boygarvin Posted October 28, 2021 Share Posted October 28, 2021 (edited) Buongiorno, everyone. I'm happy to present to you some mods I've been working on for FI to better represent Italian forces, both pre- and post-armistice. Please enjoy. RSI ENR Mod The mod reskins the Heer (Gerbirgsjager included) to be in-line with the uniforms and equipment utilized by the majority of the RSI's Army, the ENR (Esercito Nazionale Repubblicano), from 1943 to 1945. This mod includes reskins for winter uniforms, as well. The German facemaps have been replaced by Italian facemaps. The German voice-lines of the Heer have been replaced, mostly, by Italian voicelines. I say mostly, as there are fewer Italian voicelines than German voicelines, and thus not all could be replaced- so you might hear some German every now and then, but hopefully not very often. Weapons have been replaced, also. The Gewehr 33 is replaced by the Carcano and the G43 by the Breda 30 (as it is effectively the closest in practice to the Breda). Weapons such as the G41 and MP40 have not been replaced, as both were used, albeit in limited amounts, by the ENR. The mod does not reskin the Waffen-SS and Luftwaffe, and is effectively incompatible with them- meaning that you should not use this mod when playing scenarios/campaigns for either. The mod is also incompatible with 1943 scenarios/campaigns. This mod does not reskin tank and AFV crew uniforms (though, it does replace the Stahlhelms used by AFV crews with the M33). There are two versions of the mod- one that's compatible with Juju's UI mod, and one that's compatible with the basegame UI- both are named appropriately. This mod is best used with R2V content. Juju-UI compatible: https://www.mediafire.com/file/nkkcveci4s09vy7/Pitbull%27s_RSI_MOD_-_Juju_UI.rar/file Basegame-UI compatible: https://www.mediafire.com/file/mdum1gw3wzhzyda/Pitbull%27s_RSI_MOD_-_Normal_UI.rar/file RSI Paracadutisti Mod This mod reskins the Fallschirmjager to be in-line with the uniforms and equipment utilized by the Paratroopers who fought for the RSI from 1943 to 1945.. Wearing a mish-mash of uniforms, both German and Italian, this mod best represents the ANR (Aeronautica Nazionale Repubblicana) paratroopers of the I Battaglione Paracadutisti 'Nembo', of which fought at the Anzio-Nettuno Front as part of 4. Fallschirmjager Division, and later went on to be become part of the larger Reggimento Paracadutisti 'Folgore'. This mod can be used without needing the previous RSI mod, as the necessary content required has also been placed into this mod (weapons, voicelines, facemaps, UI, etc.) Greatcoats have also not been reskinned. There are two separate versions compatible for Juju's UI and basegame UI, linked below. Juju-UI compatible: https://www.mediafire.com/file/ksvwu0gsm5lc723/Pitbull%27s_RSI_Para_MOD_-_Juju_UI.rar/file Basegame-UI compatible: https://www.mediafire.com/file/q4homvqmhwcvkeo/Pitbull%27s_RSI_Para_MOD_-_Normal_UI.rar/file RE Paracadutisti Mod This mod reskins the Italians to be in-line with the uniforms and equipment utilized by the men of the 184th Paratroopers Division 'Nembo' during 1943. The division was sent to Sicily to perform rear-guard actions to protect the evacuation of Italo-German forces. They later went on to fight against the Anglo-American Forces in Southern Italy right up to the day of the armistice- wherein the majority Nembo's members found themselves siding with the Germans (and going on to form the majority of personnel in the RSI's I Battaglione Paracadutisti), with the remainder siding with the Allies and fighting alongside the Italian Co-Belligerent Army, with its' members notably taking part in Operation Herring. https://www.mediafire.com/file/3bffxv9xt6tn0q6/Pitbull%27s_Italian_Paratroopers_Updated.rar/file To use any of the mods, just drop the folder in your Z folder, in Data. ------ That's it for now. Again, please enjoy. There's still many things that I would like to do, such as a mod to better represent Italian forces in Africa/Sicily, and will hopefully get around to doing and posting those things here, and things I wish I could remedy, such as importing a better helmet model for the paracadutisti- which despite my best efforts is currently beyond me. These mods could only have been made thanks to EZ's textures, of which I used as a base for the textures in these mod, alongside several other mods. Please post any errors found below. Edited October 28, 2021 by boygarvin 14 Quote Link to comment Share on other sites More sharing options...
