Juju Posted February 9, 2012 Share Posted February 9, 2012 Hi guys. I've just uploaded my latest mod: foxhole, sandbags & trench. - The sandbags (actually, there really is just one) and foxhole (also, just the one) are in no way glamorous. Mostly because they're basically just a burlap sack and a hole in the ground. Also, since I desperately wanted to prevent obvious texture repetition, there's only so much I could do with them. - The sandbag wall (not shown) is 'shared' with the new sandbag texture, but has only been 'enhanced' and cleaned up a little. - The trench, in theory, had potential for some neat doodads, but with the texture mapping being the way it is, ideas such as adding bullet holes, dirt going up the wooden walls, clumps of grass, twigs and branches, muddy bootprints, a 'Feldlazarett' sign or the odd ammo box sadly just didn't work. I did manage to sneak in a couple of spent bullet casings, but that's all. GAJ's has them available for download right now, and they'll be available at the repository in a couple of hours, I guess. As always, thanks to Tanks A Lot for testing, suggestions and advice! 0 Quote Link to comment Share on other sites More sharing options...
Erwin Posted February 9, 2012 Share Posted February 9, 2012 Looks pretty good. Thanks Juju. 0 Quote Link to comment Share on other sites More sharing options...
Tanks a Lot Posted February 9, 2012 Share Posted February 9, 2012 Juju did about all that can be done with these, and they a very nice improvement from the originals. Thanks again for making the game look even better. 0 Quote Link to comment Share on other sites More sharing options...
Agua Posted February 9, 2012 Share Posted February 9, 2012 Dayummmm... Nice. 0 Quote Link to comment Share on other sites More sharing options...
para Posted February 10, 2012 Share Posted February 10, 2012 Cheers Juju 0 Quote Link to comment Share on other sites More sharing options...
Rambler Posted February 10, 2012 Share Posted February 10, 2012 Juju mod = automatic download. Thanks for these! 0 Quote Link to comment Share on other sites More sharing options...
Stingray Posted February 10, 2012 Share Posted February 10, 2012 Good Job !!! Thanks 0 Quote Link to comment Share on other sites More sharing options...
Bergerbitz Posted February 10, 2012 Share Posted February 10, 2012 Best looking holes and bags I've ever seen in years....thanks, eh? 0 Quote Link to comment Share on other sites More sharing options...
Vergeltungswaffe Posted February 11, 2012 Share Posted February 11, 2012 Once again, he shoots, and he scores. Wonderful upgrade. 0 Quote Link to comment Share on other sites More sharing options...
GreenAsJade Posted February 11, 2012 Share Posted February 11, 2012 Sweet! GaJ 0 Quote Link to comment Share on other sites More sharing options...
necramonium Posted February 11, 2012 Share Posted February 11, 2012 They look much more dirtier now, as a sandbag should be in a foxhole, i actually made a muddy trench the other day with the mud texture from Aris's texture pack. If people are interested (and Aris doesn't mind me using his texture) i will upload it. 0 Quote Link to comment Share on other sites More sharing options...
Erwin Posted February 11, 2012 Share Posted February 11, 2012 Dirtier and muddier is always good. 0 Quote Link to comment Share on other sites More sharing options...
Aragorn2002 Posted February 11, 2012 Share Posted February 11, 2012 They look bloody brilliant! 0 Quote Link to comment Share on other sites More sharing options...
Wodin Posted February 12, 2012 Share Posted February 12, 2012 They look much more dirtier now, as a sandbag should be in a foxhole, i actually made a muddy trench the other day with the mud texture from Aris's texture pack. If people are interested (and Aris doesn't mind me using his texture) i will upload it. yes please! 0 Quote Link to comment Share on other sites More sharing options...
Wodin Posted February 12, 2012 Share Posted February 12, 2012 You've done a good job. Though I still find the graphic that BF made of the fox hole horrible. Looks like a dino poo (can't think of anything else). I wonder if adding some grass doodaas around the edge would make it look less obvious? 0 Quote Link to comment Share on other sites More sharing options...
necramonium Posted February 12, 2012 Share Posted February 12, 2012 The foxholes are modeled wrong anyway, foxholes back than almost never had sandbags, only if they knew they were gonna stay there. A standard foxhole: Foxhole in Beirut, Lebanon 1958. 0 Quote Link to comment Share on other sites More sharing options...
Juju Posted February 13, 2012 Author Share Posted February 13, 2012 Thanks for the nice comments, guys. Appreciate it! I wonder if adding some grass doodaas around the edge would make it look less obvious? They were there in earlier versions. The weird texture mapping and stretching issues on the trench, along with the fact that it looked goofy on any other terrain than grass made me remove them in the end. 0 Quote Link to comment Share on other sites More sharing options...
Wodin Posted February 13, 2012 Share Posted February 13, 2012 There modeled like that because they sit on top of the terrain. It was a trade off so we could have foxholes we could place where we liked. I still think something else could have been done even if the earth started rising further out to make it look so obvious. It's a tricky one. I'd have been more than happy to wait another 6 months until the game was released to get it so we could place fox holes etc and they'd cut into the ground, or better it just deformed the ground terrain (obviously use dirt texture in said deformed bit, thats tech speak that is) 0 Quote Link to comment Share on other sites More sharing options...
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