tmhippo Posted December 28, 2005 Share Posted December 28, 2005 It would be nice to have some of these in the game to over come obstacles and ditches. A MICLICK would be cool also 0 Quote Link to comment Share on other sites More sharing options...
M1A1TC Posted December 29, 2005 Share Posted December 29, 2005 I agree. Ive seen both in action, and both are a big asset for an armor unit 0 Quote Link to comment Share on other sites More sharing options...
hellfish Posted December 29, 2005 Share Posted December 29, 2005 That would be really neat - opposed crossings and obstacle reductions are very difficult operations. 0 Quote Link to comment Share on other sites More sharing options...
Tarquelne Posted December 29, 2005 Share Posted December 29, 2005 Originally posted by fytinghellfish: That would be really neat - opposed crossings and obstacle reductions are very difficult operations. Perhaps we could have a scenario in which you have to save the Stryker unit that - using it's great speed and operational mobility - crossed the bridge well ahead of you and got RPGed to a precipitous halt. 0 Quote Link to comment Share on other sites More sharing options...
M1A1TC Posted December 29, 2005 Share Posted December 29, 2005 So, Steve, will we have folding, working bridge layer and MIKLICK? Please? A MICLICK is used quite often by US Army to breach lanes through mine/wire obstacles. 0 Quote Link to comment Share on other sites More sharing options...
MikeyD Posted December 29, 2005 Share Posted December 29, 2005 Moon has repeatedly warned that this time they're not going to spoil us rotten like they did with CMBB. But still, every time a weapon system is mentioned they tell us they're planning to include it! Its a good bet everyone here wants a chance to fire a line charge down the middle of a city street at least once, just like everybody wanted to a chance play with a Sturmtiger in CMBB. I'd imagine, though, that MICLICK would cost a pile of points when you're purchasing your units (assuming that CMx2 units are acquired like CMx1 units). 0 Quote Link to comment Share on other sites More sharing options...
SgtMuhammed Posted December 30, 2005 Share Posted December 30, 2005 They are both standard equipment in a armored brigade. Plus the MICLIC is just a box. You can mount it on a truck if you need to. 0 Quote Link to comment Share on other sites More sharing options...
flamingknives Posted December 30, 2005 Share Posted December 30, 2005 I was wondering what the heck a MICLIC is. It's like a Giant Viper. The firing animations might be a bit tricky and take a bit more work, plus I understand that such things are often towed behind armoured engineer vehicles on dedicated trailers. 0 Quote Link to comment Share on other sites More sharing options...
M1A1TC Posted December 30, 2005 Share Posted December 30, 2005 I had seen one deployed before my tank platoon assault. It was towed behind a M113. Basically it fires a line with explosives across a wire/mine obstacle, clearing a path. We still had mine plow tanks go through first. That reminds me, Id like to see plow tanks- Out of every 4 tanks in a platoon, 2 are mine plow tanks 0 Quote Link to comment Share on other sites More sharing options...
gibsonm Posted December 31, 2005 Share Posted December 31, 2005 Don’t forget the rollers. 0 Quote Link to comment Share on other sites More sharing options...
flamingknives Posted December 31, 2005 Share Posted December 31, 2005 I've just had a thought: Giant Viper - type systems use a fair amount of boom juice. If they're in (and perhaps if they're not) will we see secondary explosions if such things are hit? 0 Quote Link to comment Share on other sites More sharing options...
M1A1TC Posted December 31, 2005 Share Posted December 31, 2005 Yeah, I forgat about the mine-roller tank. Actually, when I was a loader on one (just for one gunnery), and we were driving along, right side roller fell off. It was hard putting it back on. Here are pics of it [ January 01, 2006, 04:11 PM: Message edited by: M1A1TankCommander ] 0 Quote Link to comment Share on other sites More sharing options...
M1A1TC Posted January 1, 2006 Share Posted January 1, 2006 Updated it with the photos I dug up from my photo-albums Also, here is a photo of a bridge layer guy Ive talked to while I was in 3rd ID [ January 01, 2006, 06:36 PM: Message edited by: M1A1TankCommander ] 0 Quote Link to comment Share on other sites More sharing options...
Sequoia Posted October 6, 2006 Share Posted October 6, 2006 Big long bump since Steve has been feeding us bones. Any chance any of this stuff will make it into the game? 0 Quote Link to comment Share on other sites More sharing options...
flamingknives Posted October 6, 2006 Share Posted October 6, 2006 Mmmm, engineer vehicles. 0 Quote Link to comment Share on other sites More sharing options...
