Vossiewulf Posted July 9, 2004 Share Posted July 9, 2004 I've wondered about this for a while, because I realized that I play CM with the trees off 95% of the time- the only time they're on is occasionally in turn playback. Otherwise, they're off. I find it extremely difficult to assemble a coherent tactical picture with trees everywhere I was just wondering if I'm alone in doing it that way. 0 Quote Link to comment Share on other sites More sharing options...
General Bolt Posted July 9, 2004 Share Posted July 9, 2004 I play with trees on extreme coverage 99.9% of the time. The last time I toggled trees off was because I had two units really close in trees, I quickly toggled off to select the correct unit. 0 Quote Link to comment Share on other sites More sharing options...
Shmavis Posted July 9, 2004 Share Posted July 9, 2004 I go with moderate coverage or full coverage. Anything less and I feel like I'm cheating, 0 Quote Link to comment Share on other sites More sharing options...
Ant Posted July 9, 2004 Share Posted July 9, 2004 Full (extreme) coverage. If I find I'm losing track of troops I turn unit bases on to spot them. 0 Quote Link to comment Share on other sites More sharing options...
Sergei Posted July 9, 2004 Share Posted July 9, 2004 By default I keep them off, but I periodically turn them on just to check some LOS issues. If I kept them on all the time, I simply couldn't find my men any more (I tend to play on maps with lotsa trees) plus the FPS would drop to half (my vid card is old). [ July 09, 2004, 07:26 AM: Message edited by: Sergei ] 0 Quote Link to comment Share on other sites More sharing options...
eichenbaum Posted July 9, 2004 Share Posted July 9, 2004 Originally posted by Sergei: By default I keep them off, but I periodically turn them off just to check some LOS issues.You never turn those trees on? ---- I Play with full coverage. Only when something happens in the trees I can't see; I turn them off. 0 Quote Link to comment Share on other sites More sharing options...
Sergei Posted July 9, 2004 Share Posted July 9, 2004 Gargle. :mad: 0 Quote Link to comment Share on other sites More sharing options...
Dschugaschwili Posted July 9, 2004 Share Posted July 9, 2004 I usually play with trees off. Easier on my graphics card and less likely to overlook something. Dschugaschwili 0 Quote Link to comment Share on other sites More sharing options...
GreenAsJade Posted July 9, 2004 Share Posted July 9, 2004 Trees off. If only they were a bit transparent! (I did notice someone did a high-branches-only mod, which might be nice, if only I could find it again!) 0 Quote Link to comment Share on other sites More sharing options...
Bone_Vulture Posted July 9, 2004 Share Posted July 9, 2004 Since I have a poorer graphics card (and it's a Radeon, I might add), I usually use minimum coverage, since trees eat major FPS. And I don't think it's a realism issue, as the LOS of your your troops (which is what you're supposed to see of the field anyway) will stay the same, no matter what the tree density setting is. 0 Quote Link to comment Share on other sites More sharing options...
theike Posted July 9, 2004 Share Posted July 9, 2004 I have the unit bases on al the time, so i can spot the units quit easily. But i feel i have to play with trees on, mostly on full coverage, because if thats what the scape looks like i wouldnt want to not see them. Also having the units in that coverage makes them feel much safer when i try to close up on the enemy;) 0 Quote Link to comment Share on other sites More sharing options...
Fredrock1957 Posted July 9, 2004 Share Posted July 9, 2004 Trees On Extreme Coverage - Turn the bases on when looking for units. Except when units are tightly packed together. Also Weather on Extreme, Sound + Ambient, and High Res Smoke, Terrain Extreme, Camera Shake On, building shawdows on, 3 men squads, and usually scale is +1 except when I get down low to watch some interesting stuff in a movie then realistic Low res smoke and I would play a different game... NOT That is all... 0 Quote Link to comment Share on other sites More sharing options...
Conscript Bagger Posted July 9, 2004 Share Posted July 9, 2004 Trees off during orders, on (usually sparse or moderate) during playback. I waste WAY too much time playing movies over and over from different camera angles, and I'm a sucker for those cinematic "peering out between the branches" shots. 0 Quote Link to comment Share on other sites More sharing options...
eichenbaum Posted July 9, 2004 Share Posted July 9, 2004 Originally posted by Impudent Warwick: I waste WAY too much time playing movies over and over from different camera angles, and I'm a sucker for those cinematic "peering out between the branches" shots. I am sure you're not the only one CM is the greatest VCR ever ! 0 Quote Link to comment Share on other sites More sharing options...
Herr Kruger Posted July 9, 2004 Share Posted July 9, 2004 Off almost all the time. My system is too weak to handle having them on. I don't take many screenshots, for which I would turn them on, and sometimes to watch a nice movie... but things slow down significantly. 0 Quote Link to comment Share on other sites More sharing options...
