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Everything posted by mjkerner
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What makes this module worth buying?
mjkerner replied to Aragorn2002's topic in Combat Mission Fortress Italy
These things take a little time, Aragorn. -
Semper Fi Campaign bug? LAV-AT Range
mjkerner replied to DilksOut's topic in CM2 General Tech Support
Time of day of these missions? -
Funny thing was that I had just read Bulletpoint’s comment about muddy/freezing settings—mentally agreeing with him completely—then immediately went to try out the new scenario. It literally wasn’t even 10 minutes later that I had the bogged/immobilized tank!
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Just an FYI, Bulletpoint, but one of my PzIV’s bogged, then eventually immobilized, just north of the bridge when I pulled it off to the side of the road next to a hedge on Turn 2, lol!
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first small mod for R2V French troop
mjkerner replied to Falaise's topic in CM Fortress Italy Maps and Mods
You can't, Jonzie. French officers aren't coded like most other officers (no Junior/Mid/Senior texture designations). I do think they interact somehow with existing US 3D models, because they don't seem to have skeletons of their own, and the French in general use the US winter and toque faces/skins in addition to their own. There is a lot of tagging of textures in this muodule. More than usual, it seems. It's all a bit complex and perplexing if you ask me. Makes what I wanted to do a bit harder. -
Where are the Goumiers in djellaba?
mjkerner replied to mjkerner's topic in Combat Mission Fortress Italy
Aragorn, I’m not sure, because there are a lot of different things to do; faces, beards, djellabas, plus there are different types of greatcoats to explore from different countries so that varying combinations of skins can be used. I’m not explaining things very well, because I had carpal tunnel surgery today and I took a painkiller about an hour ago, lol! The surgery will slow me down , but Falaise sent me his textures today. So I don’t know, a couple of weeks maybe? I had to completely redo the turban yesterday and I still couldn’t get it right. It’s a bitch to figure out how the various textures wrap around the model. On the other hand, the sandals and puttees work out pretty good. Progress is occurring, lol! I’ll shoot some pictures in a few days when I can get back to it. Believe me, just working with the various uniform and equipment combos with the many skeletons (mdr/mds) files I can see what a bear this must have been for BFC to implement the numerous TO&E in the game. -
I think Zveroboy about nailed it. In short, complete air and naval superiority.
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Where are the Goumiers in djellaba?
mjkerner replied to mjkerner's topic in Combat Mission Fortress Italy
LOL, Falaise, that's the very one I was working on! Like I said before, you saved me a lot of work! -
Where are the Goumiers in djellaba?
mjkerner replied to mjkerner's topic in Combat Mission Fortress Italy
OKay, deal! -
Where are the Goumiers in djellaba?
mjkerner replied to mjkerner's topic in Combat Mission Fortress Italy
I don't know, Falaise. My turbans and sandals are crap, and slow going working in more realistic ones. I do have beards, though! -
Where are the Goumiers in djellaba?
mjkerner replied to mjkerner's topic in Combat Mission Fortress Italy
Well, hell, thanks Falaise! I don't need to mess with it any more then. Saved me a lot of work! -
Where are the Goumiers in djellaba?
mjkerner replied to mjkerner's topic in Combat Mission Fortress Italy
Well, of a sort, Aragorn. As for language, they’ll be speaking French by default, which works good enough for me, but I’m going to try importing Syrian voices from CMSF2. That should work pretty good for those of us who don’t speak Arabic anyway. (The Moroccan dialect would be different, but they are both Arabic speakers.) -
Where are the Goumiers in djellaba?
mjkerner replied to mjkerner's topic in Combat Mission Fortress Italy
Thanks MikeyD. I was hoping the module would have Goumiers so I wouldn’t have to make my own, cuz your artwork wouldn’t have needed modding. I wanted to avoid tagging, but frankly hadn’t look that far into it yet. Without tagging, the djelleba shows up for both greatcoat options, Standard and FFD, but only in the winter months because greatcoat options aren’t available in other months. And thanks for the vote of confidence, Mr. Jonze! -
Where are the Goumiers in djellaba?
mjkerner replied to mjkerner's topic in Combat Mission Fortress Italy
Progress, but I will dump the turban. (I whipped these ones up years back when I first tried to mod Goums, but was going to replace them with photo-real ones.) Trouble is, those damn officers! Their skins (faces) use the same textures as the troops, so as you can see, they would have a turban as well. Also thinking of dumping the sandals (they'd be an option to use or not as you see fit anyway) but I need to find some photo-real sandals and puttees, then will have to chop them up into the texture file, so we'll see. Besides, I love the game's default boots and leggings. Also, might have to tediously go back and redo all the striping on the djellaba because of the way the the textures stretch when the pixeltruppen are moving. And, djebalas don't have collars, but do have hoods, so I don't know exactly how I am going to address those issues, if at all. Now I remember why I dropped the ball on this mod back when, lol! -
first small mod for R2V French troop
mjkerner replied to Falaise's topic in CM Fortress Italy Maps and Mods
Nope, the French aren't set up that way this time around. Not sure why. Things are really different with this release. For example, some of the French skins (faces) like the toque-wearing winter ones are tied in with the US toque wearers as they are named as if they are the US ones, but have a [france] tag added at the end. I assume the officers are somehow tied in as well through the mdr/mds files???? Anyway, doesn't seem doable, Ollie. -
Where are the Goumiers in djellaba?
mjkerner replied to mjkerner's topic in Combat Mission Fortress Italy
I'll be working on one after I get to the SF2 British uniforms I didn't finish last Spring. There are a lot more option with skins and whatnot with the release of R2V. Edit: Loaded my old one form years ago into R2V and it works! But this is a mod to the British uniforms. Need to do it with the French. -
Where are the Goumiers in djellaba?
mjkerner replied to mjkerner's topic in Combat Mission Fortress Italy
Thanks Steve and MikeyD. There was a picture of what appeared to be a homemade mod in one of the FI threads a few weeks back that I think is what Zulu1966 referenced. I might have to resurrect and finish my attempt at modding them that I started 5 years ago! -
I checked the French uniform folders after my usual new game/module brz exploding session, and there are no Goumiers in the traditional djellaba/robe. To double check, I went through all the months/years in the scenario editor, and none showed up. (French forces only show from November '43 through July '44.) In fact, there is no Algerian or Moroccan infantry unit listed, just "vanilla" French battalions and other units. (Adrian helmets are neat, though!) And the Manual doesn't mention them as part of the Free French. So, do we not have them, and if not, will we get them in a patch or somefink?
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My bad (memory, that is!).
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Mike, my problem was that I had downloaded and ran what I guess turned out to be only the "small" 2.10 patch/file, instead of the full install. (It's been two hours and I still have just under 4 gigs left to download before I can actually run the exe and check the game again!) Anyhoo, IIIRC from my brief unsucessful foray into the new game, the new battles have an RV or R2V as a suffix, not a prefix.
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I'm having issues too. I do have the R2V battles, and everything activated "Successful!", but I don't have any Allies other than Canadians in the scenario editor that work. I have the other 6 allied nations, and their Icon is lit up, but there are no formations showing at all, on either side of the purchase screen! And only Waffen SS armor/arty/fortifications, no infantry. And no Luftwaffe infantry either, only Fallschirmjagers???????? Do I need a Help Desk ticket, or are others having any problems like this? Edit: ****, never mind.