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Vacillator

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  1. Upvote
    Vacillator got a reaction from StieliAlpha in CM Battle for Normandy v4.03 patch has been released   
    @StieliAlpha I think this post from @IanL answers your question?
  2. Like
    Vacillator reacted to Grey_Fox in Screenshot / Print Screen   
    I find that if you print screen and alt-tab to paint it will work eventually. Usually I have to make a couple of attempts.
  3. Like
    Vacillator got a reaction from Hister in Any tactical level boardgames played by CM owners?   
    There's nothing quite like opening a wargame box and sifting through the contents.  Even if you have to earn it first, but as you say it can be enhanced by having to wait.  Enjoy it and let us know how you get on with the games 😉
  4. Like
    Vacillator reacted to Hister in Any tactical level boardgames played by CM owners?   
    Haha, yeah, no wonder, I was shelling you guys with boardgames.
    I got Silent Victory, D-Day at Peleliu and The Doolittle Raid. Only opened Silent Victory - my wife have given a green light to open that one and that one alone as a reward to me for cleaning up the garage. There are two more day -long things I will do around the house and for each I get to open another game. Fun, useful arrangement, haha. Also makes the whole arrival more valuable due to accumulated positive tension. 
    So I opened it and loved the content and then she came and I explained her the brief history of US submarine warfare in the Pacific and how it relates to this game. She said: "Oh but rhis is horrible, you can die in the submarine in this game!?" Hehehe. We went over the components, the medals, the historic captains and showed her where you put punched counters and she went: "Oh,  I wanted to throw away those plastic covers!" She thought my newly arrived counter trays were just some fillers for the games to stay in the box. Thanks (insert any diety you worship) she didn't! 
     
     
  5. Like
    Vacillator got a reaction from kohlenklau in Snow? I saw snow?   
    Sorry to hear that, but very glad you're okay.  You and all contributers did a great job.  I've just been playing a winter QB and the visuals and sound are fantastic.  But yes, +1 to the 'any the day now' 🙂
  6. Like
    Vacillator reacted to John Kettler in 19 Pics of the Canadians in Normandy   
    Vacillator,

    Welcome aboard!

    Your remark about Kursk photos completely threw me, for I had no idea they were there below the Canadians. Agree that a fair number of Kursk pics shown are far from unknown, but many others were new to me. Was especially intrigued by the WEspes at POkrova, having recently read Zamulin's excellent Destroying The Myth, which covers action there in the context of that whopping chunk of the entire battle.

    Regards,
    John Kettler
  7. Upvote
    Vacillator got a reaction from A Canadian Cat in CM Battle for Normandy v4.03 patch has been released   
    @StieliAlpha I think this post from @IanL answers your question?
  8. Like
    Vacillator got a reaction from A Canadian Cat in Exciting news about Battlefront and Slitherine   
    +1 to that.  I'm a Slitherine customer and a very long term Steam user.  I have no issues with either.  Combat Mission is however the best of its type by a long way, so I hope this works out well and feeds more money to BFC for development and of course their general good 🙂.  Nice to have such active involvement from Steve and everyone else on the forum as well, hope that continues.
  9. Upvote
    Vacillator got a reaction from Probus in Exciting news about Battlefront and Slitherine   
    +1 to that.  I'm a Slitherine customer and a very long term Steam user.  I have no issues with either.  Combat Mission is however the best of its type by a long way, so I hope this works out well and feeds more money to BFC for development and of course their general good 🙂.  Nice to have such active involvement from Steve and everyone else on the forum as well, hope that continues.
  10. Upvote
    Vacillator got a reaction from PIATpunk in Barkmann's Corner revisited   
    Your picture made me laugh, my Panther looked the same, lost both its main gun and its tracks but thanks to the infantry survived to hopefully fight another day.
  11. Like
    Vacillator reacted to kohlenklau in Snow? I saw snow?   
    This fall will be the 5 year anniversary of the CMRT Winter Mod. I had a heart attack in mid-November and during the recovery decided to honcho up the efforts of many fine folks in putting it together.
    I still love playing it but definitely look forward to the real deal here. Any.Day.Now.
     
