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MOS:96B2P

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Everything posted by MOS:96B2P

  1. @sPA505 below are some good videos. Both authors of the below videos have additional videos. I only linked three as examples.
  2. Yes!!! Very good example of where this mod would work.
  3. Wow, so much new content being created by both Battlefront and the community it's easy to miss something. Cool vehicles too.
  4. Glad to see you back around here my friend.
  5. +1 Very cool. Supply from the air. This mod / idea will be useful in many scenarios / campaigns. With some tweaking it can probably be used in every title. Everything from CM FI Crete, to a cut off CM Cold War Berlin Brigade, to CM Black Sea keeping the tip of the Russian invasion spear in supply, etc. Interesting stuff.
  6. I no longer play Shock Force One. Since Shock Force 2 has everything and more than the original there is no reason that I can think of to play CMSF1. As far as I know even all the CMSF1 scenarios play in CMSF2. Some of the mods from the original won't work in CMSF2. @MikeyD had a very cool Africa theater mod pack that doesn't work in SF2. Hopefully these mods will eventually be replaced by new improved mods in CMSF2. Edit to add: Of course CMSF2 has a Southeast Asian mod pack by @37mm and friends:
  7. It's not. @37mm is doing his voodoo to make the Cold War truly cold.
  8. +1. Looking good @Ithikial_AU. Thanks for taking this on.
  9. Some random screenshots in and around Kriegsburg West Germany. ATGM shot over an obstacle belt. Medium Girder Bridge (MGB).
  10. +1. Very cool. Thank you for making this. Master maps, PDF booklet, Order of Battle table etc. And you're working on another one! You must have an extremely high work ethic, perseverance and motivation to produce something of this magnitude and detail as your vey first campaign. I suspect many others have attempted something like this as their first campaign and were unable to finish. Congratulations!! This Combat Mission year just keeps getting better.
  11. I had this problem on my laptop but fixed it. I'm trying to remember how I fixed it. I think it had to do with the settings on the mouse. If I recall I had the long tail setting on the mouse cursor. This creates sort of a ghost cursor behind the cursor as you move it across the screen (to make the cursor easier to find). I think when I changed the mouse/cursor setting back to the default the problem went away. I think that's what I did.
  12. No mod. It's a Sturmtiger. However it's in CMFB not CMRT.
  13. If you ever have any questions or want something looked at shoot me a PM. The AI is like most other things and becomes easier with experience. It's fun and satisfying to figure how to make an AI group accomplish their assigned task within the larger mission.
  14. +1. Yes you are, my friend. This is looking to be a very good CM year.
  15. +1. Okay, understood. Thanks for testing and sharing.
  16. Interesting stuff. When you say "Foxholes no longer visible at 200m? do you mean the foxholes were first spotted at 200m?
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