yacinator Posted July 13, 2004 Share Posted July 13, 2004 1. Being able to see the map in a QB before purchasing units. 2. Make CMX2 cover all WW2 theaters and put it on 1 huge DVD. 3. Horses!!!!!!!!!!!!!!!!!!!!!!!!!! 4. Fortified infantry fighting positions (whatever) that infantry can go into. It's basicaly like a "pillbox" only infantry can "embark" it and fight from there. There they are protected from enemy fire. They also pick up ammunition and grenades or AT weapons. 5. Allow player to controll airplanes. 6. Make trenches 3D so they are an actual hole in the ground. Same for foxholes. yeah... 0 Quote Link to comment Share on other sites More sharing options...
Fishra Posted July 13, 2004 Share Posted July 13, 2004 The ability to save a finished battle as a movie file that others can download and watch (with the ability to see it from the axis side / allies side / show all units) How awesome would it be to watch other peoples battles... 0 Quote Link to comment Share on other sites More sharing options...
Sgabuzzino Posted July 13, 2004 Share Posted July 13, 2004 Shepards. 0 Quote Link to comment Share on other sites More sharing options...
Sgabuzzino Posted July 13, 2004 Share Posted July 13, 2004 Odour detection. Putting your ear to the ground to hear the horses and trains. 0 Quote Link to comment Share on other sites More sharing options...
Lucho Posted July 13, 2004 Share Posted July 13, 2004 Spying through keyholes before entering a room. 0 Quote Link to comment Share on other sites More sharing options...
General Bolt Posted July 13, 2004 Share Posted July 13, 2004 A post battle text file, where the scenario author can put data talking about the aftermath of a historical outcome. This post battle breifing would only be viewable after completing the battle. 0 Quote Link to comment Share on other sites More sharing options...
Lucho Posted July 13, 2004 Share Posted July 13, 2004 guard dogs! 0 Quote Link to comment Share on other sites More sharing options...
MikeyD Posted July 13, 2004 Share Posted July 13, 2004 Scantily dressed civilians. Drunken cossaks (if its an eastern front game) in civilian sedan zipping around the board while the tune "foggy mountain breakdown' plays. Viewing airstrikes from the pilot's perspective. 0 Quote Link to comment Share on other sites More sharing options...
stikkypixie Posted July 13, 2004 Share Posted July 13, 2004 The Home Guard! 0 Quote Link to comment Share on other sites More sharing options...
Stingray Posted July 13, 2004 Share Posted July 13, 2004 Visible aircraft during straffing attacks. Visible smoking aircraft as it is hit by AAA and sprials down ending with a big explosion !!! UURAHH !!! UURAHH !!! Take that you dirty JABO !!! Next time bomb the enemy not us... you stupid blind pilot !!! 0 Quote Link to comment Share on other sites More sharing options...
Gpig Posted July 13, 2004 Share Posted July 13, 2004 A little "Winston Chruchill" unit. (Regular, With a +4 command and morale bonus!!!) Stockpiles of cheeses. (with automatic 300pt flags) Little radios and grammaphones. Individual footprints of all units, so you can track the enemy into the woods. 0 Quote Link to comment Share on other sites More sharing options...
Publius Cornelius Patton Posted July 13, 2004 Share Posted July 13, 2004 Originally posted by Lucho: guard dogs! Been playing a bit of Wolfenstein, have we? Well, I'd like to see the entire Western Theater (France/Germany and Italy... just let me play as the Americans and I'll be fine ) I'd like to see an option to make you own infantry units, using the known WW2 weapons. For example, you could make an infantry squad with Garands, Thompsons and Bren LMGs. Or an all-BAR squad (that could be possible). Of course, the historical infantry units would be hard-wired so you could not temper with those. Another thing I'd like to see it the ability to make a multi-square building. Yes, I know you can "simulate" such a thing by making many "large buildings" together but instead of going through one building to another, a squad will go out (making him exposed to outside fire) of the building, walk a little, and then go into the bulding, where it may be promply slaughted by an enemy unit in said building. If they do the Western/N.Afirca/Italian Front, I hope that Pershings, and King Tigers are included. I'd also love to see the Tetrarch and the M22 Locust tanks in there. (Go Airborne Armor! ) Oh, and one last thing. I know that a lot of people want Battlefront to "push the envelope," and I have to say, DON'T! I've got a 500 mHz iMac from 2000, and given my financial conditions I probably won't be buying another one soon, so please let us "low-enders" play CMX2 in a good and reasonable manner. My $0.02 for now. God bless, "Publius Cornelius Patton" 0 Quote Link to comment Share on other sites More sharing options...
