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StieliAlpha

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Everything posted by StieliAlpha

  1. And after a quick Wikipedia research: Yes, the RAL numbering system changed around 1940 to the 4-digit numbers which we have nowadays. Interesting to note: until 1944, the army or Heer camouflage colours had a 7 or 8 as first digit. And yes again: the RAL System started with 40 colours in 1927. Nowadays we have more than 200 in four different RAL systems.
  2. Yep. In my projects, I have a lot of painted steel structures with colours from all different codes. My experience is, the final top coat colour is not uniform anyway. The actual appearance depends on a lot of factors: colour mix, shelf time, primer coat colour, surface finish (routh or smooth), surface preparation, means of application (spray, brush,...), curing time and conditions.... So, anything which "looks alike" is probably fine. Ah, I forgot to mention the different fading of paint under different environmental conditions. In my projects, we quite often have issues with equipment from different suppliers, which should have the same colour but is obviously different. In war times it probably was even more difficult. E.g., I remember that I read once, that the typical "white wash" was often only chalk being diluted in water and applied with brooms. I do not think you can expect a standard white here.
  3. Eh, to answer your question: Yesyes! Since the good ol'e CMBB times, I have the Soviet Anthem as splash music. With CMRT I still use it as splash and for the intro I swap between: "Proschanie Slavyanki" and the "March of the 3rd Tankista's". The proper music adds so much to the game! For CMFI I have a small collection (including "Lili Marleen" and "We are the D-Day Dodgers") at GaJ's. I wanted to add some (mainly "Il Piave" and "Fratelli dell Italia") for CMFI recently and also some British regimental marches for CMBN, but for some reason could not upload. Perhaps, I should try again. Would you be willing to share your impressive Russian Collection? If so, please PM me.
  4. To bring it back to games terms: Strange, I learned that questionable morale (as one may expect with Italian troops in Italy), does not play a role in CM. I still dare to say, that the will makes a difference. One may have the experience and the skills and still lack the resolution to continue. Or, to make it short, I have the impression, the Italians are over rated.
  5. Well, I remember my father telling me when I was a little boy, how "comforting" it was for him to walk-in behind a tank. So, it und was probably not too rare. But I guess, yes, a question of distance. Probably they spread out, as they got closer.
  6. Stupid question: do your wav-files have the right settings (sample rate, etc)? I remember, that I once had the same issue with a music splash file mod.
  7. Well, depends on a lot of things. What was the terrain like? Flat or hilly? Where was the TRP? What was the fire pattern? Where were your squads? Running or hiding? Etcppblabla... I have seen useless strikes of a battery of 81's and devastating hits of single 45's. So, yes, probably bad luck....
  8. Not that it would change the truth of Vanir's statement, but the half of 2x2km is 1x2km, not 1x1km. 1x1km is actually a quarter....
  9. Yep, I still remember the day with horror, when my precious early war German battlegroup encountered a company of T34s for the first time in good, ol' Steel Panthers. A desaster and I gave up, after trying the scenario a couple of times. I mentioned this tale (I think it is from Guderians memoirs) in another thread (and got thwarted for believing propaganda): just before the war, a Russian delegation visited a German tank factory and left embarrassed, accusing the Germans to hide their heavy tanks.
  10. Hi John Yep, re Ironclads, I may have dwelled a little in fond memories of the past and dreamed about long forgotten playing sessions. Ironclads certainly had it's shortcomings. Realisticly, one could rate it in the same league as WSIM: Nice and playable wargame, but not neccessarily a Simulation. Anyway, it is still miles better than Iron & Oak. That one I found overly simplistic and, even worse, quite boring to play. Re CaS: Nope, though I do own quite number of the CoA games, I really played only the La Bataille and the Age of Reason series. And lately some Fires of Midway.
  11. "In board wargames, GMT Games has Panzer (2nd Ed.) at $120, and it is broadly similar to CMRT. Iron & Oak for $60 is somewhat like Yaquinto's Ironclads" Hi John I have to fully disagree. You can't compare Ironclads, where you "feel" every single gunshot with the beer&pretzel die-roll contest Iron & Oak. Hey, you can do better than that. Your brother designed Fear God, Dread Nought!
  12. One movie completely neglected (as far as I have read this thread. My other post may show, that I do not read everything with sufficient patience. :-) )in this discussion is: Die Brücke. Dating back to the 50s and you see only one Sherman, but for me THE German war movie! About a group of youngsters, being held back to defend a tiny bridge in their hometown. When the unexpected US troops arrive, the thing turns into desaster. Extremely touching!
  13. Ooops, yep I missed it. And forgot an ancient Bundeswehr order: raise complaints only 24h after the incident! My correction was a quick shot from the commuter train. ;-)
  14. Sorry, but these "Tigers" are M48 Walker Bulldog, if I am not mistaken.
  15. No, they bought it in France in 2006. Have a look at their web site. The King Tiger project has it's own page, explaining the history of the tank in some detail (and in English). Working Tiger I? Ah, the one starring with Brad Pitt in Fury.
  16. Gents, here comes some advertising, which should be interesting for us guys in Europe, namely Germany, France, Netherlands and Belgium and to everybody else who does not mind to travel a little further: On 2nd August the Swiss Tank Museum in Full-Reuenthal presents an intermediate stage of their years old (started in 2006) King Tiger reconstruction project to the public. The partially reconstructed King Tiger will be presented prior to the installation of engine, gears,etc. With the opportunity to take whatever photos you like. That's certainly a not to miss "once in your lifetime" opportunity! Of course,they have a surrounding programm for those who have seen enough of the King Tiger. For details see: http://www.koenigstiger.ch/bilder/flyer_A6_2.pdf And those who have seen enough tanks for a day can still visit the nearby Swiss broder fortress.
  17. A completely different approach to your question: Keep on trying and work out the best strategy for you! I remember the other day, you asked in a thread what you should do, when you were finished with CM. Well, I am playing CM since 15 years now and THAT question never occured to me. Be patient and find your own solutions. That's much more rewarding.
  18. For me the important thing here is: In H2H you will learn faster. Probably on the hard way, but you will see actions ( smart and not so smart), which you will never experience when playing against AI only. Indeed, playing H2H is quite different from AI.
  19. No issues with my 7+ years old Dell XPS (2GB RAM, 256 MB NVidia graphics card). Even CMRT runs ok, though the old boy is struggling.
  20. You just drop the ".btt" file into the "scenario" folder, which you find in the folder "game data". Note, GL scenarios do not run under CMFI and you need to have the latest CMFI version ( v1.12, I think) installed. Or, to be more precise, scenarios, which are designed with v1.12, won't run, if you have an older game version installed.
  21. Hi Kieme, just out off curiosity: Do you use contemporary photos of Russian buildings as template? Some of your buildings look perfectly Russian to me, others not so.
  22. Sounds like the good, ol' Private Ryan story to me...
  23. The discussion reminded me of an old russian Series "Liberation" ("Befreiung" in German). I think 5 Movies from the 70's. Starting with Kursk (which was crap ), to Berlin (the later Movies were pretty good). In any case, loads of original russian equipment to see.
  24. And donated. Fair enough. I really downloaded a file or two lately....
  25. Make sure that your WAV-files ares set to: Bitrate: 1411kBits/s Samplersize: 16bit Sampler rate: 44kHz You may need an audio convertor (I used the AVS Audio Convertor) to change your files to these settings.
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