Cubes Posted April 24, 2001 Share Posted April 24, 2001 Just came across this at www.voodooextreme.com 24/4 Link to interview with Charles Moylan talking about CM2 ..at SimHQ http://www.simhq.com/simhq3/sims/interviews/combatmission2/ Geoff Link to comment Share on other sites More sharing options...
Mr. Johnson-- Posted April 24, 2001 Share Posted April 24, 2001 "Its sort of become a team effort" sniff sniff Somebody get me a tissue. Link to comment Share on other sites More sharing options...
GriffinCheng+ Posted April 24, 2001 Share Posted April 24, 2001 Wow! Soviet "Animal-Killers" AFV line-up. Check the early models! Impressive! What is the one closet? SU-100? I guess I see a SU-152 farther out. [ 04-24-2001: Message edited by: GriffinCheng+ ] Link to comment Share on other sites More sharing options...
Bakker@home Posted April 24, 2001 Share Posted April 24, 2001 Pictures galore ; edit: duh Grtz, s bakker. [ 04-24-2001: Message edited by: Bakker@home ] Link to comment Share on other sites More sharing options...
von Lucke Posted April 24, 2001 Share Posted April 24, 2001 Well, well, well --- what have we here? Good work Comrades! The checks are in the mail... Link to comment Share on other sites More sharing options...
FriendlyFire Posted April 24, 2001 Share Posted April 24, 2001 I like the bit where he mentions that CMBO has already sold four times their original sales estimates! And that IS-1 looks sweet - take a look, modders Link to comment Share on other sites More sharing options...
Gyrene Posted April 24, 2001 Share Posted April 24, 2001 I'm amazed at the tree texture used on this picture! Russian peasant cabin? Nifty! Gyrene Link to comment Share on other sites More sharing options...
deanco Posted April 24, 2001 Share Posted April 24, 2001 From the article: ----------------- What gameplay or technological differences will we see between Combat Mission 2 and the original? Besides what I've mentioned so far, one of the biggest changes is a new in-game interface that puts a lot more game and unit information on the main screen. Those graphics haven't been finalized, but we're working on a new look. ---------------- I guess reposting this doesn't violate the NDA. Now you know. Link to comment Share on other sites More sharing options...
edgars Posted April 24, 2001 Share Posted April 24, 2001 Did you notice, there are SHADOWS on the tank models :cool: Or is it just some screenshots from 3D application and there will be no "real" shadows in the game itself? Link to comment Share on other sites More sharing options...
Kwazydog Posted April 24, 2001 Share Posted April 24, 2001 Hiya Guys, Just so you know the line up contains from near to far an ISU-152, ISU-122, ISU-122S, SU-152, SU-122, SU-100, SU-76I, SU-76M, SU-76 and an SU-76P...I *think*...just going from memory there They arent exactly in scale with each other in that shot either so keep that in mind as you check them out. The big tank there on its own is an IS-2. Thats going to be one hell of a beast to see coming over a hill against your Panthers! Ciks, those shadows are thanks to the render engine in the 3D program we use. To be honest I doubt wether we will see shadows that accurate (they are ray traced) in a game for some time to come. That single frame takes about a minute to render on a 900Mhz system. Dan Link to comment Share on other sites More sharing options...
Tiger Posted April 24, 2001 Share Posted April 24, 2001 KwazyDog, will individual tank wheels and bogies rotate in game or just be static as they are now with just the treads moving? It's not a big deal though I could see it eating some processor power. -Tiger Link to comment Share on other sites More sharing options...
Spoons - SimHQ Posted April 24, 2001 Share Posted April 24, 2001 I come over here to post a shameless plug and see someone already did! Thanks! I also wanted to express my thanks to Charles for agreeing to the interview....truly appreciated! Link to comment Share on other sites More sharing options...
