Battlefront Repository Posted October 8, 2012 Share Posted October 8, 2012 This is part 1 of my mod that replaces all 16 of the independent houses in the game, with brand new ones.Download both parts to the same folder and extract. More... 0 Quote Link to comment Share on other sites More sharing options...
Erwin Posted October 8, 2012 Share Posted October 8, 2012 Wow. This will really be great. Thanks... 0 Quote Link to comment Share on other sites More sharing options...
Hister Posted October 8, 2012 Share Posted October 8, 2012 Finally - super, thank you! 0 Quote Link to comment Share on other sites More sharing options...
Tanks a Lot Posted October 8, 2012 Share Posted October 8, 2012 You can grab them in one piece over at cmmods: http://cmmods.greenasjade.net/mods 0 Quote Link to comment Share on other sites More sharing options...
Fuser Posted October 8, 2012 Share Posted October 8, 2012 Yes, finally, eventually, THANKS man!!! 0 Quote Link to comment Share on other sites More sharing options...
Vergeltungswaffe Posted October 8, 2012 Share Posted October 8, 2012 Woohoo, thank you! 0 Quote Link to comment Share on other sites More sharing options...
Bimmer Posted October 8, 2012 Share Posted October 8, 2012 These are really nicely done. Thanks. 0 Quote Link to comment Share on other sites More sharing options...
Franko Posted October 9, 2012 Share Posted October 9, 2012 Finally! Yay! 0 Quote Link to comment Share on other sites More sharing options...
Petrus58 Posted October 9, 2012 Share Posted October 9, 2012 Excellent work of a very high quality - my thanks as well. 0 Quote Link to comment Share on other sites More sharing options...
Rake Posted October 9, 2012 Share Posted October 9, 2012 You can grab them in one piece over at cmmods: http://cmmods.greenasjade.net/mods And a far faster download, too! 0 Quote Link to comment Share on other sites More sharing options...
Rake Posted October 9, 2012 Share Posted October 9, 2012 This is part 1 of my mod that replaces all 16 of the independent houses in the game, with brand new ones.Download both parts to the same folder and extract. More... Haven't played with these in a game just yet (and probably won't play CMBN again before the patch and upgrade), but these are excellent. I just took a stroll through PT's Ecoqueneuville and the new houses make a ton of difference. There are still a lot of modular buildings and the original barns, but les maisons, elles sont vraiment magnifiques. I only found one of the buildings which lack the flooring lost with the base removal, but even it looked the part of an outbuilding with a dirt floor and the occasional weed popping up... even had ivy growing through cracks in the wall boards. Great job, TaL; I've followed your thread throughout the progress, have long awaited the completion of the mod and am very impressed with the results. Many thanks for your long, tedious labor. Mike 0 Quote Link to comment Share on other sites More sharing options...
Hister Posted October 9, 2012 Share Posted October 9, 2012 How many buildings haven't yet been modded? 0 Quote Link to comment Share on other sites More sharing options...
Agua Posted October 9, 2012 Share Posted October 9, 2012 Holy cow - take a break from CM for a few weeks and come back to find this! Tanx a Lot! 0 Quote Link to comment Share on other sites More sharing options...
Tanks a Lot Posted October 9, 2012 Share Posted October 9, 2012 Thanks guys. I've just about finished 5 of the 8 barns, the last 3 will take some time though. No plans on doing anything after that... except maybe actually playing the game. 0 Quote Link to comment Share on other sites More sharing options...
Hister Posted October 10, 2012 Share Posted October 10, 2012 Yeeey, so we will actually also get barns - great news! What about the churches? Anyone did them? 0 Quote Link to comment Share on other sites More sharing options...
Kuderian Posted October 15, 2012 Share Posted October 15, 2012 Thanks Tanks. One question, my computer is quite elderly, will the mod cause a significant performance hit? 0 Quote Link to comment Share on other sites More sharing options...
