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lookeylou

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Everything posted by lookeylou

  1. Someone being a lookeylou. At least we know those barriers work. -2 modifier? That could have been baaaad. **** can go to hell quick
  2. great on the fly/pinch feature. real life stuff here got err don'
  3. What would Jesus do? don't get upset when your men don't want to move next time lol OR when so many buy the farm
  4. :Drelative spotting :Dgraphics/detail- I think its at an happy medium of performance and look :Dthe simplicity of stacking commands no hold fire command. I like cover arcs but its a little tedious, especially with my playing style I like to get into position and SPRING my trap. So everyone gets cover arcs except tanks. They need to be weapons free to shoot enemies of opportunity. can't adjust way points. And can't arc the line between 2 way points by dragging it to make a smooth path for a tank. :sadface: the floating icons don't indicate what type of squad it is. Like on a map like Pointe du Hoc I couldn't locate my engineers quickly. Playing in RT, I was like nope that's not it. nope that's not it. nope that's not it.
  5. haha the gunner smartly got his head down. what happened what happened.
  6. yes i keep moving forward or moving as best i can. if i had to give myself an in game ranking. i'll give myself a veteran level. Not green anymore. don't know everything but been in a few battles and saw a lot of men die to mortars.So now i tell all my men to keep moving. no where is "Safe" or "better". that would mean over and over what you do would make it "safe" and "better" repeatedly. Good luck trusting a game with so many variables. LOL
  7. as he said. they won't fire at enemy outside the arc. use with great success with FO's and other spotting units. but can be used with any unit.
  8. yeah the modders are appreciated. even if the rating to downloads ratio on the repository is anemic. trust me:D
  9. shift scroll mouse wheel. ooooooo simple
  10. IMO the relative spotting makes CMBN deeper alone. that's like WOW to me.
  11. As long as you don't equate bugs with learning how things really work.
  12. Don't.... believe.....the....hype..... This is clearly the better war simulation game. not withstanding the nostalgia factor of CMx1. You will be going back in time. And be like WTF? from quake 1 to quake 2 to quake 3. you always have the camp that's stuck. leave'em and enjoy the newness especially if its as fun as this is.
  13. read along. And different tutorial missions. need the demo manual
  14. Know what you are buying! Not for the faint of heart. or the easily intimated. get through the hard shell joy joy joy
  15. Fast they don't reload at all. and i think quick they don't either or reload very slowly, i forget. . after they expend their magazine they get slaughtered or pinned and panic. the other commands they do reload. There are a lot of things going on behind the scenes . BFC would have made a pretty penny with a strategy guide.
  16. Pavlov's dog. those lines became the start of an engagement for him. they need to higher a shrink to consult with, it seems now before any "radical" changes.
  17. Sure Turn based http://en.wikipedia.org/wiki/Chess RT http://en.wikipedia.org/wiki/Fast_chess "the light" is realizing something which seemed so foreign at 1st is wonderful if you work at it.
  18. RT= Speed chest. at first you ask why.... then later a light goes off. ahhhhhhhhh:D
  19. i found using assault and covering fire from its own squad and a different squad from a different angle works best when storming houses with non confirmed enemy contact. hunt command with another squad covering if enemy is positively confirmed at location
  20. lol are we getting into ooo look at the physics on the way a table leg splinters. that's going back a little
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