JM Stuff Posted October 28, 2021 Share Posted October 28, 2021 (edited) 11 minutes ago, boygarvin said: Buongiorno, everyone. I'm happy to present to you some mods I've been working on for FI to better represent Italian forces, both pre- and post-armistice. Please enjoy. RSI ENR Mod The mod reskins the Heer (Gerbirgsjager included) to be in-line with the uniforms and equipment utilized by the majority of the RSI's Army, the ENR (Esercito Nazionale Repubblicano), from 1943 to 1945. This mod includes reskins for winter uniforms, as well. The German facemaps have been replaced by Italian facemaps. The German voice-lines of the Heer have been replaced, mostly, by Italian voicelines. I say mostly, as there are fewer Italian voicelines than German voicelines, and thus not all could be replaced- so you might hear some German every now and then, but hopefully not very often. Weapons have been replaced, also. The Gewehr 33 is replaced by the Carcano and the G43 by the Breda 30 (as it is effectively the closest in practice to the Breda). Weapons such as the G41 and MP40 have not been replaced, as both were used, albeit in limited amounts, by the ENR. The mod does not reskin the Waffen-SS and Luftwaffe, and is effectively incompatible with them- meaning that you should not use this mod when playing scenarios/campaigns for either. The mod is also incompatible with 1943 scenarios/campaigns. This mod does not reskin tank and AFV crew uniforms (though, it does replace the Stahlhelms used by AFV crews with the M33). There are two versions of the mod- one that's compatible with Juju's UI mod, and one that's compatible with the basegame UI- both are named appropriately. Juju-UI compatible: https://www.mediafire.com/file/nkkcveci4s09vy7/Pitbull%27s_RSI_MOD_-_Juju_UI.rar/file Basegame-UI compatible: https://www.mediafire.com/file/mdum1gw3wzhzyda/Pitbull%27s_RSI_MOD_-_Normal_UI.rar/file RSI Paracadutisti Mod This mod reskins the Fallschirmjager to be in-line with the uniforms and equipment utilized by the Paratroopers who fought for the RSI from 1943 to 1945.. Wearing a mish-mash of uniforms, both German and Italian, this mod best represents the ANR (Aeronautica Nazionale Repubblicana) paratroopers of the I Battaglione Paracadutisti 'Nembo', of which fought at the Anzio-Nettuno Front as part of 4. Fallschirmjager Division, and later went on to be become part of the larger Reggimento Paracadutisti 'Folgore'. This mod can be used without needing the previous RSI mod, as the necessary content required has also been placed into this mod (weapons, voicelines, facemaps, UI, etc.) Greatcoats have also not been reskinned. There are two separate versions compatible for Juju's UI and basegame UI, linked below. Juju-UI compatible: https://www.mediafire.com/file/ksvwu0gsm5lc723/Pitbull%27s_RSI_Para_MOD_-_Juju_UI.rar/file Basegame-UI compatible: https://www.mediafire.com/file/q4homvqmhwcvkeo/Pitbull%27s_RSI_Para_MOD_-_Normal_UI.rar/file RE Paracadutisti Mod This mod reskins the Italians to be in-line with the uniforms and equipment utilized by the men of the 184th Paratroopers Division 'Nembo' during 1943. The division was sent to Sicily to perform rear-guard actions to protect the evacuation of Italo-German forces. They later went on to fight against the Anglo-American Forces in Southern Italy right up to the day of the armistice- wherein the majority Nembo's members found themselves siding with the Germans (and going on to form the majority of personnel in the RSI's I Battaglione Paracadutisti), with the remainder siding with the Allies and fighting alongside the Italian Co-Belligerent Army, with its' members notably taking part in Operation Herring. https://www.mediafire.com/file/3bffxv9xt6tn0q6/Pitbull%27s_Italian_Paratroopers_Updated.rar/file To use any of the mods, just drop the folder in your Z folder, in Data. ------ That's it for now. Again, please enjoy. There's still many things that I would like to do, such as a mod to better represent Italian forces in Africa/Sicily, and will hopefully get around to doing and posting those things here, and things I wish I could remedy, such as importing a better helmet model for the paracadutisti- which despite my best efforts is currently beyond me. These mods could only have been made thanks to EZ's textures, of which I used as a base for the textures in these mod, alongside several other mods. Please post any errors found below. Only whoooaww ! very nice very usefull in CM, good job and welcome on the forum meticulous work beautiful finishes @boygarvin I was also thinking to the Italian paras ! JM Edited October 28, 2021 by JM Stuff 1 Quote Link to comment Share on other sites More sharing options...
