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A Canadian Cat

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Everything posted by A Canadian Cat

  1. Heck yeah. HTs are quite vulnerable but Mark Ivs and Stugs are too - but you need to score a direct hit on the tanks and assault guns. As others have said using artillery against infantry and fixed defences is where it really shines. But I also use it to deny avenues of approach to my enemy as well. You asked about taking out tanks here are two examples:
  2. One thing you can try is shift the vehicle back or forward a little and see if that helps.
  3. @StieliAlpha has outlined the procedure and expectations. I have encountered what you experienced for two reasons: My opponent has sent you his turn file instead of the one he generated for you. Unless you are doing a rare blue on blue or red on red scenario the flag or symbol for the country you are playing should be there next to the password box. If the flag is not the side you expect then your opponent sent you the wrong file or, I miss typed my password when I created it. Oh man that sucks but I have done it before. Once I was able to figure out what I had done by purposefully tweaking the capitalization and dropping letters but several times I have had no luck and been forced to start again. Manually copying files is error prone using a turn manager and drop box is a much better way to go. Once you get past what ever problem this is check out this thread on using turn managers to deal with the file copying problem:
  4. Very cool - love AARs. Another good way to make use of the BMP's is to put out a smoke screen. Their smoke launchers throw the smoke generators quite far forward. Two or three BMPs can create a very significant smoke screen. Even with the availability of IR sensors they can be helpful - against Ukraine very much so - they have a lot less IR sensor equipped vehicles.
  5. I think that depends on what caused it though. I have seen it myself when <alt> tabbing at the wrong moment. In that case as you say it is fixable. But I remember at least one other person that had it happen and no amount of keyboard clicking helped.
  6. Very true and good advice for all our world leaders.
  7. I get what you are saying but I think that it was a decision he was incapable of making. His extreme prejudice and arrogance that went along with his ideas of eugenics meant he was likely not able to see the world in the way he would have needed to. Indeed.
  8. Yeah I agree contacting support would be a good idea. There have been a few people who reported that spinning problem but most people have never seen it and I cannot remember what or if there was a resolution. Crashing is also something that is uncommon but not a few have hit before.
  9. The fact the CMBN works and the others do not says to me your user account directory has changed. Assuming this is windows we are talking about: The game exe can be run from anywhere. But the scenario files, saved games etc have to be under the windows my documents directory for your account. To fix this look at where windows says your my documents directory is. Under there should be a Battlefront director which contains the GameFiles director etc. Find where you moved that too and put it back. All will be well.
  10. Thanks, it is more a chance of happening thing so a single saved game just shows what was picked once. I'll take those settings and generate a bunch of force compositions and see how often stuff like that happens. Speaking of which I forgot to ask you one other thing - is this an infantry only battle?
  11. From the sounds of it things are actually OK. Send the files a couple of more times. The first turn is always a password set only. And in quick battles sometimes you just get to pick forces and not setup. There is also a scenario where you feel like you skip a turn at the start - it has to do with early Intel settings. Once the game is setup and going every turn will be the same - watch a minute, give orders for the next minute.
  12. Ah, yes :-) No of course not. I can see how it happens but... Can you share what type of battle and what size this was? If it is not a meeting engagement which side was the German force on and what date did you have selected. Please
  13. @Schrullenhaft beat me to it... That view you posted is unexpected. I suggest you contact support they can help you get connected.
  14. I like it - another real world explanation for why my vehicle will not cross the bridge - the driver's vertigo.
  15. They look at and fix everyone we report to them. Out here we often see people talking about a bridge bug but the truth of the matter is there have been many - each one reported and squashed along the way. There are a ton of corner cases for us to hit with the different terrain, bridges, speeds and vehicles etc. There is not doubt that pathing over bridges is much better than in CMBS 1.0 but I bet there are still a few bugs left to find.
  16. Oh yeah, stay humble. No matter how good you are the other side is trying hard to out do you...
  17. Let's see if we can get this done before yoru nephew even gets to see it . In the thread I linked above there is a screen shot of the control panel repeated here for clarity: In the control panel choose the "Manage 3D Settings" and then in panel on the right select "Program Settings" and then press the Add button. Navigate to where the game is installed the setup the way the card will behave when the game is launched. After that you can tweak the other settings too as suggested in the above thread.
  18. ?? I don't recall Steve saying anything about trying to preserve mods in CMSF2. ?? Did I miss something? Link please.
  19. True enough. I actually forgot this is BS forum. With the AT systems available in BS I very rarely do this. I have found my self doing a lot more of shoot and scoot in CMBS. Armour stays alive longer when someone else finds targets for it and the armour pops up shoots and goes away - preferably to a different location.
  20. I do that all the time with vehicles. Move them back and forth a short distance to target multiple things. Three is a practical limit 15s or so for each target and some movement time and there is your one minute turn...
  21. Oh for sure. The NK regime is just playing for time and looking for opportunities to put a wedge between the SK government and the US government. Both governments should avoid letting them. I don't see that changing. The issue I have with your prediction is that any time a US admin might think about being preemptive they have to think about the casualties the SK will suffer. I honestly don't see how it can be justified without a provocation from NK first. Of course that could happen because Kim has little to no regard for his people or anyone else's for that matter. I just don't see the US going unilaterally without some kind of provocation first. Granted what level of provocation might be needed could vary as time goes along. I honestly think the most likely path forward is for this stalemate to continue - possibly even for decades.
  22. Cool I didn't know you could do this either. Makes perfect sense. For Mortar and MG teams this might work too since moving small distances no longer requires tear down and redeploy. Have you tired it @TimUA?
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