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Ithikial_AU

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Everything posted by Ithikial_AU

  1. Great work again Fuser. For what's it worth the decals look great but I've never used them. Like to keep my pixeltruppen pretty generic not identifying specific units. (This is except through the editor features, which if expanded would be brilliant!)
  2. I have hunch (based on nothing but the currently curry lunch fueled brain) that changes will come about if and when BF gets around to implementing terrain fires into the engine. Where there's fire there's smoke.
  3. Marco, Where do you find the vehicle plain silhouettes with no marks or armour values etc? If this isn't completed yet no probs just checking. Cheers
  4. Grain of salt required... If they are the ones I'm thinking of, part of the regiment were holding Joe's Bridge on Sept 10 in the ad-hoc defense of the Belgian-Dutch border prior to Market Garden. Many surrendered without a fight after being taken by surprise, though I think others of regiment did put up a bit of struggle in nearby areas.
  5. Can't offer to test as I don't have MG installed just yet... But as a big fan of your silhouettes mod (plain version ) this is damn quick and thanks for the eventual release.
  6. That vid... Imagine after the first round hits. Survivors - We live! Oh crap.
  7. May help getting you back into the swing of things... http://www.thefewgoodmen.com/thefgmforum/threads/mods-aris-and-other-popular-mods-combined-into-easy-to-download-packs.17477/
  8. They are. There's two types of Economists, ones who jump on Television whenever they can and those that actually do pay close attention to an element of the economy. Some focus on currencies, some stock markets, myself... labour markets. Forecasts / Predictions and Modelling are all necessary evils for planning future spending etc. but they are just that "Crystal Balling" with some maths behind it. Not worthless but not 100% error proof either. It's the advent of the 24 hour news cycle that has thrust these things into the spotlight and advertising a forecast as a snapshot look at how the future will play out that causes all the trouble. Unpredictable humans are usually the problem.
  9. Ian you bring a tear to this Economist's eye. CM really has some dedicated (and weird) fans. Don't think you'd see this type of work to predict a release date for Call of Duty.
  10. Yeah don't worry Rokko well aware of all that. Only using GoogleEarth image for scale. I have lots of 1944 Aerial photos of the village and airfield (dated June 6th so a month before the Operation) as my primary map reference. Aragorn - That's the plan. This map and another 'monster map' of the south side of the airfield and eastern control buildings.
  11. Hehehe Thanks Nelson for the plug. Still slogging away at my plan of attack for Carpiquet but it's definitely going to be a slow long process. May only turn out to be a large QB map or two if I can't get the missions feeling right. The 'monster map' I'm working on will be sliced a diced for a few missions. I'm building it up and then destroying it down as the carpet barrage ruined the town as the Canadian's advanced. And up against Paper Tiger... as a fan of his work this could get interesting. Thought that little project of yours was delayed indefinitely... And for mission three you want to include the advance across the wheat fields before they hit the village itself? You evil evil man.
  12. Ignorance on my part but are there multiple horizons in Gustav line fixed to the ground conditions / date / season?
  13. Great news. Liking numbers 2 & 3 the most. Seen some 'funny' shots with Thompsons and MP40's in the past when fired at range.
  14. Wiggly roads are a nightmare for any map maker. The day Steve announces curved roads or even more choices in angles is the day I jump for joy.
  15. The ability to set in the scenario editor for units to be equipped in part with captured enemy small arms. ie. to represent Paratroopers with MP40's/Kar98's on D-Day. And the ability to pick up enemy weapons via 'buddy aid' if a range of factors are met - Like the unit's assigned weapon is out of ammo.
  16. Very true! From the outside looking in the answer is painfully obvious. And yes Mass Shootings happen all over the developed world but the difference is it's an isolated event (Australia's last mass shooting was in 1996) not something that happens every few months. Also deaths by guns in the developed world... http://thecomixverse.com/wp-content/uploads/2012/12/21_12_12_gun_statistics_BBC.jpg The argument that you need guns because you can't trust the government just means you have no faith in the democratic process. Let the Pixeltruppen take the bullets, not real people. My two cents.
  17. I think what Weapon is talking about is the limited placement of roads at 90 degree or 45 degree angles. Though this is great, it makes some maps like villages and cities really hard to map out correctly and adjustments have to be made. I've found this has a compounding effect the more you proceed. "One little fix here will cause problems over there." Though you can 'zig zag' roads to fit the real world location, this sort of defeats the purpose. When you start adding in bocage/buildings etc you can seriously mess with line of sight on a road that is clearly straight on a map or aerial photo of the time. My two cents.
  18. Just remember the Sherman's were outclassed by the Panther and Tiger as a main battle tank at the same time the Panzer IV was outclassed by the Sherman. I think that's where the 'illusion' of Sherman's being on par with Panzer IV's comes from as the Sherman could go head to head with this version of Panzer with pretty good odds. The Allies had initially very little to go head to head with these later cats. (US Army especially early in the Normandy campaign).
  19. Slowly working through Operation Windsor (Carpiquet). Research largely done, up to map making. Doing my part. http://www.thefewgoodmen.com/thefgmforum/threads/operation-windsor-2-0.17914/
  20. But the answers your sample need to return have to be consistent and readily grouped together, in the simplest form a 'yes/no' answer. (Granted most surveys have a scale or multitude of responses). That's my point, when you look at a military battle you're always going to get very different responses that can't be organised and catergorised so neatly because of the high number of possible answers to your quantitative and qualitative questions. Those answers are the problem, there is never going to be a consistent response between battles or reasons why. I agree with the rest of your post about concerns with the sample etc.
  21. The problem of using statistics to try and predict warfare is the enormous number of variables as two opposing forces enter the battlefield. Variables that can favour and hinder certain groups in any number of ways that won't be apparent until after the fact. - Terrain - Equipment quantity and quality - Troop quality and morale factors - Communications - Weather That's just off the top of my head. Trying to put some arbitrary value onto one force or another is a waste of time, especially if you are only selecting certain engagements to study. If I did this in my job (economist) I'd be crucified. If you're doing your research right you'd be following a sample of units (probably at the Divisional level) throughout the war, following that force to see how they performed under different conditions and circumstances. Not giving enough time in the study to take account of a changeover of personnel and leadership. For example take a look at the 7th Armoured Division - very different effectiveness levels in North Africa compared to Normandy. Granted I don't know anything about this Dupuy methodology but if on the qualitative evidence side he only referred to three military historians then it's not a wide enough sample of evidence. It's like trying to work out an unemployment rate for the USA by only asking the employment status of the people in one of the fifty states apply it to the country and then not follow up with those people again assuming their situation will stay the same in the months following. And this is why proper research and statistical collection is a very expensive process.
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