kohlenklau Posted October 28, 2021 Share Posted October 28, 2021 (edited) 3 hours ago, boygarvin said: The German voice-lines of the Heer have been replaced, mostly, by Italian voicelines. I say mostly, as there are fewer Italian voicelines than German voicelines, and thus not all could be replaced- so you might hear some German every now and then, but hopefully not very often. Bellissimo! Looks awesome man. Yes, please do uniforms for Afrika! The trick to fix the voice file problem is this (if you want). Copy Italian voice files and renumber to match the number of the German files. It purges out any German voices. Edited October 28, 2021 by kohlenklau 1 Quote Link to comment Share on other sites More sharing options...
Erwin Posted October 28, 2021 Share Posted October 28, 2021 Xnt work boygarvin! 1 Quote Link to comment Share on other sites More sharing options...
Suchy Posted October 29, 2021 Share Posted October 29, 2021 WONDERFULL! 0 Quote Link to comment Share on other sites More sharing options...
kohlenklau Posted October 29, 2021 Share Posted October 29, 2021 16 minutes ago, Suchy said: WONDERFULL! Hey Tommy. I hope you are well and the family stuff is ok too. Best wishes 0 Quote Link to comment Share on other sites More sharing options...
Suchy Posted October 30, 2021 Share Posted October 30, 2021 Thank you kohlenklau. It is stable... We are handling it somehow Free time is scarce but I have started to look here. Insurgent mod is great although I will suggest some minor improvements 0 Quote Link to comment Share on other sites More sharing options...
Sgt.Squarehead Posted October 30, 2021 Share Posted October 30, 2021 (edited) @kohlenklau These dudes turned up at a very fortuitous time.....Many, many thanks to @boygarvin! We should seriously consider assembling a Post R2V mega-pack with all of these splendid alternative units included.....Maybe @37mm would be interested? Edited October 30, 2021 by Sgt.Squarehead 0 Quote Link to comment Share on other sites More sharing options...
boygarvin Posted January 4, 2022 Author Share Posted January 4, 2022 (edited) preview RE Mod - Africa/Sicily With the great, invaluable help of @kohlenklau, of whom is the only reason this mod has been able to be made, we have managed to produce a mod that reskins Italian forces to be in-line with what they would historically worn in the theatres of North Africa and Sicily. The Italians are depicted wearing both the 'sahariana' desert uniform, and the grey-green continental uniform, and a mixture of the two, with corresponding boots, puttees, helmets, etc. Tankers, too, have been given an updated, HD uniform. Blackshirts are also included. This mod will also be integrated as part of CMAK2 in the near-future. The mod exists in three, separate versions. The first version is for depicting Italian troops in North Africa, and is modtagged- with the tag [re] (for Regio Esercito). This is linked below: https://www.mediafire.com/file/joa57iuuang06a2/%5Bre%5D_pitbull_italian_uniforms_africa_tag.rar/file The second version is still for depicting for Italian troops in North Africa, but is not modtagged, and will reskin Italian forces entirely. This is linked below: https://www.mediafire.com/file/omc9jspqf1qscaz/%5Bre%5D_pitbull_italian_uniforms_africa_notag.rar/file The third version is for depicting Italian troops in Sicily. This is not modtagged, and will reskin Italian forces entirely. This is linked below: https://www.mediafire.com/file/6o9ux3kbylugcj7/%5Bre%5D_pitbull_italian_uniforms_sicily.rar/file To use any version of the mod, just drop the folder in your Z folder, in Data. Make sure to not have any other Italian infantry retexture mods present at the same time, as they will most certainly conflict. ------ With this mod complete, likely expect an update to my RSI ENR mod in the future, containing the updated continental uniform textures, alongside usage of the sahariana, updated camouflage jacket, etc. I may dabble in vehicle mods to go alongside it. Kohlenklau is also working to see if he can get pith helmets working with the models- and, if this is found to be possible, I will post an addendum containing updated links. This mod could only have been made thanks to the legendary Kohlenklau, EZ's and Vein's textures, alongside several other mods. Edited January 4, 2022 by boygarvin 3 Quote Link to comment Share on other sites More sharing options...
