dpabrams Posted June 17, 2012 Share Posted June 17, 2012 Here are a series of screen shots that demonstrate the superior penetrating power of the 88mm rocket. Not to mention it is a 140 meter kill. I ask in all honestly how the eff does this happen? Is French construction really this shoddy? 0 Quote Link to comment Share on other sites More sharing options...
Baneman Posted June 17, 2012 Share Posted June 17, 2012 It's BFC "balancing" the game to make up for the "Super Shermans" :-P No, actually it's because the houses are abstracted in a 0:1 ratio ... joking - One of those things you just have to laugh about I guess. Impressive accuracy really - why don't I get those Germans on my team ? My guys will miss at 30m ! 0 Quote Link to comment Share on other sites More sharing options...
rocketman Posted June 17, 2012 Share Posted June 17, 2012 Shouldn't the rocket have exploded on first contact with even the thinnest of roof structures? 0 Quote Link to comment Share on other sites More sharing options...
Boche Posted June 17, 2012 Share Posted June 17, 2012 Shouldn't the rocket have exploded on first contact with even the thinnest of roof structures? If rocketman says so, it must be true. 0 Quote Link to comment Share on other sites More sharing options...
YankeeDog Posted June 17, 2012 Share Posted June 17, 2012 LOL... Yeah. I think that's what we call a "bug." Hope you have a save game file of that for the powers that be. 140m range isn't too ridiculous for the Panzershreck. Not a high percentage shot, mind you, but not a Hail Hary either. But there is simply no way an AT rocket would penetrate even one roof surface and keep flying, let alone 4. 0 Quote Link to comment Share on other sites More sharing options...
GreenAsJade Posted June 18, 2012 Share Posted June 18, 2012 Nice screenies! 0 Quote Link to comment Share on other sites More sharing options...
gunnergoz Posted June 18, 2012 Share Posted June 18, 2012 Must be the Black Hole Generator experimental variant. 0 Quote Link to comment Share on other sites More sharing options...
nik mond Posted June 18, 2012 Share Posted June 18, 2012 What about the second panzerschrek on the grassy knoll theory. 0 Quote Link to comment Share on other sites More sharing options...
Vanir Ausf B Posted June 18, 2012 Share Posted June 18, 2012 What was he shooting at? It doesn't look like he could even see the tank. 0 Quote Link to comment Share on other sites More sharing options...
slysniper Posted June 18, 2012 Share Posted June 18, 2012 What was he shooting at? It doesn't look like he could even see the tank. That was what I was thinking. That shot should not be made because he cannot see the tank, then the rocket should have exploded on the roof. So I would think the bug is, the german side does not see buildings there. the game is playing like the buildings do not exist. So I think the bug is in the buildings. So does this mean we all have to stop playing until this resolved, I have seen so many players that claim such acts means the game is terrible and just not worth playing til fixed. Actually, this is a bad error, but not something hat has happened before or reported from anyone that I recall. So you have a real one of a kind bug there. 0 Quote Link to comment Share on other sites More sharing options...
JonS Posted June 18, 2012 Share Posted June 18, 2012 I assume the tank was moving along that road, and the 'schreck gunner could see the tank before it went behind the buildings. He then applied the correct amount of lead and fired the shot. 0 Quote Link to comment Share on other sites More sharing options...
dieseltaylor Posted June 18, 2012 Share Posted June 18, 2012 Given the three other Shermans in the first picture I think that in fact he was aiming more likely at the Sherman nearest the building and its an overshoot. However the result with the rocket travelling through several roofs without exploding or deflecting is bizarre. 0 Quote Link to comment Share on other sites More sharing options...
dpabrams Posted June 18, 2012 Author Share Posted June 18, 2012 Given the three other Shermans in the first picture I think that in fact he was aiming more likely at the Sherman nearest the building and its an overshoot. However the result with the rocket travelling through several roofs without exploding or deflecting is bizarre. In this sequence the Schreck gunner was likely aiming at a near Sherman that was in the 120 meter range. The Schreck could not see the Sherman that was hit after the round passed through two houses. This is worse than "bad luck" as now the battle and the war may be lost. I have only noticed this once but it likely has happened before. I won't stop playing BUT I have nearly stopped playing with the British for the most part as I have documented the vulnerability of British tank commanders. 0 Quote Link to comment Share on other sites More sharing options...
rocketman Posted June 18, 2012 Share Posted June 18, 2012 This bug reminds me of another one concerning odd "behaviour" of roofs that I discovered a while ago, but was artillery shells that bounced rediculously high after hitting a roof: http://www.battlefront.com/community/showthread.php?t=101221&highlight=bouncing 0 Quote Link to comment Share on other sites More sharing options...