Pzman Posted July 13, 2004 Share Posted July 13, 2004 Originally posted by Publius Cornelius Patton: Another thing I'd like to see it the ability to make a multi-square building. Yes, I know you can "simulate" such a thing by making many "large buildings" together but instead of going through one building to another, a squad will go out (making him exposed to outside fire) of the building, walk a little, and then go into the bulding, where it may be promply slaughted by an enemy unit in said building. Why would a unit go outside the building and then go back into it in another place when it would be safer to just use internal hallways? :confused: 0 Quote Link to comment Share on other sites More sharing options...
flamingknives Posted July 13, 2004 Share Posted July 13, 2004 He wants CMBB factories, methinks 0 Quote Link to comment Share on other sites More sharing options...
Pzman Posted July 14, 2004 Share Posted July 14, 2004 Maybe but it sounds more like he wants factory like buildings, but where you still have to go outside between them. What he said is little confussing. He does say he wants them to go outside rather than just through the two of them which led to my first reply. 0 Quote Link to comment Share on other sites More sharing options...
flamingknives Posted July 14, 2004 Share Posted July 14, 2004 I'm not confused. He says that while you can make large structures by putting large stone buildings together, your troops are forced to leave them to get to the next one. Therefore, he wants to be able to move internally. Therefore he wants CMBB factories or something similar. 0 Quote Link to comment Share on other sites More sharing options...
bruceb Posted July 14, 2004 Share Posted July 14, 2004 1. cows 2. horses (for the germans) 3. telephone poles 4. more building types 5. corn fields 6. civilians 7. cheaper artillery 8. internal building movement 9. units that don't run toward the enemy when they freak out 10. parachute flares (for night fighting) 0 Quote Link to comment Share on other sites More sharing options...
bruceb Posted July 14, 2004 Share Posted July 14, 2004 and one of those four .50 AA thingees for the allies (the chopper!) 0 Quote Link to comment Share on other sites More sharing options...
Embark Posted July 14, 2004 Share Posted July 14, 2004 and one of those four .50 AA thingees for the allies (the chopper!) The US had the M16 HalfTrack with four 50 calibur guns on it. It was basically an Anti Aircraft version of the M3 Troop Carrier. Some versions had an additional 50 cal mounted on the front of the vehicle for protection from the ground units. Is this what you are talking about? (YAY! MY First post on Military History!!!) 0 Quote Link to comment Share on other sites More sharing options...
JonS Posted July 14, 2004 Share Posted July 14, 2004 hmm. Is it worth bothering responding to bruceb, and pointing out that much of what he's asking for is already in CM? 0 Quote Link to comment Share on other sites More sharing options...
SKELLEN Posted July 14, 2004 Share Posted July 14, 2004 I would like to see the following:- 1) Mechanical problems with vehicles - could make things very interesting for both players. 2) Optional rulesets. 3) Built-in mod editor similar to the scenario editor maybe? 4) Follow vehicle command. 5) Infantry and vehicle formation commands. 6) Full movie play-back. 7) Distinction between commonwealth accents - at present in CMAK, they all have English accents. 8) A little more humour. 9) Winter textures - please! 10) Booby-traps - oh the possibilities! I could probably mention more with a little extra thought, but this will suffice for now. 0 Quote Link to comment Share on other sites More sharing options...
PseudoSimonds Posted July 14, 2004 Share Posted July 14, 2004 Originally posted by SKELLEN: 8) A little more humour. Vee frown on zat. 0 Quote Link to comment Share on other sites More sharing options...
Michael Dorosh Posted July 14, 2004 Share Posted July 14, 2004 The Krummlauf attachment for the Sturmgewehr 44 so my troopies can shoot around corners. Medical Research Council body armour for Commonwealth infantry. More types of cheese than have ever been modelled before. JonS' head on a pike in front of my 25 pounder battery. Poetry. Lots and lots of poetry. By Seanachai. An all-Kitty all-the-time screensaver. 0 Quote Link to comment Share on other sites More sharing options...
junk2drive Posted July 14, 2004 Share Posted July 14, 2004 along SKELLEN's lines of thought, these kinds of changes in a preference screen, ala steel panthers, where you set the percentage of breakdowns, rarity, troop strenghth, etc. 0 Quote Link to comment Share on other sites More sharing options...
Ketil Posted July 14, 2004 Share Posted July 14, 2004 This! http://www.royalgunpowdermills.com/images/kitchen.jpg 0 Quote Link to comment Share on other sites More sharing options...
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