macjimm Posted August 22, 2014 Share Posted August 22, 2014 Is there anyway to get rid of the soldiers voices? "Move it! GO GO GO!" "Take cover" "Did you see that?" gets a little redundant. 0 Quote Link to comment Share on other sites More sharing options...
Vanir Ausf B Posted August 22, 2014 Share Posted August 22, 2014 The voices in the game or the voices in your head? The voices in the game can't be turned off but it should be possible to replace the voice files with silent audio files. Someone would have to make them first. 0 Quote Link to comment Share on other sites More sharing options...
Fizou Posted August 22, 2014 Share Posted August 22, 2014 The voices in the game or the voices in your head? The voices in the game can't be turned off but it should be possible to replace the voice files with silent audio files. Someone would have to make them first. Some one thats interested in no voices at that. Think you'll have to start modding macjimm. 0 Quote Link to comment Share on other sites More sharing options...
sburke Posted August 22, 2014 Share Posted August 22, 2014 The voices in the game or the voices in your head? Wait, they aren't the same? 0 Quote Link to comment Share on other sites More sharing options...
Warts 'n' all Posted August 22, 2014 Share Posted August 22, 2014 Although things might get a bit repetitive, I'd hate to command an army of mutes. One thing I have always liked about Combat Mission is the voices. And sometimes I even find myself talking back to them... "Did you see that?".... "No I bloody didn't. That's the ****ing problem." 0 Quote Link to comment Share on other sites More sharing options...
Erwin Posted August 22, 2014 Share Posted August 22, 2014 I wish I could get rid of the voices you can hear whispering in between MG42 bursts "sell your family into slavery and send all your money to BFC" over and over again. 0 Quote Link to comment Share on other sites More sharing options...
BLSTK Posted August 22, 2014 Share Posted August 22, 2014 How about the voices in my head? (Ninja'd by all the other comedians in this forum. You know who you are.) 0 Quote Link to comment Share on other sites More sharing options...
JoMac Posted August 22, 2014 Share Posted August 22, 2014 Sheeesh !...I hear DEAD people. Joe 0 Quote Link to comment Share on other sites More sharing options...
Sequoia Posted August 22, 2014 Share Posted August 22, 2014 Sheeesh !...I hear DEAD people. Joe You hear Dorosh? 0 Quote Link to comment Share on other sites More sharing options...
JoMac Posted August 22, 2014 Share Posted August 22, 2014 Aww, Now that just wrong...Give that guy a break or three. 0 Quote Link to comment Share on other sites More sharing options...
Tempestzzzz Posted August 22, 2014 Share Posted August 22, 2014 Kidding aside-aren't the voices cues for what the pixel soldiers experience hence giving a hint to you the player and commander. 0 Quote Link to comment Share on other sites More sharing options...
Erwin Posted August 22, 2014 Share Posted August 22, 2014 Hmmm... I always thought them random atmosphere. The gun sounds are significant as is the sound that announces the arrival of reinforcements. 0 Quote Link to comment Share on other sites More sharing options...
YankeeDog Posted August 22, 2014 Share Posted August 22, 2014 The voice sounds don't tell you anything that the visual elements of the UI don't tell you, but they can serve as an auditory alert that something important has happened which you might have missed otherwise. Ex: You hear the "Ich bin verwundet!" sound file play, and you know somewhere on the battlefield, a German soldier has just been wounded. Then you can search through your units (or the enemy's depending on which side you're playing), and figure out exactly who is the unlucky soul. More important when playing RT where you can't rewind and it's easy to miss an event if you're looking in the wrong place. But even playing the WEGO, I still find them pretty helpful; I'd have to rewind a lot more to check on all of my units individually without them. 0 Quote Link to comment Share on other sites More sharing options...
Erwin Posted August 22, 2014 Share Posted August 22, 2014 I forgot of course the cries of the WIA are significant (as is the FO/arty spotter VO). But, what about all the other chatter? 0 Quote Link to comment Share on other sites More sharing options...
A Canadian Cat Posted August 22, 2014 Share Posted August 22, 2014 Yes, they tell you when the spot enemy armour or other units. They tell you they are thinking about giving up. The celebrate when the get a hit. The last example might not be useful but it is pretty cool. 0 Quote Link to comment Share on other sites More sharing options...
Hister Posted August 22, 2014 Share Posted August 22, 2014 You could only make mute chatter sounds. Those are just random ramblings of the soldiers on idle. And that's what the OP probably meant. 0 Quote Link to comment Share on other sites More sharing options...
macjimm Posted August 25, 2014 Author Share Posted August 25, 2014 The voices in the game can't be turned off but it should be possible to replace the voice files with silent audio files. Someone would have to make them first. Would it be difficult to make silent audio files and replace the current ones? 0 Quote Link to comment Share on other sites More sharing options...
macjimm Posted August 27, 2014 Author Share Posted August 27, 2014 Would it be difficult to make silent audio files and replace the current ones? Is there a better place to post this question? 0 Quote Link to comment Share on other sites More sharing options...
Brent Pollock (WBRP) Posted August 30, 2014 Share Posted August 30, 2014 The three voice file bugbears that persist in CMX2 from CMX1: 1. Canadian troops using US voice files (the Southern drawls are the most egregious...I would love to be able to turn those off); 2. a unit down to one man still mutters to himself (my favourite being when he tells himself to "have some noise discipline"); 3. you can hear enemy troops wayyyyyyyyyyyyyy too far away if you just get the map position near them. 0 Quote Link to comment Share on other sites More sharing options...
Michael Emrys Posted August 31, 2014 Share Posted August 31, 2014 (my favourite being when he tells himself to "have some noise discipline") Now, that one I would vote to get rid of. It's also irritatingly ironic that he shouts it out. Like, "Maybe the enemy hasn't heard us yet, so let's make sure he notices us." Michael 0 Quote Link to comment Share on other sites More sharing options...
Erwin Posted August 31, 2014 Share Posted August 31, 2014 I interpret it like modern fighters yelling "Allahu Akbar!" to give themselves comfort - others might hum, or whistle in the dark etc. 0 Quote Link to comment Share on other sites More sharing options...
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