Clevinger Posted February 25, 2009 Share Posted February 25, 2009 @Clevinger; the T-72 survived to see another day Such a retro-fitting achievement, I would have been a shame But I bet the optics of the tank had a bit of a rough time, am I right? Link to comment Share on other sites More sharing options...
Lanzfeld Posted February 25, 2009 Share Posted February 25, 2009 @Clevinger; the T-72 survived to see another day ...because of the nerfed GAU-8. I am telling you this is a problem. Well maybe not the gun proper but the angle of attack doesnt allow the top penetration that would occur IRL . Grrrrrr. Link to comment Share on other sites More sharing options...
Lethaface Posted February 25, 2009 Share Posted February 25, 2009 Lanzfeld, Yeah, thats what I thought also when starting the thread bout it before. However more testing showed it was not really reproducable for me all the time and I couldn't be bothered by it anymore for some time . Clevinger, I didn't check for it actually, but I guess the damage panel would be totally filled with big red X markers They do this all the time though, in one test instance my A10's hit jack$h1t, while in the next instance every run is a kill. Point targets seem to be better, however not a guaranteed kill, even when strafed from side / behind IIRC. Link to comment Share on other sites More sharing options...
handihoc Posted February 25, 2009 Share Posted February 25, 2009 Stunning images! Yup, it's easy to miss the detail if, like me, you spend a lot of time hovering a little way overhead. That's in part the beauty of WEGO - the ability to replay to your heart's content, picking out in close up the juiciest bits. Link to comment Share on other sites More sharing options...
MarkEzra Posted March 10, 2009 Author Share Posted March 10, 2009 From a current PBEM Link to comment Share on other sites More sharing options...
Gpig Posted March 10, 2009 Share Posted March 10, 2009 Nice one! That camera man better get the heck outta dodge soon, those BMP-3's tend to redistribute parts catastrophically - post knock-out. ;-) Link to comment Share on other sites More sharing options...
Pvt. Ryan Posted March 11, 2009 Share Posted March 11, 2009 I am playing a battle where every (at least 5 so far) BMP-3 has had several secondary catastrophic explosions after being knocked out. Link to comment Share on other sites More sharing options...
Clevinger Posted March 11, 2009 Share Posted March 11, 2009 I am playing a battle where every (at least 5 so far) BMP-3 has had several secondary catastrophic explosions after being knocked out. At last, this is the first member of the BMP family that can withstand 12.7mm fire on the frontal arc... Link to comment Share on other sites More sharing options...
Cybertrand Posted March 12, 2009 Share Posted March 12, 2009 Hi I've been toying with my Print Screen key and managed to get some panoramic result So i repost here what was said in the other thread, for those curious. For those liking nice pictures, here's a panoramic screenshot i've made for an ongoing battle. It's taken obviously from the midlle of the battleground, though i've not choosen the most explosive part, it's a first try. Enjoy ! (use your mouse to navigate and zoom, it's fairly intuitive for a gamer ; you may also use arrow keyboards, and + - keys, if needed) (and for the battle, it's Thin Black Line, you'll find a link after the picture for the AAR if interested ; it's not in english, it's a work in progress, but there are pics and several videos) (ah yes, it's rather light too, just 500 kb, in case that matters for some of you ...) Link to comment Share on other sites More sharing options...
Cybertrand Posted March 12, 2009 Share Posted March 12, 2009 A quick update to let you know that you could find those panoramic screenshots (there's a second now) directly on this page. And to give you an idea of what it looks like i've made this : Link to comment Share on other sites More sharing options...
theFightingSeabee Posted March 13, 2009 Share Posted March 13, 2009 Really cool. I would like to make a few myself now. Link to comment Share on other sites More sharing options...
Chops Posted April 3, 2009 Share Posted April 3, 2009 Approaching the top of a canal berm. Cresting the berm. Oops. That hurts. Walkin' Point sucks. Link to comment Share on other sites More sharing options...
nikita320106 Posted April 6, 2009 Share Posted April 6, 2009 Link to comment Share on other sites More sharing options...
AlExal Posted April 8, 2009 Share Posted April 8, 2009 A bit of offtopic) I use 8600gt, wiht nvidia control panel of course, what are the most suitable graphic settings for CM? Link to comment Share on other sites More sharing options...
