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Sgt.Squarehead

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Everything posted by Sgt.Squarehead

  1. Really? Is that something new that came with CM:SF2 or has it always been so? I was never convinced that it worked for armed uncon units in the original game (it definitely worked as advertised for spies), but your research posted in another thread seemed to indicate that it did.
  2. That's from Daraya IIRC, I believe it's an RPG-29 hit, you can see the other half of the footage (from rebel perspective), here:
  3. Title says it all: It's fairly trivial but it gets confusing when you have Combatants going up against Fighters!
  4. Yup, replays are king.....I used to play real-time for small scenarios, but now its WeGo all the way, you learn so much more, even if you can't always react to it quite as immediately.
  5. I really love Fenneks, they are truly awesome scouts, nothing seems to get the drop on them.....Although having said that I've not used them in a MOUT environment yet.
  6. That's what we like to see.....Mix & match FTW! Blue artillery combined with Red 'Spy Forward Observers' has become a particular favourite of mine.
  7. Jesus would be rather bewildered by it all and that's a fact.
  8. Meanwhile Taliban overrun another district: https://www.longwarjournal.org/archives/2018/12/taliban-overruns-district-in-farah-after-afghan-forces-flee.php A not very cheerful overview of recent events, here: https://www.longwarjournal.org/archives/2018/12/taliban-attacks-on-afghan-forces-undeterred-by-mounting-us-pressure.php
  9. Yup, I shouldn't have made the 'Never gone in' comment, as it gave you an excuse. But please, if you are going to troll this thread, do it in English.....I'm struggling to translate the troll gibberish that you post into something I can comprehend in my mother tongue.
  10. You didn't exactly post an opinion, you attempted to act as a mouthpiece for BfC: About the wrong goddam game.....This is a CM:BS thread.
  11. Your overt bigotry is duly noted.....Presumably this is why you attempted to pick a row with me in the Afghanistan thread, because my sig is in Russian?
  12. That seems to be a compilation.....If you take a poke around on ANNA News' You Tube channel you should find several of the original source videos with English subtitles. There were a few in this thread IIRC:
  13. Did you even bother to read the thread before jumping in with both feet?
  14. I feel exactly the same. If you have noting to contribute to this thread on the subject of Afghanistan, kindly stay out of it.
  15. I have a feeling both options may become available in the future.....At present it seems to me that BfC have done exactly what they said they would, updated the core engine to the current spec and integrated most of the features from the newer games into the CM:SF environment. It's perhaps a slight compromise, but it's one that I'm very happy with.
  16. It appears you can't crew swap trucks in CM:SF1 either (just checked), the general rule of thumb for that title seems to be "if you can get the crew out using 'Dismount' rather than 'Bail Out' in preview mode the crew may be swappable, if not forget it".....Trucks require 'Bail Out'.
  17. By my reckoning Uncons should do fine out of the new engine.....We have exit zones and they should use them, frequently, preferably right after putting a RPG into the player's best tank. Snowballs & Exit Zones.....It's the way forward.
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