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Everything posted by Sgt.Squarehead
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Saumur Panzer IV/H in full array out and about
Sgt.Squarehead replied to John Kettler's topic in CM2 Scenario and Mod Tips
What do you think is wrong with it? That scheme's pretty well known and documented.....Here's a period image of a tank from the same company: I'd say they did a pretty fine job (forgot to idiot-proof their schurzen though). -
European Union Army
Sgt.Squarehead replied to IronCat60's topic in Combat Mission - General Discussion
Yup, it's a committee. -
UO: How To Take Hostile Buildings
Sgt.Squarehead replied to Majestic12's topic in Combat Mission Shock Force 2
That's my general understanding, supported my limited testing of that mode in CM:A.....The units in question appear to dig in and slug it out, not moving until they have eliminated any opposition. I'm wary of it too, hence the limited testing and only in CM:A. -
Separatist push/Ukraine shove back
Sgt.Squarehead replied to Kinophile's topic in Combat Mission Black Sea
Just how much politics do we need to have in a thread before it breaks the no politics rule? -
UO: How To Take Hostile Buildings
Sgt.Squarehead replied to Majestic12's topic in Combat Mission Shock Force 2
.50SLAP is your friend.....Goes through bricks like butter. -
Saumur Panzer IV/H in full array out and about
Sgt.Squarehead replied to John Kettler's topic in CM2 Scenario and Mod Tips
That's a one off Pz.IV with hydrostatic transmission: http://www.tanks-encyclopedia.com/ww2/nazi-germany/panzer-iv-mit-hydrostatischem-antrieb/ -
TBH while I do see the utility of your wider idea I'd be happy for the AI just to be able to drop massive lumps of explosive (or clouds of smoke) on a player mid-battle in a predictable fashion (the normal AI Target painted zones for artillery, but with a timing option of some kind).....That alone would make me very happy.
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Ahhhh.....Smokescreens! If there were one tweak I would bite your arm off for right now it would be the ability to assign a turn number (or even better a start and end time) to the AI Targets list.....God what a difference that would make! Please, please @Battlefront.com, if it's possible, make it happen!
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European Union Army
Sgt.Squarehead replied to IronCat60's topic in Combat Mission - General Discussion
I foresee linguistic difficulties. -
A retreat in place followed by a pause of about a minute and a half might be more effective as it gives the smoke screen chance to spread out.....I need to get back to this in the editor and have another mess around.
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AI triggers - Thanks a lot guys!
Sgt.Squarehead replied to ncc1701e's topic in CM2 Scenario and Mod Tips
I'll second the above. -
European Union Army
Sgt.Squarehead replied to IronCat60's topic in Combat Mission - General Discussion
Please keep me informed of any progress on that front. -
Separatist push/Ukraine shove back
Sgt.Squarehead replied to Kinophile's topic in Combat Mission Black Sea
I could get very deeply into the realms of 'whataboutism' (or moral equivalence as grown ups might call it) with that statement right there. -
Separatist push/Ukraine shove back
Sgt.Squarehead replied to Kinophile's topic in Combat Mission Black Sea
Once again that might be considered a matter of perspective.....People in glass houses & all that. -
Update on Engine 4 patches
Sgt.Squarehead replied to Battlefront.com's topic in Combat Mission - General Discussion
My congratulations also. -
Separatist push/Ukraine shove back
Sgt.Squarehead replied to Kinophile's topic in Combat Mission Black Sea
I don't think Russia are alone in that. This. Or to put it another way Russia is attempting to make the US & NATO live up to the promises they made in the 90s. -
Separatist push/Ukraine shove back
Sgt.Squarehead replied to Kinophile's topic in Combat Mission Black Sea
All a matter of perspectives really, I guess. -
New Scenario: Coup D'etat
Sgt.Squarehead replied to MOS:96B2P's topic in CM Shock Force 2 Maps and Mods
To celebrate our victorious coup, local aldermen perform the traditional 'Air Guitar Conga': See.....I didn't burn everything after all! Meanwhile.....Former regime soldier Abdul Aziz decided that, all things considered, his day could have gone a lot worse: My hat's off to the mighty @MOS:96B2P for this epic creation.....Absolutely magnificent! -
New Scenario: Coup D'etat
Sgt.Squarehead replied to MOS:96B2P's topic in CM Shock Force 2 Maps and Mods
Things are not gong well for the regime: Boom! -
New Scenario: Coup D'etat
Sgt.Squarehead replied to MOS:96B2P's topic in CM Shock Force 2 Maps and Mods
The Canadian advisors have a few concerns about the composition of this locally recruited 'WMD Task Force': PS - Look.....A view of Al Mout where nothing's on fire! -
European Union Army
Sgt.Squarehead replied to IronCat60's topic in Combat Mission - General Discussion
Busman's holiday mate? -
The 'Never Say You've Seen It All' Thread
Sgt.Squarehead replied to Machor's topic in General Discussion Forum
When road-rage goes wrong: -
European Union Army
Sgt.Squarehead replied to IronCat60's topic in Combat Mission - General Discussion
Defence by international committee.....What could possibly go wrong? PS - I'm sure the French will love being told when & where they may or may not use their nuclear forces by Brussels. -
European Union Army
Sgt.Squarehead replied to IronCat60's topic in Combat Mission - General Discussion
So what would happen if a putative member of this euro military grouping got into a squabble with a NATO member? Don't say it can't happen, we've seen it plenty of times in the past. -
European Union Army
Sgt.Squarehead replied to IronCat60's topic in Combat Mission - General Discussion
I reckon it should be called the Europe Union Nations' Unified Command Headquarters.....Because they don't have any balls either.