     
  12. Like
    Vacillator got a reaction from George MC in Exciting news about Battlefront and Slitherine   
    +1 to that.  I'm a Slitherine customer and a very long term Steam user.  I have no issues with either.  Combat Mission is however the best of its type by a long way, so I hope this works out well and feeds more money to BFC for development and of course their general good 🙂.  Nice to have such active involvement from Steve and everyone else on the forum as well, hope that continues.
  13. Like
    Vacillator got a reaction from John1966 in Snow? I saw snow?   
    Well the first time I loaded up a QB with snow was just to check it was there.  However I liked the modded snow, with whistling wind, so much I am now playing a QB on a huge map with it on.  It doesn't melt but my panzers seem to bog a lot.  All have managed to free themselves so far...
  14. Like
    Vacillator reacted to John1966 in Snow? I saw snow?   
    Did it melt?
  15. Like
    Vacillator reacted to mjkerner in Snow? I saw snow?   
    Vacillator, you certain you don't have a helmet mod?  There are no textures of any sort in the original brz's for snow--ground, vehicles, uniforms, or helmets. There are several mods for snow on those items, though.
  16. Like
    Vacillator reacted to Anonymous_Jonze in Battlefront Poll Updated   
    I think steam could possibly help but there's so many games on there now it could get overshadowed. There's a ton of "hidden" games on there that are never being promoted. But with that being said... You know how I found out about this series? Searching on google for a Star Wars Battlefront review video and clicking on the wrong link. 
  17. Like
    Vacillator reacted to Probus in Battlefront Poll Updated   
    Not enough time in the day!
  18. Like
    Vacillator reacted to John1966 in My epic Stug III fail   
    Yes, it was Holy Ground. It only took a couple of Cromwells (well one in the end) to get through to wreck the Stugs even though they were "surprised" by their presence. The Cromwells just moved too fast for the Stugs to get a shot off.
  19. Like
    Vacillator got a reaction from John1966 in My epic Stug III fail   
    @John 1966 this is Holy Ground right, as per the other posts we exchanged?  I put my Stugs behind the walled farm as well, but a lot of the Cromwells never made it that far thanks to my stalwart infantry, so I didn't have the same issue.  And at the end I was able to manueouver the Stugs across to the other flank and take out the last two pieces of pesky Allied armour.  Great stuff and kudos to the scenario designer CW (I would link but not sure which user to link to)!
  20. Like
    Vacillator reacted to John1966 in My epic Stug III fail   
    Just returned to CM after many years but I thought I used to be quite good at. Knew what I was doing at the very least.
    Find myself playing a scenario as the defender where I was expecting "some tanks". Turned out to be the entire 7th Armoured Division by the look of it but hey-ho. We like the challenge.
    Not sure how to handle this but two Stug IIIs turn up as reinforcements. I quickly locate them behind a high-walled farm, one pointing north, the other south. They're protected and ready to take out the Cromwells as they storm past the farm. And storm they do.
    First a Cromwell speeds past the northern Stug. It's at less than 300m and a side shot so it's doomed. Except it isn't. It's going so fast and crossing the LOF at ninety degrees that when the Stug fails to take the shot immediately, it has to track the target. But it's moving faster than the Stug can turn. After being in LOS for a over 300m, it goes out of sight.
    While that was happening a Cromwell appeared to the south of the farm. Right it front of the second Stug, point blank range. But the Stug doesn't get the shot off. The Cromwell just passes it and the Stug tries to turn. The Cromwell then shoots the first Stug in the rear for a kill then rotates it's turret at a leisurely pace to take out the still turning second Stug it just passed.
    Both Stugs lost in a minute without firing a shot.
    I hit ceasefire.
    What's the best way to handle these SP guns?
    I must admit I love it when the opposition has them as they seem so easy to take out for the above reasons. I remember doing a scenario many years ago where the designer had put a Stug defending a crossroad. Which way to point? He opted for diagonally which might have hedged his bets but it guaranteed my lead Sherman got at least two shots off whichever way we approached it from.
    The Germans made a lot of these so I'm sure they were better than I'm seeing.
  21. Like
    Vacillator got a reaction from John1966 in CW Holy Ground: doors that aren´t doors   
    Got a bit of success with the Stugs and the same with the ATGs but less so.  Was running out of infantry AT ammo by the end so I was glad to still have the Stugs hanging around - they actually finished the battle for me.
    Just thought, I didn't comment on the subject of the original post.  I didn't notice blocked doors in the towers or other buildings.  Perhaps I was lucky to chose the direction or time so that it didn't matter.
  22. Like
    Vacillator got a reaction from John1966 in CW Holy Ground: doors that aren´t doors   
    Played it recently myself.  Starting off thinking it was not an easy fight.  It wasn't.  However, getting meagre resources into place and dealing out sufficient damage was a great experience.  Infantry AT weapons saved my day to be sure 😉
  23. Like
    Vacillator reacted to John1966 in CW Holy Ground: doors that aren´t doors   
    I just played this and it was not my idea of a fair fight. "Some tanks", indeed.
    Bizarrely ended up with a tactical victory. Not sure how. Must have been the target rich environment. The infantry claimed eight Cromwells (and assorted other things with rivets). Unfortunately the big guns only claimed one.
  24. Like
    Vacillator got a reaction from John1966 in Someone jog my memory   
    I agree, that'll be the one.  Nice little introduction...
  25. Like
    Vacillator got a reaction from Bulletpoint in Tank Gun Damage   
    Last example before I bore everyone to death (or at least someone tells me it's boring). 
    Sudden Fury, with 3 Jagdpanthers.  Early on, one hit from a 'normal' Cromwell (I think) and one of the main guns is toast.  I'm not saying it shouldn't happen, just that it happens perhaps too often. Also, following on from the above comments, I assume the hull down damage issue is less of a factor for Jagdpanthers, which are the subject of 2 out of the 5 examples.  
    And I promise no more posts on my misfortunes 😉
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