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Posts
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Everything posted by gnarly
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Javelin vs Laser Designator
gnarly replied to TheForwardObserver's topic in Combat Mission Black Sea
Those are some very specific house rules!!! -
Final Blitzkrieg is in Final Candidate
gnarly replied to ChrisND's topic in Combat Mission Final Blitzkrieg
I'm happy to help with Installer testing Chris; got VM's for most every OS known to man.. heehee Looking forward to it. And looking forward to the demo to bide the time! -
What is the best drone to spot troops?
gnarly replied to Tempestzzzz's topic in Combat Mission Black Sea
152mm airburst... ;D -
Noted if I ever play you in the WW2 era...
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Quick battle - Assault setup
gnarly replied to Marwek77 aka Red Reporter's topic in Combat Mission Black Sea
As per IanL's comment, in the initial screen, you have 'Unit Purchase' set to 'Human' for both the Russians and Ukrainians. So you will see an army purchase screen for both (as you have chosen to manually select both armys); in your screenshots case, you are first being shown the Ukrainian 'Defenders'. Once you have completed the Ukrainian Defenders purchase, you should next be presented with the Russian Attackers Army Purchase screen? -
comic The Good Old Days - A CMFI CAAR
gnarly replied to Bud Backer's topic in Combat Mission Fortress Italy
I say, I think Bud is off having tea & scones himself. Well deserved old chap, well deserved! -
DAR Artemis VS Spitifire SPITFIRE STAY OUT
gnarly replied to Artemis258's topic in Combat Mission Black Sea
lols! -
comic The Good Old Days - A CMFI CAAR
gnarly replied to Bud Backer's topic in Combat Mission Fortress Italy
Those silly Brits, not having their MG pre-deployed..... Too much tea and skittles..... -
I'd just like to put my money down before the AUS$ drops 5 cents again against the US$..... (=14% price difference!!)
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comic The Good Old Days - A CMFI CAAR
gnarly replied to Bud Backer's topic in Combat Mission Fortress Italy
+1 I noticed that, and was immediately curious as to whether you'd spent hours Photoshopping it in, or whether it was actually in-game already... Superb work! -
Documentaries featuring Bradley, M1 Abrams etc?
gnarly replied to Captain Black's topic in Combat Mission Black Sea
That's awesome! -
comic The Good Old Days - A CMFI CAAR
gnarly replied to Bud Backer's topic in Combat Mission Fortress Italy
Good to know, but I guess I'd personally feel more comfortable sending off a couple of less 'valuable' halftracks for pure recon, and keep the best firepower at home. If the AC gets picked off by say an 88, no-one will know (unless they spot the smoke plume in 30 minutes!), and there goes the recce groups most powerful (and only) AC... If the group had say 3 AC's I'd be more comfortable. But then, everyone has their style/approach! And I don't own a CM WW2 game yet, so take my opinions with a pork barrel of salt! -
comic The Good Old Days - A CMFI CAAR
gnarly replied to Bud Backer's topic in Combat Mission Fortress Italy
I'm quite enjoying the black and white TBH. BTW, I did see the motion blur of the armored car wheels this time... Not sure if I'm a fan of sending the armoured car off by itself like that though...... I do love the 'wide angle' shot of the whole recce group hull down in the wadi; it really immerses you in the North Africa environment (I only just watched 'Sahara' (1943) a month ago for the first time!). -
comic The Good Old Days - A CMFI CAAR
gnarly replied to Bud Backer's topic in Combat Mission Fortress Italy
Very nice; I totally missed it; I think because that panel had a 'conversation pane' (old friends reminiscing) I wasn't looking at the detail, because my mind wasn't expecting 'action'... Though I do remember being surprised that you didn't have a 'Grrrr' noise to enunciate the tank rotating into position. -
comic The Good Old Days - A CMFI CAAR
gnarly replied to Bud Backer's topic in Combat Mission Fortress Italy
Beautiful transition there Bud! -
comic The Good Old Days - A CMFI CAAR
gnarly replied to Bud Backer's topic in Combat Mission Fortress Italy
Excellent! The hint was in the into... -
Is the Rolling Thunder scenario in full game?
gnarly replied to Tempestzzzz's topic in Combat Mission Black Sea
Once you get the full game, you'll be too busy playing PBEM's to want to revisit Scenarios in single player! On topic; I don't think it is included, but you can easily download it and add it from here: specifically: http://www.battlefront.com/index.php?option=com_remository&Itemid=314&func=fileinfo&id=3549 -
Best Mods and where to get them?
gnarly replied to Captain Black's topic in Combat Mission Black Sea
Also dig through here: -
Best Mods and where to get them?
gnarly replied to Captain Black's topic in Combat Mission Black Sea
Kieme's reskins are the bee knees... Also Juju's semi-transparent trees And Waclaw's sound mod are my baseline. http://cmmodsiii.greenasjade.net/?p=2659 -
Recce/scout squad do not engage command?
gnarly replied to Captain Black's topic in Combat Mission Black Sea
And welcome! -
First post - BIG request
gnarly replied to Stephen E Lyons's topic in Combat Mission Final Blitzkrieg
Best thing since sliced bread! This works for Red Thunder and BS, not sure about the others: Juju's semi-transparent trees I like #2 -
Shakespeare would be jealous! ;D
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Many thanks for the detailed reply Womble. Good to know; I was aware that in BS, moving crew-served weapons (such as AGS) a short distance (one or two action squares??) did not invoke the pack-up/deploy times, so I assume it is the same mechanism/logic implemented for ATG's (being a crew-served weapon). I will remember! Thanks again for the info.
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DAR Artemis VS Spitifire SPITFIRE STAY OUT
gnarly replied to Artemis258's topic in Combat Mission Black Sea
Following!