MarkEzra Posted April 14, 2009 Author Share Posted April 14, 2009 Hard Chargin' Marine Unit Link to comment Share on other sites More sharing options...
Peter Panzer Posted April 14, 2009 Share Posted April 14, 2009 Can the incorrect model for the M16A4/M203 please be corrected in v.1.2. The handguard/RAS should extend to the rear edge of the front sight base. See below... Incorrect (as it appears in v.1.11): Correct: Link to comment Share on other sites More sharing options...
MehMan Posted April 14, 2009 Share Posted April 14, 2009 That's nitpicky. In a game like this I think that's neglible. Link to comment Share on other sites More sharing options...
MarkEzra Posted April 14, 2009 Author Share Posted April 14, 2009 Can the incorrect model for the M16A4/M203 please be corrected in v.1.2. The handguard/RAS should extend to the rear edge of the front sight base. See below... Incorrect (as it appears in v.1.11): Correct: I have posted your pic to beta testers for their determination...Thanks for bringing it to my attention.... Link to comment Share on other sites More sharing options...
Pvt. Ryan Posted April 15, 2009 Share Posted April 15, 2009 Is this why I keep losing? Link to comment Share on other sites More sharing options...
theFightingSeabee Posted April 15, 2009 Share Posted April 15, 2009 No wonder my Marines couldn't seem to shoot straight! Link to comment Share on other sites More sharing options...
Clavicula_Nox Posted April 15, 2009 Share Posted April 15, 2009 OMG You mean to tell me..that I paid for my Marines module and there are such errors as this!? OMFG BATTLEFRONT AARRGGG! BETA TESTING? HAVE YOU HEARD OF IT!? Link to comment Share on other sites More sharing options...
Thomm Posted April 15, 2009 Share Posted April 15, 2009 I, for one, thank Peter Panzer for his attention to detail and the time he took to properly document his findings! I am sure that this kind of details matter to people who handle(d) the actual weapon. I also point out the polite response of the beta tester! All is well!! Peace, Thomm Link to comment Share on other sites More sharing options...
Peter Panzer Posted April 15, 2009 Share Posted April 15, 2009 Mark Ezra: I have posted your pic to beta testers for their determination...Thanks for bringing it to my attention.... Thanks, that's really all I ask. The M16A4 had the same issue prior to v1.11, it looks like the fix in the last patch didn't get applied to the M203 variant. I hope this helps. Mehman: That's nitpicky. In a game like this I think that's negligible. Not when viewed in the context of the many fixes BFC has applied to models and graphics over the course of the game's refinement. These "small" issues do capture the developer's attention and on some level, matter to them. Clavicula Nox: OMG You mean to tell me..that I paid for my Marines module and there are such errors as this!? OMFG BATTLEFRONT AARRGGG! BETA TESTING? HAVE YOU HEARD OF IT!? Given the ambiguity of the medium, I am not sure if you were joking or if you are just a dick. There was no hyperbolic or derogatory tones in my post. It was simply a "hey guys look at this" message. Mark was cognizant enough to take notice and follow through - end of story. These types of observations are typical on this forum, by-in-large we are a detail oriented bunch, as are our hosts at BFC. Here are just a few examples: This guy has some notes about the M240 This fellow wanted to mod the barrel of the M249 so it reflected the current issue more accurately. Here are a few "OMFG" items from the latest patch (v.1.11): V1.11 PATCH FEATURE LIST Updates to models: BRDM-2, BRDM-2 (AT5), BMP-3, AAV-7, AAVC-7, M1A1 Abrams USMC, and M16 rifle.M4A1 rifle renamed to M4.Light from moonrise appears more gradually.When walls of different types abut, the sides render correctly.Thomm: I, for one, thank Peter Panzer for his attention to detail and the time he took to properly document his findings! I am sure that this kind of details matter to people who handle(d) the actual weapon. Thanks for the perspective. It is the attention to the "small" things that really sets BFC apart in my mind. Link to comment Share on other sites More sharing options...
MarkEzra Posted April 15, 2009 Author Share Posted April 15, 2009 Link to comment Share on other sites More sharing options...
Clavicula_Nox Posted April 15, 2009 Share Posted April 15, 2009 Given the ambiguity of the medium, I am not sure if you were joking or if you are just a dick. Just joking. I appreciate attention to detail as much as the next guy. Link to comment Share on other sites More sharing options...
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