Fuser Posted January 27, 2012 Author Share Posted January 27, 2012 Well, what can I say, you just made me feel so much better after reading that, much appreciated, really, thanks. 0 Quote Link to comment Share on other sites More sharing options...
Erwin Posted January 27, 2012 Share Posted January 27, 2012 Yes, yes, yes... Now get back to work...! Seriously, I second PP's sentiments. You almost singlehandedly have made CMBN look the way it should look. And done it with grace and good humor. I dunno how you do it. 0 Quote Link to comment Share on other sites More sharing options...
Peter Panzer Posted January 27, 2012 Share Posted January 27, 2012 Yes, yes, yes... Now get back to work...! Ha! Hardcore! :p 0 Quote Link to comment Share on other sites More sharing options...
Wodin Posted January 28, 2012 Share Posted January 28, 2012 Fuser: It's always interesting to see how much of a person's character seems to filter through on the internet and to that end I must say you have the patience and generosity of a saint. I think a few folks, in their enthusiasm for your benchmark work, may have blurred the line between admiration and imposition. I applaud the dignified way you have conducted yourself on these message boards. I have not seen a trace of ego or false modesty, only a continued willingness to share, what I'm sure we all agree is a first rate set of skills and talent, with the wider community. I'm not inclined to participate in internet drama, but man, you totally crashed the scene here since the late summer of last year and have set the standard not only for technical skill, but also, in my eyes, for integrity. Truly well done sir. Well said. I've been modding recently and now how frustrating and time consuming it can be, I'm not sure how I would have felt if someone had said it sucked...I'd like to think I'd be as courteous as yourself, though I doubt it. Your response tells me more about your character than anything else you could have said. Well done Sir your a Modder and a Gent. CMBN community is so much richer for your presence and your a superb asset and role model for forum members. Thank you. Edit Hister, this isn't a dig at you..I'm sure you didn't really think about how it could sound... 0 Quote Link to comment Share on other sites More sharing options...
Fuser Posted January 28, 2012 Author Share Posted January 28, 2012 If I listen to something that doesn´t make me feel good, I always check why it doesn´t, the first reaction is to blame others for being...whatever..., but the reality, it´s always my ego. I try really hard to erase that from my personality, that´s all. 0 Quote Link to comment Share on other sites More sharing options...
Hister Posted January 28, 2012 Share Posted January 28, 2012 Edit Hister, this isn't a dig at you..I'm sure you didn't really think about how it could sound...Oh I would need spanking for sure (sometimes I lack sensitivity) so your remark is spot on. I'll tell my GF I've been a bad boy on the internetz and we'll have a spanky spanky weekend! 0 Quote Link to comment Share on other sites More sharing options...
Erwin Posted January 28, 2012 Share Posted January 28, 2012 You clearly feel the Force grasshopper... 0 Quote Link to comment Share on other sites More sharing options...
Wodin Posted January 29, 2012 Share Posted January 29, 2012 Woah to much info there mate..next thing you'll be telling us you dress up as the gestapo and your missus some nazi Fraulein.. 0 Quote Link to comment Share on other sites More sharing options...
Fuser Posted January 29, 2012 Author Share Posted January 29, 2012 ¿, Aris Terrain Peng Thread set up. 0 Quote Link to comment Share on other sites More sharing options...
Fuser Posted January 29, 2012 Author Share Posted January 29, 2012 I only hope that Aris has the time/energy to complete the 250/3(?) (251/3 actually)and the 88mm and 76mm guns that (I think) are all that are left unmodded. Weathering must be refined. Markings to come. SDKFZ 251/3: 0 Quote Link to comment Share on other sites More sharing options...
Fuser Posted January 29, 2012 Author Share Posted January 29, 2012 ...Das Reich Markings... 0 Quote Link to comment Share on other sites More sharing options...
Hister Posted January 29, 2012 Share Posted January 29, 2012 Woah to much info there mate..next thing you'll be telling us you dress up as the gestapo and your missus some nazi Fraulein..Ahaha, you are all a funny bunch of people - what a funny site tha twould be! Don't give me too many ideas though - things can get nasty... :cool: Edit: Aris, do your vehicle textures slow down the game? If not I'll apply them one by one until all the armour is done for. Also, since I have an antique PC I have my settings at balanced/balanced in order to have normal FPS. Is this setting good enough for your textures to be visible from reasonable distance or I shouldn't bother at all? 0 Quote Link to comment Share on other sites More sharing options...
