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Medex

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Everything posted by Medex

  1. What did they call Tigers after Wittman's demise near Gaumesnil? Turret poppers?
  2. After watching your video I got curious and loaded up that scenario and tried to do what you were doing. I didn't have any trouble at all plotting a path across that bridge. Your video is strange though something weird is going on.
  3. Somebody looking for love and attention. I can see how somebody would think CM1 is less fun than CM2. CM2 is more realistic and less game oriented therefore like war less fun. Of course war can be fun for some but for most it means gore and guts, death and misery. You know the stuff most war gamers block out when it comes to war gaming especially if you numb yourself with substances. ok bye, said my 2cents, cheers and bottoms up, back to blowing up pixels.
  4. The folks making and selling the javelins aren't losing bigtime.
  5. Anybody care enough to flame Blazing 88? I have a neighbor who often leans over the fence and tells me he likes to play computer solitaire. He says this like he is baiting me to criticize him for playing this game. I say, Dude whatever makes you happy. Your lifeā€¦ your choices. I know you just want my attention. And I will give enough of it to say I could care less with what you do with your spare time. Play away. I'm happy for you.
  6. I got an ATG on a map ( My Honour is Loyalty) that is being a real pain. The gun is quite away's away from my armour and its being stubborn and won't die. Not even sure its functional any more but there is some kind of crew still hanging around it. My tanks can see it but can't shoot at it. I have to use an arc or they will keep turning in its direction. It will be satisfying when I finally put that thing out of its misery.
  7. Hey, Thanks for the response. I would assume those things too. I can understand why in real life you would put a heavier machine gun up on a tripod. But I was just curious do any of those benefits actually appear in the game. Is there a difference in gun/crew performance between semi-deployed and fully deployed. Any measureable differences? I didn't see anything in the manual and so far a search hasn't revealed anything other than some deployment glitches.
  8. Which gets me thinking are there any special benefits to fully deploying a HMG team. To deploy or not to deploy. That is the question and what difference does it make.
  9. Yeah I noticed this too. But thanks for the tip Erwin. I will give that a try.
  10. I wonder if Conan would approve of CM:Touch. He could play it while he rides his horse to the next slaughterfest.
  11. Why did the Germans blow up their big tanks. Would the allies actually use them if they captured them intact?
  12. A car? What car? Do we get a chance to win a free car if we buy it?
  13. Boy your a hard man to please. Now you want specific speeds for specific vehicles. I wonder how hard to implement that would be. But I'm for anything that make unit movements more realistic and characteristic of the way they moved in real life. You go diesel, l like your style. They may be listening.
  14. Woot.. I just found out I'm a girl... woo hoo. Now excuse me while I go play with my boobs.
  15. I play wego. I have been thinking of giving smaller campaigns and scenarios like The Outlaws, Devils Descent, 18 platoon a try in RT. I think that might be fun and manageable for me.
  16. Yeah I thought we would be treated to some CW screenshots. I want some pics of bagpipers assaulting the ears of some stubborn Germans held up in a pillbox. Who needs crocs and avres when you got pipers.
  17. I have heard people whine about this before. I didn't like them when i first saw them either. I shut them off too until i needed to identify units which got annoying clicking on them all trying to find the right one. So i turned them back on and now I have gotten used to them and I don't event think about them too much.
  18. I couldn't seem to come up with this problem. One thing though when i started this map I left the mortars in their default positions. I did not move them. I tried using the spotters target tool and the arty tool to find bad spots but couldn't find any. I didn't look too hard as switching between these tools is a pain. I found that i could aim and fire over the steeple as long as the spotter had a LOS.
  19. I checked this one out in the editor and the motivation is very high on the Panthers. Looks like if these settings are too high then the crew will hang out in the tank for awhile. This motivation setting creates Kamikaze tank crews. I imagine the subsystems are eventually destroyed after so many penetrations. Which will render it useless even if its somewhat functional. But having your armour constantly shooting at these tanks is annoying, time wasting and ammo wasting.
  20. Why everytime I hit quote the site takes me back to the log in page? Anyway I'm playing this map. I haven't noticed this part of your post. "there will be units he can see, but cannot TARGET or call arty down on or anyplace near" I have been able to so far hit everything I have wanted too. When I get back to the game I will check that out and repost. Love the nebelwerfer rockets, I don't think they sound right though. Is this something that could be modded?
  21. I hardly answer the phone any more unless I recognise the number on the call display. I let the answering machine get almost everything. I will call back if I think it's worth the bother. I sure as wouldn't believe a call telling me that the voting booth has moved. I would be calling elections Canada to confirm.
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