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MarkEzra

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Everything posted by MarkEzra

  1. Cannot duplicate the results you seem to have had.
  2. I have dl'd the game file. Please let me know which game you were playing SF2 or Black Sea. I will look at the map.
  3. At First BFC titillates, Then annoys, Then brings feelings Hopelessness and dejection, only to be followed by astonishment and Joy! Then, finally, inexorably to critique and dismay. There will be NO Space Lobsters so forget about the butter!
  4. Paper Tiger! One of the best scen crafters ever. Erwin gave you some great advice, take some time and relax a bit. Two things about CM scen... They're always slow to develop and great when we finally get to play them.
  5. "Wars are about killing and being killed for goals which may, or may not, have value. Wargames are about the tactics and weapons of those wars" Steve@BFC and yes: It's one of my taglines.
  6. Mostly Steel Panthers and then was a tester and map maker on SPWAW. Once a Raider always a Raider! Bill Wider introduced me to CMx1.
  7. Yep... the fall of 1999 and the fabulous three stooges! Never looked back. Truly addictive and there is no cure but more CM! Just looked up my first post: "One or two moves a day...more on the weekends and I try to keep four games going at a time....I have suffered only minor withdrawl symptoms at that rate. All Hail Marx & Lennon Forum Member #347"
  8. Rule 62: Don't take you're self too seriously. I have it tattooed on my arm. It's a very good reminder.... especially when I post on the forum.
  9. None of this is my fault... LOL... I get back into the forum... and start a completely off topic thread... I liked the back story... Everyday guys in a national guard unit who get shipped in a hurry to the German front before hostilities break out... if I remember the book. And for the record: Not a big fan of Clancy... all male testosterone driven characters in fantastic situations. Rule 62!
  10. Never mind... There is. A very good book.
  11. The new qb maps Do Not Follow the numbered naming convention of the base game . they will be found at the end of the qb master list.
  12. certainly check the QB Maps for correct facing. Let me know if one needs fixing. But I think you are describing a bug with some (not all)AI units that setup up backwards sometimes. Next time it happens report it and attach a save file so beta testers can track exactly what unit type is effected during AI auto setup. I have run across this myself... but not recently. It does not show up for all players, all the time and that's problematic. But it is REALLY annoying when it does! By the way: I have seen the AI setup correctly but turn itself around after a turn or two. Thanks for posting.
  13. Players who believe they have uncovered a bug need only save the game file (must zip it) and post a comment on the forum dedicated to the game the bug was found. You should be able attach it to the forum post. I have attached a save file that was sent to me when working on the 2.2 patch here to demonstrate. Note that it is the 3rd turn of a Campaign. Or the player can send an email to specific beta testers who are responding to the bug report. When I think I can be of help I often ask the player to send a save file directly to me. Now to answer the question "Why do the testers need a save game file?".... Not only is it the best evidence, but also the fastest way to see what the player sees. The Scottish Corridor 003.zip
  14. So Interesting you brought this up. Hopefully, one day, you'll know why.
  15. Those titles are a part of PC Gaming History. Glad They've found an appropriate museum.
  16. Noted.... I will keep an eye out for it. Don't think I need a save file. Thanks for posting
  17. Oh my mistake... looked a bit more carefully with unit quality and no use of the M1 w/grenade launcher. I will bring this to TOE/BFC experts for an opinion. Thanks for posting!
  18. M1 Grenade Launcher May 1944 is Present and while I'm no TOE expert... Is standard issue at any date in this Title
  19. Information you have shown for QB Maps is not accurate. I suggest you start with the base game, open up the Quick Battle Maps Folder and note the number of maps. Depending on what you are actually after, know this: There are always 3 types of attack maps: Assault, Attack, & Probe. So a single map will have 3 variations. Meeting engagement maps have no variations. To best count QB Maps simply start any kind of Attack style game, use"Human" for map selection and count the maps. Then start a Meeting engagement and do the same. You will then have the ACTUAL number of QB Maps. Once you have counted the Base game. Add each module. Do keep in mind that all QB Maps will always play for any module of the base game title. Good luck
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