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Warts 'n' all

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  1. Like
    Warts 'n' all got a reaction from Vacillator in Tank v. tank spotting.. (what a ***** mess)   
    You seem to be forgetting that LOS does not equal LOF. Judging by your screenshots, your unbuttoned commanders can see the Shermans. But, their eyes are obviously somewhat higher than the gunner's sights, and therefore it is quite possible that you have no LOF. In a situation like this, it might have paid you to give your armour Target Arcs and slow movement commands up to the hedgerow across the road, rather than having two rows of hedges in front of you. Of course, whether this would have helped can only be tested if you provide save files to your fellow forumites.
  2. Upvote
    Warts 'n' all reacted to Brille in Tank v. tank spotting.. (what a ***** mess)   
    @SDGRegardless of your claims and if this oddity is right or not: You have been asked multiple times now for a save file for further inspection. You clearly have the file as you made multiple screenshots after another request.
    You are certainly not obliged in any way to post one but it would certainly help to prove or disprove this behavior and probably to get to the reason why that is.
    This would actually be nice when tanks could shoot somekind of blind directed fire into a certain location. For example when a tank is clearly visible but just so happens to vanish in a dust/smoke cloud they could fire 1-2 rounds in the last known location. It clearly was done in reality. Problem is just how to program this so that this may not occur to much or in the wrong situations...
     
    However if there is any chance of it it probably will be in CMx3 rather than with an update to the actual games.
  3. Upvote
    Warts 'n' all reacted to Bootie in Umlaut's Downfall mods   
    Ok guys have the Pershing, Morris and Comet uploaded to the Mod warehouse.... I will get the others uploaded tomorrow.
    Thanks for all your hard work Umlaut.
     
    Bootie
  4. Upvote
    Warts 'n' all reacted to Phantom Captain in CMFB (Unofficial) Screenshot Thread   
    @umlaut's new weathered vehicles!  Thanks for these, they look amazing!






  5. Upvote
    Warts 'n' all reacted to umlaut in Umlaut's Downfall mods   
    Here's the Morris C9B SPAA. A slightly reworked version of my mod for CMFI.


  6. Like
    Warts 'n' all reacted to Vacillator in Umlaut's Downfall mods   
    I see what you did there 👍.
  7. Upvote
    Warts 'n' all reacted to umlaut in Umlaut's Downfall mods   
    While we wait the modding master to perhaps arise once again, I couldn't help myself.

    So here's the first of a few mods of weathered vehicles for the Downfall module. Don't know how many I am going to make, but it certainly won't be all the new Downfall units.
    Here's a Dropbox link for the Pershing - but it will only be temporary until the files have become available on https://www.thefewgoodmen.com/cm-mod-warehouse/



     
  8. Like
    Warts 'n' all reacted to Erwin in A Few New Scenario's   
    Of course.  There should be something for everybody.  But vs AI is likely the majority is all I meant.
  9. Upvote
    Warts 'n' all reacted to Vacillator in M22 Locust Tank   
    My view on this may have been skewed by an accident I saw at a small tank display on Weston-Super-Mare beach a few years ago.  A T34 and a Sherman were moving around close to the crowd when they collided.  The T34 moved away across the sand.  The Sherman however stopped and started giving off smoke from the engine compartment.  A brave (other descriptions are available) marshall ran over with a fire extinguisher and tackled the visible flames possibly just in time.
    For some reason, that display was the last one allowed on the beach, can't think why.
  10. Upvote
    Warts 'n' all reacted to Vergeltungswaffe in Final Blitzkrieg bugs it did not take long haha   
    Yes, from 44 on, the British also used the white 5 pointed star to make aerial recognition of allied vehicles easier and more consistent.
  11. Upvote
    Warts 'n' all reacted to Damian45 in Improved No. 4 Mk I Rifle - MOD!   
    Thanks guys.
    This is how my mod looks in game, make sure you do not have any other weapon mod that replaces this rifle in your Z folder, or just put a z in front of my mod folder name.


  12. Upvote
    Warts 'n' all reacted to Hardradi in The Road to Montebourg revision for v4.0 is available   
    Same problem as Warts, I can't get the touch objectives.
  13. Upvote
    Warts 'n' all reacted to Vacillator in US 60mm Mortars   
    I may be wrong but I think they will 'move as riflemen' and fight with their rifles, but they will still be carrying the out-of-ammo 60mm mortar. 
    It's only a small encumbrance 😉.
  14. Upvote
    Warts 'n' all reacted to Andrew Kulin in Downfall: Enjoying the module?   
    Oops.  Saw the reference to Remagen campaign and thought that was what was being talked about.  Though I did question why French Canadians would be involved in that one.
  15. Upvote
    Warts 'n' all reacted to Vacillator in Downfall: Enjoying the module?   
    I thought you were Monsieur Warts 'n' all, but we did have two campaigns being discussed.  Anyway, bonne chance mon ami.
    EDIT: My conscience told me that bon chance was not correct.
  16. Upvote
    Warts 'n' all reacted to quakerparrot67 in Downfall: Enjoying the module?   
    As I imagine it would, lol.
     