kohlenklau Posted January 4, 2022 Share Posted January 4, 2022 9 minutes ago, boygarvin said: With the great, invaluable help of I am happy to work as a team to try to make stuff happen! Great art by @boygarvin and thanks to @Jace11 for help on the hex files. 0 Quote Link to comment Share on other sites More sharing options...
waffelmann Posted January 5, 2022 Share Posted January 5, 2022 Beautifully crafted work! However, I have a question: Why were the german models used? In my opinion (and that results from a simple google image search ;-)) the normal Italian models fit quite well, don't they? 0 Quote Link to comment Share on other sites More sharing options...
boygarvin Posted January 5, 2022 Author Share Posted January 5, 2022 (edited) 9 hours ago, waffelmann said: Beautifully crafted work! However, I have a question: Why were the german models used? In my opinion (and that results from a simple google image search ;-)) the normal Italian models fit quite well, don't they? The normal Italian models in-game make it unfortunately impossible to properly represent the desert uniform worn by the Italians in both Africa (where the uniform was worn by most troops) and Sicily (where it was still worn by some). This is because the cut of the uniform differs majorly from the desert uniform. To compare, here is the desert uniform's tunic, the 'camiciotto sahariana': The sahariana had several differing cuts, and this is just one of them, but they all had this general appearance. Now, here is the continental uniform: As you can see, the tunics are obviously fairly different from each other, especially in regards to their collars. Whilst reskinning the normal Italian models (essentially doing little more than making them HD and tan) was an option, it was not a good one, as it did not properly represent the actual uniforms worn by the Italians, especially in Africa. And whilst the normal Italian models do fit quite well for Sicily, where many wore just the continental uniform, as depots with clothes once-bound to troops in Africa were opened up to supply troops in Sicily, many also were able to get their hands on and wear the desert uniform. This, alongside the lucky few troops repatriated from Africa just before it fell, who were still wearing what they wore in Africa. And whilst there did exist an older desert uniform that was basically just a tan version of the continental uniform, it had been effectively phased out by the outbreak of war for Italy in 1940, and was predominantly used in East Africa. As a result, we decided to use German models. This would allow us to both represent the desert uniform AND the continental uniform properly (with the continental uniform being worn over the 'sahariana' or a denim fatigue shirt, as was commonly done), whilst also making for easier-working with the textures, since I was pretty familiar with them. It also allowed, pretty conveniently for me, the textures for both to be readily applied to the other Italian mods, namely the RSI ENR mod- which also uses a German model. Hope this clears that up! Edited January 5, 2022 by boygarvin 2 Quote Link to comment Share on other sites More sharing options...
waffelmann Posted January 5, 2022 Share Posted January 5, 2022 Thanks for the detailed answer! 1 Quote Link to comment Share on other sites More sharing options...
Erwin Posted January 5, 2022 Share Posted January 5, 2022 It is impressive that koh is concerned about this level of detail. I doubt that most players would even notice the collar issue so long as the colour semed about right for NA. 0 Quote Link to comment Share on other sites More sharing options...
kohlenklau Posted January 6, 2022 Share Posted January 6, 2022 1 hour ago, Erwin said: that koh @boygarvin is the collar king! 1 Quote Link to comment Share on other sites More sharing options...
boygarvin Posted January 6, 2022 Author Share Posted January 6, 2022 (edited) 25 minutes ago, kohlenklau said: @boygarvin is the collar king! Well, what can I say? I'm a stickler for detail , and once I saw it, I couldn't unsee it! Edited January 6, 2022 by boygarvin 1 Quote Link to comment Share on other sites More sharing options...
