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Battlefront Repository

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  1. Lets show some love to the Commonwealth forces, eh? This scenario comes with LOADS of info: August 1944. Following the establishment of the bridgehead across the Seine at Vernon, 43rd Wessex Infantry Division established feelers into the countryside. Every UK Infantry Division in France had a Recce Rgt. This battalion was equipped with Armored Cars (Daimlers, Humbers and Staghounds) and was fully mechanized in carriers. The men felt like and were an elite. They were the eyes and ears of their division, and many a town and city in Northern France and Belgium was liberated by them in t
  2. US Armored Infantry attempts to move past German forces. Recommended for human Allies vs AI Axis. Conversion of the CMSF Scenario 'Abu Susah'. 1.01 changes: US forward observer team added More...
  3. US Armored Infantry attempts to move past German forces. Recommended for human Allies vs AI Axis. Conversion of the CMSF Scenario 'Abu Susah'. 1.01 changes: US forward observer team added More...
  4. **For CMBN v3.11 ONLY (will not work with any other CMBN version number) **Vin's animated text mod for CMBN patch v3.11 (Including Commonwealth, and Market Garden module)Concept by VinnartGraphics by Marco BergmanThis mod changes the soldier stat text to make it easier to distinguish the actions of each soldier in the squad, and separate teams within the squad by use of type styles, and symbols. It gives the text an "animated" feel, and gives the player a clearer picture of the actions at a glance. The mod contains two versions. One is "heavy”, and one is "light" with the only difference in th
  5. German Panzergrenadiers attempts to move past Soviet forces. Recommended for human Axis vs AI Allies. Conversion of the CMSF Scenario 'Abu Susah' More...
  6. US Armored Infantry attempts to move past German forces. Recommended for human Allies vs AI Axis. Conversion of the CMSF Scenario 'Abu Susah' More...
  7. US Armored Infantry attempts to move past German forces. Recommended for human Allies vs AI Axis. Conversion of the CMSF Scenario 'Abu Susah' More...
  8. August 22, 1944 late afternoon. Our division is in full retreat but trying to slow the Red Army and extract heavy losses on their formations. The weather is warm and dry.After a long day of cat and mouse, the division commander is throwimg into the battle the last remaining intact units of the recon battalion. Fight the enemy recon to a standstill so they do not detect our division's movement north.Small changes based on player feedback - thanks - Kevin More...
  9. A complete conversion of an old CMBO scenario. It is my first mission I have made so far and will be making more conversions to CMBO and CMFI. It is playable as both the Allies and Axis with full original briefings. Enjoy! More...
  10. Yet another blast from the past. A total conversion from a CMBO mission dealing with the U.S. Rangers at D-1 exit off of Omaha Beach. Comes with full original briefings for both Allies and Axis, complete with Operational and Tactical pictures for both. Playable as both Allies and Axis with up to 3 different plans for each force. (Really hard to come up with anymore with a small map!) Enjoy! I am going to be working on 5th Glosters Go East next. Hopefully it will be released by next week. More...
  11. This tool allows you to get formation or order of battle in Combat Mission's unit purchase screen.You can see the beta demo. http://youtu.be/nrjZjcGKs1k.Appendix: The charts of QB Allied & Axis troops points and rarity, are included. More...
  12. August 22, 1944 late afternoon. Our division is in full retreat but trying to slow the Red Army and extract a heavy losses on their formations. The weather is warm and dry.After a long day of cat and mouse, the division commander is throwimg into the battle the last remaining intact units of the recon battalion.We are finally about equal in strength with the enemy recon who has a collection of armored cars and mobile guns to throw at us.Note the feedback form and alternate AI plans to follow. More...
  13. AI Plans for both sides and fine for Head to Head.Early Morning August 11, 1944. South East Poland. Sandomierz bridgehead west bank Vistula River.German positions in Ogledlow are light following yesterday's combat. Szyldow is now the priority. Fog may affect visibility then the skies will clear. Armor supported by infantry. Map: HistoricalUnits and Movement: Semi-historicalReferences Cited within Battle file.Enjoy. More...
  14. German Vs. AI onlyGerman and Russian Defense and Attack (Extraction Operation)One hour scenario timeForces(Mixed)Atmosphere (Rain, mid day)Finally Got it to work properly! (Zip File) More...
  15. After powerful Russian Advances A German Gebirgsjager Company has become trapped behind enemy lines, a relief kampfgruppe has been sent to rescue them from their inevitable doom. Can they be extracted back to German lines before time runs out? A tour de force by FrankShould be able to download Now... neded to be a .rar file More...
  16. (Requires Vehicle Pack) Small Axis Probe. Play as Axis vs. AI or H2H. Axis side must be human! Grenadiers supported by flame tanks and 35Rs attempt to evict US Airborne troops from an important Rail Center on D-Day. 1 Hour. Map: 384 X 576 meters. More...
  17. (Requires Vehicle Pack) Small Axis Probe. Play as Axis vs. AI or H2H. Axis side must be human! Grenadiers supported by flame tanks and 35Rs attempt to evict US Airborne troops from an important Rail Center on D-Day. 1 Hour. Map: 384 X 576 meters. More...
  18. Lifebuoy and Croc flamethrowers, AVsRE, Flails and Kangaroos from the Vehicle Pack assault Mount Lambert in September 1944. Solo as Canadian vs. AI. More...
  19. ISIS infantry is reported to be just down the road. For this scenario Blue Iraq uses Syrian OOBs and RED - ISIS uses un-conventional units.Various Iraqi infanrty mortars RGS and MGs. Your unit is operating in flat terrain.The village is located to the north off the axis of advance into ****e controlled Iraq. Your mission is to hold the village and the Mosque at the centre of the map through the night.Locate good field of fire for your units and be ready to move to threatened areas of the village. Use your limited resourses to watch the entire village perimeter. This is a small scenario intende
  20. 10th September, 1944 just south of the Dutch-Belgian Border. The Irish Guards launch a hasty assault on a bridge to make Market Garden possible. British vs AI, H2H only. Stronger player should play Germans. More...
  21. Lifebuoy and Croc flamethrowers, AVsRE, Flails and Kangaroos from the Vehicle Pack assault Mount Lambert in September 1944. Solo as Canadian vs. AI. More...
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