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LukeFF

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Everything posted by LukeFF

  1. Yep, like I thought, you have no military experience. That, and like I said before, you aren't looking hard enough. Google "Forrest Guth," and you'll see what I mean. It has nothing to do with a Napoleonic look. You just choose to either ignore the evidence that's been presented to you or are just so attached to your theory that no competing evidence will ever sway you.
  2. Do we really need to have this argument again? For that matter, have you even been in the military? I have a picture hanging on my wall of a squad of American paratroopers standing in a village they just captured in combat from the Germans, in June 1944. Their Screaming Eagles insignia is as plain as day for all to see.
  3. My issue with the Acquire command is how much ammo even a 2-man scout team can carry. I have ammo crates with 600 rounds (and some with 800 rounds) of 7.62mm in them, and they are very heavy. Now, having two guys being able (in-game) to carry 2,000 rounds, while running / jogging, all the while carrying their primary weapon in their hands is not very realistic at all. I'd rather see a limitation of 500 rounds being able to be acquired per soldier, which would simulate them carrying a 250-round ammo can in each hand. Of course, with a setup like that, they would need to be shown with their primary weapon slung across their back. (That, or keep the animations the way they are now, and just assume they're bandoleers slung around the neck). Overall, I do like that we have the Acquire command, but the game is too generous right now with how much ammo a player can acquire, and it's a bit clunky working with the feature in turn-based mode.
  4. ...please put a buttplate on the Lee-Enfield rifle texture. It really looks ridiculous seeing soldiers carrying around a rifle without such an obvious feature rendered.
  5. I think maybe you're mixing scenes up (it has been a while since I've watched the movie, though). The scene I'm referencing is when the chief dieselman makes a dash for the conning tower and they have to hold him back from doing so. As the scene is unfolding, the captain returns with his pistol. Like I said, if things in reality had got to the point where the captain had to draw his pistol, that would mean the COB had lost a great deal of his ability to control the enlisted part of the crew.
  6. It's an excellent mission. I won it in my first attempt playing as the Germans, but even then I know I could've done better.
  7. JasonC is right. By the second half of 1944, German replacement pilot quality was already seriously lacking. How it worked was that the senior leadership for each combat unit would travel to the pilot training schools to hand-select the graduating replacement pilots needed to bring the combat unit back up to strength. In one instance in early September 1944, Hans Dortenmann of III./ JG54 (who would earn the Knight's Cross by war's end) remarked about the replacement pilots he evaluated, "My god, what are they teaching these guys?" His remark turned out to be prophetic, for the unit's combat performance in the following months was absolutely dreadful.
  8. While I like Das Boot as much as anyone else, it does have its flaws. One of the biggest is that it blends together different time periods in the war in order to make for a more dramatic film. For instance: -The correspondent talks about how their boat is being sent to the Med because the Germans are losing North Africa. Huh? The movie takes place in the fall of 1941. The war in the desert was far from over there. -We see various references to radar at times when the boat is attacked by aircraft and destroyers seemingly out of nowhere. Granted, radar was improving by late 1941, but it still had a ways to go before it really became a killer of U-boats (i.e., 1943 and later). -The ending scene of the aircraft coming in and bombing the harbor. Again, this is 1941. There was still plenty of a Luftwaffe fighter presence along the Channel. Any attempted British attack on French coastal targets at this time would have certainly been contested by the Luftwaffe. -The scene where the dieselman nearly loses it and the captain has to pull his pistol in an attempt to get the matter under control. In reality, if such a situation would have happened the Chief of the Boat (Oberstuermann) would have lost any confidence the captain had in his ability to control the enlisted men and would have been promptly kicked off the boat the next time they docked. -Related to the above: if an officer (even a visiting one at that) had had a greasy rag thrown in his face in reality and the COB did nothing about it, it again would point to him having a serious lack of control over his men. That type of junk simply wasn't tolerated in the German military. I understand why stuff like this was included (dramatic effect), but still IMO it takes away from what is otherwise a very good movie.
  9. The best way I can describe the sound and feel of the M38 and M44 is that it's like a very loud and hard "thunk," accompanied by a very big fireball coming out the front.
  10. Correct, I've seen this bug with every crew-served weapon in both CMBN and CMFI.
  11. Much like the Mosin-Nagant M44 and M38 carbines. Those things are LOUD.
  12. This is a good article which helps to put the M1 Carbine into the proper historical perspective: http://shootersjournal.net/putting-the-m1-carbine-in-the-right-context/
  13. It's the same bug that's present in CMBN, and no, it doesn't have anything to do with the pre-battle setup phase.
  14. As I recall, if the player won the prior mission in this campaign (Road to Montebourg), the pre-battle intel for this map/mission in the OP shows where those 88s are, so I don't think there's anything wrong going on here. This is exactly what I saw at the start of the mission as well, because I indeed won the prior mission.
  15. Reminds me a bit of this Mauldin cartoon:
  16. It's probably because the texture for the Garand only has one model for the en bloc clip, which always shows a full clip.
  17. Oh Steve, I almost forgot: when you guys release the British module for CMFI, please do put the buttplates back on the Lee-Enfield rifles. They look really odd without them in the CW module for CMBN.
  18. There are no separate German MG ammo bearer teams.
  19. :D Obviously no NCOs were around when that was filmed.
  20. I do, because I find the major military powers to be more even in terms of combat power / capability in 1943 than in 1944. That, and I hate Panzerfausts and Panzerschrecks.
  21. I've not read this one yet, but I've heard good things about it: http://www.amazon.com/Writer-War-Vasily-Grossman-1941-1945/dp/0375424075/ref=wl_it_dp_o_pC_nS_nC?ie=UTF8&colid=32T3ABBIG3LG6&coliid=I3PJOCPPJLE6O
  22. There never was a military-issue "Tanker Garand." It was a post-war civilian marketing gimmick.
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