Chris Ferrous Posted June 18, 2012 Share Posted June 18, 2012 The only suggestion I can make is that perhaps the roofs had 'abstracted damage' and the projectile 'abstractly passed through' the 'abstracted' holes! The trajectory and final hit were just luck as previously described. I know CM1 abstracted damage to buildings before they showed the damage graphic so we could be seeing the same here; albeit an incredible fluke. If you have the previous turn saved you could run it through several times and see if it happens again. 0 Quote Link to comment Share on other sites More sharing options...
rocketman Posted June 18, 2012 Share Posted June 18, 2012 Dpabrams, can you recall if the buildings had taken any significant damage (creating abstracted holes) other than small arms fire? 0 Quote Link to comment Share on other sites More sharing options...
c3k Posted June 18, 2012 Share Posted June 18, 2012 dpabrams, Send me a pm at my user link. If you have a savegame I'll pass it on. (Be advised: I'm not saying it's a bug, but it sure looks odd. There may well be an abstraction to certain building structures that openings exist which aren't explicitly and visually modelled. This projectile may have found 4 of them in a row.) Ken 0 Quote Link to comment Share on other sites More sharing options...
patboy Posted June 18, 2012 Share Posted June 18, 2012 I think the 88 mm rocket was equipped with the new technologie fire & forget! 0 Quote Link to comment Share on other sites More sharing options...
YankeeDog Posted June 18, 2012 Share Posted June 18, 2012 There may well be an abstraction to certain building structures that openings exist which aren't explicitly and visually modelled. This projectile may have found 4 of them in a row.) Yeah; I thought about this. The thing is, the attics themselves wouldn't be empty, either -- presumably, there's structural rafters crossing the space to hold up the roof, as well as grandma's old dinnerware, etc. stored up in the attic space. If the roof is partially damaged, then you would also have piles of debris, possibly parts of the roof dangling down, etc., which could also intercept the projectile. Overall, even assuming abstracted openings like shell holes in the roofs themselves, the chances of a lightweight and easily detonated or deflected projectile like a 'shreck rocket passing completely through *two* building attics strikes me as colossally unlikely. As in, win the Powerball lotto unlikely. First, you have to have 4 "abstracted holes" perfectly lined up, and then you have to have a clear path within the attics between the holes. For me, this is about as close as you can get to "will never happen", without actually being there. 0 Quote Link to comment Share on other sites More sharing options...
WinOrLose Posted June 18, 2012 Share Posted June 18, 2012 What was he shooting at? It doesn't look like he could even see the tank. Nope I couldn't see the tank at all, it had been hidden behind the buildings for a couple of minutes. Until Pete sent me the screen shots I had no idea the tank had even been hit!!! 0 Quote Link to comment Share on other sites More sharing options...
c3k Posted June 18, 2012 Share Posted June 18, 2012 For me, this is about as close as you can get to "will never happen", without actually being there. I agree. However, quantum theory means that it IS possible. Hedging my words since I'm not BF.C 0 Quote Link to comment Share on other sites More sharing options...
dieseltaylor Posted June 18, 2012 Share Posted June 18, 2012 SO it was aimed at the visible tank, and you can see they are in line, and therefore the modelling seems to be that the roof has no mass. In the first version we had a pictures of a Panther shell travelling through AFAIR four US halftracks almost end to end effectively and it was felt then that perhaps the chances of hitting something hard like and engine block /armor should have detonated or deflected it. This seems similar in that cumulative "slight" obstructions do not accumulate to anything. 0 Quote Link to comment Share on other sites More sharing options...
dpabrams Posted June 18, 2012 Author Share Posted June 18, 2012 Dpabrams, can you recall if the buildings had taken any significant damage (creating abstracted holes) other than small arms fire? Good question. The first building had taken at least 3-5, 75mm rounds, direct fire. The second building had taken at least 1, 75 mm round directly. Now only the ground level floor was targeted as the troops cannot occupy the attic. 0 Quote Link to comment Share on other sites More sharing options...
Compassion Posted June 21, 2012 Share Posted June 21, 2012 I think it's fairly obvious what happened. We can see the German casualties in the first building. I'm thinking they had very high motivation. High enough that their spirits guided the hand of the gunner and opened holes in the roofs for the rocket to pass through. 0 Quote Link to comment Share on other sites More sharing options...
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