Sequoia Posted October 7, 2006 Share Posted October 7, 2006 Well,if the engineer vehicles won't be in the the initial release, is there a chance that U.S. Army vehicles could be in a module even if the module is for the USMC or Brits? 0 Quote Link to comment Share on other sites More sharing options...
John Kettler Posted October 8, 2006 Share Posted October 8, 2006 flamingknives, MICLIC = MIne CLearing LIne Charge. Basically, it's merely the latest incarnation of a weapon first developed during WW II (Snake, methinks), consisting of a rocket propelled hose full of explosives. Launched across a minefield, then detonated, it clears mines by sympathetic detonation. Those not destroyed outright tend to have severely damaged fuzes. Regards, John Kettler 0 Quote Link to comment Share on other sites More sharing options...
flamingknives Posted October 8, 2006 Share Posted October 8, 2006 Cheers John, although I had already worked out what it was. I'm familiar enough with the concept, but didn't know the name Here's one 0 Quote Link to comment Share on other sites More sharing options...
Dave H Posted October 9, 2006 Share Posted October 9, 2006 How disappointing. I figured you were talking about this bad boy. 0 Quote Link to comment Share on other sites More sharing options...
Battlefront.com Posted October 9, 2006 Share Posted October 9, 2006 Guys, we aren't making an engineer centric game, so you can forget about all sorts of specialized equipment. Including bridge layers. They would be nice to have, but think about how frequently they would be used compared to how much work it would take to put them in. It's not going to happen. In fact, I would go so far as to say it won't happen for a Module either. This is the sort of thing that we just can not stray into without getting ourselves hopelessly bogged down for years more. Steve 0 Quote Link to comment Share on other sites More sharing options...
Sequoia Posted October 9, 2006 Share Posted October 9, 2006 No problem, I understand you can't include everything and the kitchen sink, even in modules. I suppose we're just probing where the limits will be. Thanks for your response. 0 Quote Link to comment Share on other sites More sharing options...
flamingknives Posted October 9, 2006 Share Posted October 9, 2006 Pity, but you can't have everything. Does this mean that ARRVs are out too? I suppose so, since they would require vehicle recovery. Then there are things like 'dozer blades on tank - are these gone too? Vehicular minefield clearance? I recall seeing something on MICLIC being in though. 0 Quote Link to comment Share on other sites More sharing options...
Other Means Posted October 9, 2006 Share Posted October 9, 2006 Originally posted by flamingknives: Cheers John, although I had already worked out what it was. I'm familiar enough with the concept, but didn't know the name Here's one That's certainly a lot of happy Norwegians. And what's wrong with that? BTW, any idea what (looks like it) goes spinning off one end? I'm thinking it's formed from a standing wave created from the explosion going in a line on the ground, causing precipitation in the humid air. But of course, that could be what they want me to think [ October 09, 2006, 11:50 AM: Message edited by: Other Means ] 0 Quote Link to comment Share on other sites More sharing options...
flamingknives Posted October 9, 2006 Share Posted October 9, 2006 A shock wave, but yes. I understand that they are more visible in humid air, and it is on marshy ground. 0 Quote Link to comment Share on other sites More sharing options...
Battlefront.com Posted October 9, 2006 Share Posted October 9, 2006 flamingknives, Pity, but you can't have everything.Tell me about it One thing to keep in mind is that we WANT to include everything and the kitchen sink. We tried very hard to do that with CMx1 and even then we didn't get everything in. Unfortunately, that amount of effort was unsustainable and so we all have to adjust our expecations for what is possible. Does this mean that ARRVs are out too? I suppose so, since they would require vehicle recovery.Currently there are no plans for ARRVs because there are no plans for recovery. This is one of those things that not only requires yet another set of unique models and animations, but not insignificant amounts of AI work. People take driving and the phyisics of motion for granted. It's really tough stuff to code. Plus, something has to determine that recovery should happen, how to go about it, with whom, and under what circumstances. There are soldiers out there that go through months, even years, of training to make these sorts of calls. Really tough to jam that into a few bits of code. Then there are things like 'dozer blades on tank - are these gone too? Vehicular minefield clearance? I recall seeing something on MICLIC being in though.MCLIC (mine clearing for you non-technical people) is on our feature list still. It's within the scope of CM and within the realm of "doability" for CM:SF. Hopefully for the initial release. Dozer and mine rollers for tanks will likely be in a follow up Module. We want them in, they are "doable", but with the amount we have on our plates left to do it's probably not going to be in the initial release. Steve 0 Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.