Sgt Schultz Posted January 29, 2012 Share Posted January 29, 2012 Once again thanks for all the absolutely incredible work Ari! Your commitment goes above and beyond. I hate to ask, but I was wondering if you could do maybe a little something about .... this .... All that beautiful terrain .... and then the stock haystacks. 0 Quote Link to comment Share on other sites More sharing options...
Fuser Posted January 29, 2012 Author Share Posted January 29, 2012 Aris, do your vehicle textures slow down the game? No. Regarding Haystacks,...they are quite hard to mod, due to the stretched mapping of textures. May try something though,... I posted some question for the devs that it´s still unanswered (I thing they have better things to do than looking in this thread). Is there a possibility we could get tranparent water? I can get different colors and waves, but no transparency. 0 Quote Link to comment Share on other sites More sharing options...
Hister Posted January 29, 2012 Share Posted January 29, 2012 What you just showed above me is way beyond what vanilla offers so upload it to repository. It looks great! BTW, this one doesn't 'suck' at all (although I would have to see it from afar to be able to make objective opinion!) 0 Quote Link to comment Share on other sites More sharing options...
Erwin Posted January 29, 2012 Share Posted January 29, 2012 I thought that was a photo of water for a moment... Amazing. 0 Quote Link to comment Share on other sites More sharing options...
Wodin Posted January 29, 2012 Share Posted January 29, 2012 Superb again. Transparency I feel should have been part of the original development of the engine. That way we could have windows (that shatter when hit) in houses and vehicles plus see through water. 0 Quote Link to comment Share on other sites More sharing options...
akd Posted January 29, 2012 Share Posted January 29, 2012 ??? Vehicle windows are transparent. 0 Quote Link to comment Share on other sites More sharing options...
Fuser Posted January 29, 2012 Author Share Posted January 29, 2012 Building and vehicle and most terrain transparencies are achieved with alpha channels (kind of magenta texture back in the CMx1), and there isn´t any problem to have them ingame. Water effects (light, movement,...) are handled with a shader. You have a base texture (Water.BMP), and 2 Targa files (one in charge of surface detail, and the other in charge of waves). But the shaders (FRAG and VERT files,...text files basically, are the ones which manage the effects for these textures), if they weren´t there, water would look flat and without animations. 0 Quote Link to comment Share on other sites More sharing options...
Fuser Posted January 29, 2012 Author Share Posted January 29, 2012 Ok, hehe, I give up, I am not going to understand OpenGL Shading language to add transparency in the game without help, I know where my limitations are! If there is anyone in the forum with knowledge in C programming I bet he could add blending possibilities to the shaders and allow semi-translucent textures. Too difficult for me!! 0 Quote Link to comment Share on other sites More sharing options...
A Canadian Cat Posted January 30, 2012 Share Posted January 30, 2012 Yes, yes, yes... Now get back to work...! Seriously, I second PP's sentiments. You almost singlehandedly have made CMBN look the way it should look. And done it with grace and good humor. I dunno how you do it. I too was going to +1 PP's sentiments but then I read this and actually laughed out loud. So instead, nice one Erwin and thanks Fuser - I want to echo what PP said too. 0 Quote Link to comment Share on other sites More sharing options...
Wodin Posted January 30, 2012 Share Posted January 30, 2012 ??? Vehicle windows are transparent. To be honest I thought there was no glass texture used at all and they where empty. If that's the case then windows in buildings should be doable...do headlights etc use the glass texture then? I can't remember what it was in CMSF it was a view finder or something where it was made to look like glass with a reflection of the landscape in it...not sure why they didn't use the glass texture there aswell. I would have liked them to break though. However where dealing then with 3D physics which i could be wrong isn't something CMBN does. 0 Quote Link to comment Share on other sites More sharing options...
Wodin Posted January 30, 2012 Share Posted January 30, 2012 Ok, hehe, I give up, I am not going to understand OpenGL Shading language to add transparency in the game without help, I know where my limitations are! If there is anyone in the forum with knowledge in C programming I bet he could add blending possibilities to the shaders and allow semi-translucent textures. Too difficult for me!! Could you release what you did in the screenshot though Fuser? As it looks alot better than the stock. Also how about having ago at the Church? To me it's one texture that stands out like a sore thumb. 0 Quote Link to comment Share on other sites More sharing options...
para Posted January 30, 2012 Share Posted January 30, 2012 Fuser Would the HD stuff you did for the landscapes also be doable for uniforms and equipment? If so have you tried doing a uniform? 0 Quote Link to comment Share on other sites More sharing options...
Wodin Posted January 30, 2012 Share Posted January 30, 2012 Para someone made some HD uniforms for CMSF that were very good indeed, so it can be done. 0 Quote Link to comment Share on other sites More sharing options...
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