Guest ckoharik Posted April 24, 2001 Share Posted April 24, 2001 Wowsers! Excellent interview and those screenshots are have simply reinforced my desire to play this upcoming game the moment it comes out. I can just visualize the trail of shredded packing materials leading up to my computer... Link to comment Share on other sites More sharing options...
André Posted April 24, 2001 Share Posted April 24, 2001 Nice interview! Hey Kwazydog, why dont you let our modders take their best shot at texturing those new tanks? They will probably do it for free and you will save a lot of time. Heinz Link to comment Share on other sites More sharing options...
Barleyman Posted April 24, 2001 Share Posted April 24, 2001 Why not HIRE some of the better modders? Good GFX people are hard to come by, you know. And textures are what every reviewer sees first.. How about CM scripting language like in FPS games? Someone with no life could create a TC of british football rabble vs french police =) Link to comment Share on other sites More sharing options...
Michael Dorosh Posted April 24, 2001 Share Posted April 24, 2001 Did he say Rumanians? YAY! Link to comment Share on other sites More sharing options...
Michael Dorosh Posted April 24, 2001 Share Posted April 24, 2001 <BLOCKQUOTE>quote:</font><HR>Originally posted by Barleyman: Why not HIRE some of the better modders? <HR></BLOCKQUOTE> Why buy the cow when you can get the milk for free? Link to comment Share on other sites More sharing options...
Commissar Posted April 24, 2001 Share Posted April 24, 2001 Also looks like they decided on a name for CM2--"Barbarossa to Berlin" Link to comment Share on other sites More sharing options...
GriffinCheng+ Posted April 24, 2001 Share Posted April 24, 2001 It is okay we post SimHQ photos here! Rejoice! <BLOCKQUOTE>quote:</font><HR>Originally posted by Spoons - SimHQ: I come over here to post a shameless plug and see someone already did! Thanks! I also wanted to express my thanks to Charles for agreeing to the interview....truly appreciated!<HR></BLOCKQUOTE> Link to comment Share on other sites More sharing options...
Madmatt Posted April 24, 2001 Share Posted April 24, 2001 Independant suspension graphics (rotating road gear, bogies etc...) are not planned for CM2. A little TOO much eye candy and not worth the processor/video hit at this point... Madmatt Link to comment Share on other sites More sharing options...
russellmz Posted April 24, 2001 Share Posted April 24, 2001 and i was thinking about declaring the faq completed but now i see i must add the info for cm2 over the next few months! Link to comment Share on other sites More sharing options...
Herr Oberst Posted April 24, 2001 Share Posted April 24, 2001 SSSwwweeeeeeeeeeeeeeeeeeeeeeettttttt!! Okay, when can I place my pre-order? Huh? Well? Did it before (6 months in advance of gold demo release IIRC), and I'm more than willing to do it again. Sign me up!!! Link to comment Share on other sites More sharing options...
M. Bates Posted April 24, 2001 Share Posted April 24, 2001 <BLOCKQUOTE>quote:</font><HR>Originally posted by Michael Dorosh: Why buy the cow when you can get the milk for free?<HR></BLOCKQUOTE> Muhaha, a statement like that is worthy of Mr Burns (The Simpsons). Link to comment Share on other sites More sharing options...
Ron Posted April 24, 2001 Share Posted April 24, 2001 <BLOCKQUOTE>quote:</font><HR>Originally posted by Barleyman: Why not HIRE some of the better modders? Good GFX people are hard to come by, you know. And textures are what every reviewer sees first.. How about CM scripting language like in FPS games? Someone with no life could create a TC of british football rabble vs french police =)<HR></BLOCKQUOTE> They did, he goes by the name of KwazyDog, you can see his work in the Maddog packs. Ron Link to comment Share on other sites More sharing options...
Grisha Posted April 24, 2001 Share Posted April 24, 2001 Really cool to see that BTS are including a wide array of nations in CM2. WTG BTS! and those models of Soviet Red Steel are awesome Link to comment Share on other sites More sharing options...
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