Malaspina Posted January 8, 2022 Share Posted January 8, 2022 Excellent @boygarvin! Thanks for the mod (and @kohlenklau, you are the true driving force of this community!) If I have the energy I might even start thinking of making a short 5-battle campaign to use this mod Do you have any reading suggestions for the Nembo paracadutisti, for example? 0 Quote Link to comment Share on other sites More sharing options...
boygarvin Posted January 10, 2022 Author Share Posted January 10, 2022 (edited) On 1/8/2022 at 6:42 AM, Malaspina said: Excellent @boygarvin! Thanks for the mod (and @kohlenklau, you are the true driving force of this community!) If I have the energy I might even start thinking of making a short 5-battle campaign to use this mod Do you have any reading suggestions for the Nembo paracadutisti, for example? In regards to the Nembo paracadutisti, here's some suggestions printed in English: Italian Navy & Air Force Elite Units & Special Forces 1940–45 - Osprey PublishingItalian Army Elite Units & Special Forces 1940–43 - Osprey PublishingGerman Airborne Divisions - Osprey Publishing (Name is somewhat misleading- this book contains detailed section on Italian paratroopers!)The Italian Army 1940–45 (3) - Osprey Publishing184th Paratroopers Division "Nembo" - Wikipedia Osprey's books contain practically all information on the paracadutisti, especially the Nembo Division, been written in English. The wikipedia page for the Division is, surprisingly, quite detailed, and, from what I can tell, accurate. However, here are a few Italian sources and texts: History (nembo.info) (The Nembo National Association website- very useful.)Historica 06 - Italian Paratroopers - Italy Parachutist Units 1937/45 - Military History (lastoriamilitare.com) 184th Parachute Division "Nembo" - Wikipedia, the free encyclopedia Hope this helps. Edited January 10, 2022 by boygarvin 0 Quote Link to comment Share on other sites More sharing options...
Malaspina Posted January 11, 2022 Share Posted January 11, 2022 Thanks! 0 Quote Link to comment Share on other sites More sharing options...
kohlenklau Posted March 4, 2022 Share Posted March 4, 2022 FINALLY solved this Italian sunhelmet in Blender after 3 months of many many occasional tries... 2 Quote Link to comment Share on other sites More sharing options...
Lucky_Strike Posted March 4, 2022 Share Posted March 4, 2022 7 hours ago, kohlenklau said: FINALLY solved this Italian sunhelmet in Blender after 3 months of many many occasional tries... Bravissimo Signore Kohlenklau! Or should that be Signore Rubare il Carbone! I'll raise a glass of cinzanno to you, Saluti! (Though I do still like your original effort) 0 Quote Link to comment Share on other sites More sharing options...
kohlenklau Posted March 5, 2022 Share Posted March 5, 2022 39 minutes ago, Lucky_Strike said: Saluti! Thanks Mark. How are the optics healing up? 0 Quote Link to comment Share on other sites More sharing options...
Lucky_Strike Posted March 6, 2022 Share Posted March 6, 2022 On 3/5/2022 at 12:17 AM, kohlenklau said: Thanks Mark. How are the optics healing up? Good thank you sir now waiting for the second one to be done, sometime, maybe, please, pretty please, my need is more urgent than ... Headaches aside, I might have a few more months to wait yet. In the meantime I have this to keep me happy: ... and of course your fantastic modding efforts and scenarios ... and this https://imgur.com/r/kittens 0 Quote Link to comment Share on other sites More sharing options...
kohlenklau Posted March 7, 2022 Share Posted March 7, 2022 Scenario in the oven to showcase the new mods from me and pitbull... Italians attacking the French at Bir Hakeim...summer 1942 1 Quote Link to comment Share on other sites More sharing options...
Erwin Posted March 7, 2022 Share Posted March 7, 2022 Phil, your dropbox is very impressively full of your marvelous mods and scenarios. Could you please have readme's that clarify which games they are for? I just downloaded ITALY MOD zip and the readme doesn't say which game it is for. You have so many folders now for so many "families" and it's getting a bit confusing (esp between Italian mods for CMRT and those for CMFI). 0 Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.