Zane Posted October 15, 2012 Share Posted October 15, 2012 Question for Tank' a Lot? Have D/L your buildings Mod they Look great. I was running a Quick Battle with your new buildings installed. And I notice something when I toggle the Alt-J Toggle Show objectives. I don't see any change in the color below on a flyover of my small battle area? Your mod would have not changed this would it? Thank's for any feedback on this Zane 0 Quote Link to comment Share on other sites More sharing options...
Tanks a Lot Posted October 15, 2012 Share Posted October 15, 2012 Thanks Tanks. One question, my computer is quite elderly, will the mod cause a significant performance hit? It won't cause any performance hit at all. I used the same resolution as the stock textures. Actually, a few were made smaller. 0 Quote Link to comment Share on other sites More sharing options...
Tanks a Lot Posted October 15, 2012 Share Posted October 15, 2012 Question for Tank' a Lot? Have D/L your buildings Mod they Look great. I was running a Quick Battle with your new buildings installed. And I notice something when I toggle the Alt-J Toggle Show objectives. I don't see any change in the color below on a flyover of my small battle area? Your mod would have not changed this would it? Thank's for any feedback on this Zane Thanks Zane. I can't imagine how buildings could cause that problem. It looks normal on my end. 0 Quote Link to comment Share on other sites More sharing options...
Silkwraith Posted October 15, 2012 Share Posted October 15, 2012 Awsome work tank, and thanks for your dedication 0 Quote Link to comment Share on other sites More sharing options...
Erwin Posted October 15, 2012 Share Posted October 15, 2012 I have tried it a couple of times, but when I open the 2nd file rar folder and try to copy the files into the first unzipped folder, I still get the error message "data error... ...\building004-floor (01)bmp" file is broken", and the windows are frozen. Is there a very specific series of steps one needs to follow rather than simple intuition? 0 Quote Link to comment Share on other sites More sharing options...
Tanks a Lot Posted October 16, 2012 Share Posted October 16, 2012 I have tried it a couple of times, but when I open the 2nd file rar folder and try to copy the files into the first unzipped folder, I still get the error message "data error... ...\building004-floor (01)bmp" file is broken", and the windows are frozen. Is there a very specific series of steps one needs to follow rather than simple intuition? The easiest way would be to download the mod from CMMODS, because it's in one piece over there, I was forced to split it into 2 pieces here. If you are determined to go with the 2 parts you have already downloaded, only extract from the 1st rar. If you have created a 2nd file rar folder, you did it wrong. Both rars need to be in the same folder, extracting from the 1st rar will automatically take what it needs from the 2nd rar, and will automatically put the entire contents of the mod into a single folder. 0 Quote Link to comment Share on other sites More sharing options...
A Canadian Cat Posted October 16, 2012 Share Posted October 16, 2012 Thanks Zane. I can't imagine how buildings could cause that problem. It looks normal on my end. I am running with Tank's new buildings and can see the objective highlighting fine too. Awesome work BTW. I like the look of the stone work the new buildings look just super. Thank you. 0 Quote Link to comment Share on other sites More sharing options...
Erwin Posted October 16, 2012 Share Posted October 16, 2012 Ah... I didn't realize that one only needs to unzip rar #1. The problem is when I unzipped rar #2. I did get it CMMODS version as well, so probably I have all the files ok. But, just in case I tried unzipping both rars from the BF d/l. Just to check, exactly how many bmp files should be in the buildings mod folder once unzipped? I have 134. 0 Quote Link to comment Share on other sites More sharing options...
Tanks a Lot Posted October 16, 2012 Share Posted October 16, 2012 Ah... I didn't realize that one only needs to unzip rar #1. The problem is when I unzipped rar #2. I did get it CMMODS version as well, so probably I have all the files ok. But, just in case I tried unzipping both rars from the BF d/l. Just to check, exactly how many bmp files should be in the buildings mod folder once unzipped? I have 134. Yep, 134 is correct. 0 Quote Link to comment Share on other sites More sharing options...
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