was out sooner rather than later, but I'm not all butthurt that it hasn't been released yet.
  17. Meant to say impostor. Shall we fisticuffs?
  18. @IMHO The main US artillery round is the 155mm. The Marines at that firebase wouldn’t have had another smaller round. There are still 105mm in service, but they are mostly with light units. Just like the primary rifle round is 5.56mm, the primary artillery round is 155mm. So to be clear, the Marines did not chose to use a bigger more “destructive” shell, it’s literalky their only option. Lmfao
  19. Ok first off this other “Miller” is an importer. Second, go ahead and tag based Steve in yet another thread he needs to close down. This is going nowhere good. Here, I’ll prove my point by posting a rational statement and then watch as the usual village idiots flock in and spew their bile: i wish we got more frequent updates from BFC. It’s nice to see things develop, even if it’s a slow pace. That said, it’s not my decision, and I understand why they may be more focused on other things than constantly posting tweet sized status updates on the forums. As long as BFC continues to produce, I’m happy. Though I will say I really hope we hear about the patch soon. I almost want that more than title releases at this point. Again though, I don’t speak for everyone or BFC, and even if I did speak for everyone here, a majority doesn’t make you right. Now where is that damn popcorn emoji...
  20. This is US Army ammo expenditure, not the Marines. Also, it's important to note two things: 1) In every conflict since WWII, the amount of munitions used in short periods and the lethality/accuracy of those munitions have increased. Someone can chime in with the exact specifics, but during the Arc Light B-52 strikes on North Vietnam, such as Operation Rolling Thunder and the like, more bomb tonnage was dropped in those single operations than most of WWII. 2) OIF was a very quick military operation, something like 3 weeks total, give or take. During that time, it was high tempo operations the entire time, during which any given combat formation was in contact with the enemy. This means that a lot of ammo was used in a short period against new targets. However, with the situation against ISIS in Iraq and Syria, you have a single firebase lobbing shells at roughly the same area, for months at a time. The shell expenditure is going to add up pretty quick. Further, if you figure that the fire missions are called in competently and then factor in US artillery response times (think CMBS, 4-6 minutes for fire for effect), then you can do more fire missions in a given day. And to add, if you are the battery that is always dropping on target fire missions with fast FFE times, everyone is going to want you as their primary fires battery. All of these things add up to more shells fired per day, which helps to explain the headline. And because this disclaimer is needed here: no, the US is not wantonly dumping unaimed fires at urban centers just for the hell of it. US artillery is not barrel bombs, in practice or in the theory of warfare in which they are applied. If this is your angle, just do us all a favor and say so, so we can ignore this for the drivel it is.
  21. Quite literally, yes. Just go ahead and google "ISIS suicide bomb" and it should clarify nicely for you. If it doesn't then nothing else anyone here will say can help you.
  22. LMFAO. He says, not realizing the irony of the statement, in which he is literally dictating the financial freedoms of BFC. Frankly, if you're too poor to afford a $60 game, then don't buy it. Get Shock Force, which is $15, or is that too expensive for you too? No one cares about your whining, and BFC isn't going to change their prices based on your entitled opinion that you deserve the product of their labor at a price you determine. Someone tag based Steve and burn this thread down. It's only getting worse from here. Honestly, the quality of posts here on the forums has taken a serious nose dive. Good grief...
  23. Please based Steve, let it end. Burn it down. I never thought an entire forum could go to actual s*** in a single thread, but this thread has proven me wrong. What a wild ride.
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