Brent Pollock Posted July 9, 2004 Share Posted July 9, 2004 WASTE ?! WHADDYA MEAN - WASTE By the gods, if that isn't quality time, I don't know what is... Originally posted by eichenbaum: </font><blockquote>quote:</font><hr />Originally posted by Impudent Warwick: I waste WAY too much time playing movies over and over from different camera angles, and I'm a sucker for those cinematic "peering out between the branches" shots. I am sure you're not the only one CM is the greatest VCR ever ! </font> 0 Quote Link to comment Share on other sites More sharing options...
Vossiewulf Posted July 9, 2004 Author Share Posted July 9, 2004 To me it's a sign of good interface design that it includes enough display options to allow folks to find what makes them happy. As I said originally, I just can't figure out what the heck is going on with the trees there. Then again I have a tendency to play big battles, where things are already confusing enough. Fredrock mentioned some other important display things. I always have my units on realistic scale; again, I find it confusing to my distance calculations if I increase the unit size. I do sometimes toggle through the bigger sizes, but that is mostly to make sure that I've seen all the little balkankreuzes or red stars that indicate bad guys. What else do I do? I always toggle warnings on and off each turn to make sure I'm not missing anything wrt to the status of my units, and I always have all target lines and all movement paths on. As for unit bases, always on when giving orders and making plans, off for close-up war movies, usually back on for some "big picture" playbacks of the turns. 0 Quote Link to comment Share on other sites More sharing options...
Sanok Posted July 10, 2004 Share Posted July 10, 2004 Trees off 99% of the time. I find it easier to check the LOS with them off, even when doing a quick visual from view one. Having them off also greatly reduces lag on my computer. I just wish BFC would have modeled the trees more realistically. Tracing an LOS through eighty feet of woods in the summer is pretty lame. 0 Quote Link to comment Share on other sites More sharing options...
markl Posted July 10, 2004 Share Posted July 10, 2004 I turn the trees off to issue orders and show all arcs and order lines. Then turn them on again to watch the action. Just does not look right without them. Some nice modded ones around as well. But did not realise the were a hit on the frame rates. I may try turning them off on some of the scenarios / operations that go too slow to play. And as mentioned above, semi transperant trees would be a nice touch in the next release. 0 Quote Link to comment Share on other sites More sharing options...
Glider Posted July 10, 2004 Share Posted July 10, 2004 I think that trees as such are basically not too problematic. However, if there is wind and branches start moving then one can definitely notice the impact on resources. What I find strange is the heavy drain noticeable when I play on 'massive damage' maps. After all, craters aren't moving. 0 Quote Link to comment Share on other sites More sharing options...
Bone_Vulture Posted July 10, 2004 Share Posted July 10, 2004 Originally posted by Glider: What I find strange is the heavy drain noticeable when I play on 'massive damage' maps. After all, craters aren't moving. The processor still has to compute the aspect and size ratio of every crater each time you rotate your view. 0 Quote Link to comment Share on other sites More sharing options...
Other Means Posted July 11, 2004 Share Posted July 11, 2004 Originally posted by Sanok: Trees off 99% of the time. I find it easier to check the LOS with them off, even when doing a quick visual from view one. Having them off also greatly reduces lag on my computer. I just wish BFC would have modeled the trees more realistically. Tracing an LOS through eighty feet of woods in the summer is pretty lame. BFC actually model the trees in 3D. try seeing the same trees from a hill above & the LOS drops significantly as it has to go through foliage. cool eh? 0 Quote Link to comment Share on other sites More sharing options...
Vossiewulf Posted July 11, 2004 Author Share Posted July 11, 2004 Trees by themselves are a big frame-rate hit, at least on lower-end systems. Ground doodads aren't too bad (but I don't like them much), and smoke is a big hit. I'm playtesting one of my scenarios with a partner, just had two 81mm observers and a 120mm observer drop smoke for a multiple-company river crossing, and although it's pretty, frame rate went to slide-show time. 0 Quote Link to comment Share on other sites More sharing options...
Bone_Vulture Posted July 11, 2004 Share Posted July 11, 2004 Ground doodads cause little strain since they're just two flat 2D sprites slapped together. FPS loss caused by smoke is most likely graphix card related. 0 Quote Link to comment Share on other sites More sharing options...
GreenAsJade Posted July 11, 2004 Share Posted July 11, 2004 Originally posted by Sanok: I just wish BFC would have modeled the trees more realistically. Tracing an LOS through eighty feet of woods in the summer is pretty lame. 80 feet!? Can I have some of those woods? 0 Quote Link to comment Share on other sites More sharing options...
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