  17. Upvote
    Warts 'n' all got a reaction from quakerparrot67 in Downfall: Enjoying the module?   
    Elizabeth lifts her eyes from her Whitehall Gazette, chuckles and says, "He got you there Noddle Head".
    Thanks for the correction. I'm blaming the fact that getting stuck in a minefield plays havoc with my typing.  
  18. Upvote
    Warts 'n' all reacted to quakerparrot67 in Downfall: Enjoying the module?   
    If I may presume, I think perhaps you meant  'content' yourself....
     
  19. Like
    Warts 'n' all got a reaction from 'Sapper' in Downfall: Enjoying the module?   
    My thoughts were pretty much along the same line. I shall have to contend myself with getting my Limey arse kicked in the Reichswald. 
    I've already put together a new music mod "Jocks in the Wald".
  20. Upvote
    Warts 'n' all got a reaction from Frenchy56 in Downfall: Enjoying the module?   
    My thoughts were pretty much along the same line. I shall have to contend myself with getting my Limey arse kicked in the Reichswald. 
    I've already put together a new music mod "Jocks in the Wald".
  21. Like
    Warts 'n' all got a reaction from jtsjc1 in Downfall: Enjoying the module?   
    My thoughts were pretty much along the same line. I shall have to contend myself with getting my Limey arse kicked in the Reichswald. 
    I've already put together a new music mod "Jocks in the Wald".
  22. Like
    Warts 'n' all got a reaction from Ts4EVER in Downfall: Enjoying the module?   
    My thoughts were pretty much along the same line. I shall have to contend myself with getting my Limey arse kicked in the Reichswald. 
    I've already put together a new music mod "Jocks in the Wald".
  23. Upvote
    Warts 'n' all reacted to Ts4EVER in Downfall: Enjoying the module?   
    To be honest, I find myself somewhat underwhelmed by this expansion. The content I have tried so far is fine, but it falls short of expectations in terms of scale.
    What it is missing is that "big thing" that gets you excited about it. In Fire and Rubble that was the Volkssturm stuff, which was completely new to CM and really unique. Downfall is a big content upgrade to Final Blitzkrieg, but in terms of the Combat Mission series as a whole, it does not actually add that much new stuff, with most of the formations and assets being ported over from other game families. Sure, the Volkssturm guys are still cool, but certainly not new anymore and frankly, I find it a bit weird that Downfall leans so heavily on those scenario and campaign wise, considering that they tended to surrender or go home on the western front, compared to the east.
    Obviously there is not much new stuff you can realistically do with the Germans, but if you had asked me about this module before it came out, I would have bet that the new "big thing" was amphibious vehicles and river crossings, the capability of which exists in the engine, with various LVTs, maybe footbridges and campaigns at Walcheren and during Operation Varsity to use these new systems. That would have been cool and exciting and, at least to me, the obvious direction for the game to take. All of this is completely absent though. I guess the Schwimmwagen was added, but no allied amphibious gear? This timeframe would also be perfect for adding Commandos and Rangers (which already exist in Italy BTW).
    There are the new super late war vehicles and weapons like the Pershing and Comet, but even in that area there is lots of unused potential that would have made the module feel way more unique and interesting. Just from the top of my head: Sherman Tulips, Sherman Crocodiles with fuel trailers (used at Juelich, another river crossing), Super Pershing... personally I am more of an infantry guy, so for those few of us: Why not add M1 Carbines modified for full auto capability, a common field modification, with kits being shipped officially?
    I could even think of some more German stuff that could be used to spice those up a bit, like the PAW-600 AT gun that was actually used at the Aller against British forces. In a similar vain, heavy AA gun formations that the allies overran (anti bomber positions), 10.5cm, 12.8cm AA guns... Maybe the 8.8cm improvised AT guns made from unused Jagdpanther guns, used at the "Düren belt"? And of course, since the MP40 was being phased out of production, some Beretta M38/42 for the Volksgrenadiers.
    Anyway, my point is, the module feels light on exciting new content and like more could have been done with the scenario.
  24. Like
    Warts 'n' all reacted to Erwin in The year to come - 2024 (Part 1)   
    So... you are youngster newcomer to the game.  Welcome. 
     
     
  25. Upvote
    Warts 'n' all reacted to Erwin in The year to come - 2024 (Part 1)   
    Last I heard, BFC was not going to go back to Early War as (presumably) they thought Early War to be less marketable.  That was a huge disappointment to many of us.  Has there been another BFC statement that they are now considering Early War?
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