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MarkEzra

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  1. Upvote
    MarkEzra got a reaction from sttp in Coming Soon 27 V3.11 QB Maps   
    I have placed them on the Repository but it takes a bit of time for them to actually be available. So if you don't want to wait I have attached them here!V3.11 QB Maps.zip

    V3.11 QB Maps contains 27 Maps made in the Method I used in CMBS. These Maps have Full sets of Group orders and use of Triggers. They also use the new naming convention, so these maps will show up generally last in the QB Map list. Hope You Enjoy the them.
  2. Upvote
    MarkEzra got a reaction from Lacroix in Coming Soon 27 V3.11 QB Maps   
    I have placed them on the Repository but it takes a bit of time for them to actually be available. So if you don't want to wait I have attached them here!V3.11 QB Maps.zip

    V3.11 QB Maps contains 27 Maps made in the Method I used in CMBS. These Maps have Full sets of Group orders and use of Triggers. They also use the new naming convention, so these maps will show up generally last in the QB Map list. Hope You Enjoy the them.
  3. Upvote
    MarkEzra got a reaction from Zane in Coming Soon 27 V3.11 QB Maps   
    I'm playing Town-Water-Damaged (1408 X 1152) 015 Meet. I started the game as Allied Batt size Mech Inf with two Sherman's. I laid smoke and Ran one of my Mech Coy over the road bridge and took the town. But the German's have a ton of armor and have massed on the rail bridge side. I was able to kill a number of them with flank shots... gonna promote that boy if I don't get him killed first... but the Huns didn't bother with the rail bridge! They slipped across usin the low ground of the ford. Damned! Now the're headed for my Maj VP (the rail station). Time for some coffee and cookies. That's sure to help.

    SEE the pic? The cookies didn't help much.
  4. Upvote
    MarkEzra got a reaction from A Canadian Cat in Coming Soon 27 V3.11 QB Maps   
    I have placed them on the Repository but it takes a bit of time for them to actually be available. So if you don't want to wait I have attached them here!V3.11 QB Maps.zip

    V3.11 QB Maps contains 27 Maps made in the Method I used in CMBS. These Maps have Full sets of Group orders and use of Triggers. They also use the new naming convention, so these maps will show up generally last in the QB Map list. Hope You Enjoy the them.
  5. Upvote
    MarkEzra got a reaction from Bud Backer in Coming Soon 27 V3.11 QB Maps   
    I have placed them on the Repository but it takes a bit of time for them to actually be available. So if you don't want to wait I have attached them here!V3.11 QB Maps.zip

    V3.11 QB Maps contains 27 Maps made in the Method I used in CMBS. These Maps have Full sets of Group orders and use of Triggers. They also use the new naming convention, so these maps will show up generally last in the QB Map list. Hope You Enjoy the them.
  6. Upvote
    MarkEzra got a reaction from sburke in Graphics suck?!!?!?!   
    Oocch!...This'll mean another long night listening to drunken rants from Jackson Pollack.  I told BFC not to hire the guy but those old softies said Pollack was down on his luck and needed a break... well don't we all. 
  7. Upvote
    MarkEzra got a reaction from A Canadian Cat in Graphics suck?!!?!?!   
    Oocch!...This'll mean another long night listening to drunken rants from Jackson Pollack.  I told BFC not to hire the guy but those old softies said Pollack was down on his luck and needed a break... well don't we all. 
  8. Upvote
    MarkEzra got a reaction from Hafer in Pause command at specific waypoint   
    I ran a test QB and set two ten second pauses which were followed to the letter.  Have you tried to duplicate the problem?
  9. Upvote
    MarkEzra got a reaction from snake_eye in What do you guy's do after you lose a scenario?   
    When I get time to play I play a QB...so I always win.
  10. Upvote
    MarkEzra got a reaction from Buzz in 330 QB maps!   
    The New QB Naming Convention will provide a good description of the type, size, and general characteristics of each map.

    This Map Has 3 Objectives.  Players should use this information when considering the type and size of units for their battle.
  11. Upvote
    MarkEzra got a reaction from Buzz in 330 QB maps!   
    Many of the maps are done by the terrific CM scen designers and the rest are mine.  But I am responsible for anything that goes wrong with a map. We internally were excited by the number, sure, but more pleased with the quality and advances in AI order design.
  12. Upvote
    MarkEzra got a reaction from TAKODA in 330 QB maps!   
    You are more than welcome. The opportunity to connect with the wargaming community through my work is a privilege.
  13. Upvote
    MarkEzra got a reaction from Vergeltungswaffe in 330 QB maps!   
    Many of the maps are done by the terrific CM scen designers and the rest are mine.  But I am responsible for anything that goes wrong with a map. We internally were excited by the number, sure, but more pleased with the quality and advances in AI order design.
  14. Upvote
    MarkEzra got a reaction from TGarner in North Africa   
    I truly hope a WW2 Desert 40-42 and Tunisian module 42-43 will become a reality
  15. Upvote
    MarkEzra got a reaction from Blazing 88's in North Africa   
    I truly hope a WW2 Desert 40-42 and Tunisian module 42-43 will become a reality
  16. Upvote
    MarkEzra got a reaction from Vergeltungswaffe in Harder AI   
    Red Thunder brought triggers and a necessary learning experience for me. I now have a better understanding of the depth of this process. CMBS will introduce some refinements to the QB Game to improve the player's understanding of the maps and scoring. I have also been working on the AI groups, their orders, and how they respond to triggers. It's been an exciting time.
  17. Upvote
    MarkEzra got a reaction from MOS:96B2P in Harder AI   
    Red Thunder brought triggers and a necessary learning experience for me. I now have a better understanding of the depth of this process. CMBS will introduce some refinements to the QB Game to improve the player's understanding of the maps and scoring. I have also been working on the AI groups, their orders, and how they respond to triggers. It's been an exciting time.
  18. Upvote
    MarkEzra got a reaction from Vergeltungswaffe in Update on Black Sea release   
    While you'll be back at school when it's released the wait will be worth it... Lots of thought and work has gone into CMBS/QB's... but that's always the case. But I gotta say I'm personally very pleased with the results.
  19. Upvote
    MarkEzra got a reaction from Vergeltungswaffe in Quick Battle Set-ups   
    Nothing crazy about it at all. First let me remove all doubts you may have about the map: It's a correctly made Allied attack style map. The attacker setup is East. The Axis Defender is West. In the QB Game setup screen the player Gets to choose who attacks and who defends. You picked the Germans to attack and they did... from the East. Just like the QB Map was made.
  20. Upvote
    MarkEzra got a reaction from agusto in Update on Black Sea release   
    You know what this means, don't you? MORE QB MAPS to play!
  21. Upvote
    MarkEzra got a reaction from Vergeltungswaffe in Update on Black Sea release   
    You know what this means, don't you? MORE QB MAPS to play!
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