Lets_All_Fight
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Everything posted by Lets_All_Fight
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What improvements are there in the editor, out of interest? I'm aware of the Ai triggers but what else is there?
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Shooting prisoners and T-34's Blowing their top
Lets_All_Fight replied to Felix_45's topic in Combat Mission Red Thunder
Yeah, I've seen this recently. I had the remains of an SS squad attempt to surrender to some GIs. The GIs gunned down one of the guys with his hands in the air - it was pretty brutal to see - but this was before the white flag appeared so it might well have been an attempt to suppress elements the AI regarded as still dangerous. -
Shooting prisoners and T-34's Blowing their top
Lets_All_Fight replied to Felix_45's topic in Combat Mission Red Thunder
He lives in the same village as my parents. I'd never heard about him until about a year ago when one of my dad's friends was telling me about him. Quite the auld bugger, by all accounts - mind you, I think he's more than earned the right. -
The Road to Nijmegen Mission 2 (SPOILERS)
Lets_All_Fight replied to owenjones's topic in Combat Mission Battle for Normandy
I found this a hard battle. I got a total Victory, but it came at a cost. I whacked the farm with the full company at the beginning in order to neutralize it quickly, which I did with very light causalities (1 dead, 4 wounded IIRC,) but the move across the fields was much more fraught. Although I took out the mobile AA with a single, very lucky burst from a MG, the armoured car proved a much harder opponent until a bazooka finally did for him. My move into the village once the AC was killed was fairly bloody and I lost a lot of men, but once I had a foothold I slaughtered the defenders. They just crumbled at the end. It was a turkey shoot. -
Road to Nijmegen | 3rd Scenario
Lets_All_Fight replied to ridethe415's topic in Combat Mission Battle for Normandy
That's probably it. Thanks. I had assumed something similar, only I thought it was possibly one of the other carriers carry extra rounds. Didn't occur to me that it might simply be reading the other team's load. @Yankeedog. Good advice there, thanks. I've actually been trying to do that to little effect so far. My timing is probably off. Of course, every time I suppress one of the little darlings, another pops up and suppresses my suppressors. I'll get there. Col. Frost might be on his own for a while mind you. -
Road to Nijmegen | 3rd Scenario
Lets_All_Fight replied to ridethe415's topic in Combat Mission Battle for Normandy
Yeah, tell me about it. SPOILERS ******************************************************************************************************************** Held up at the border with the clock ticking down. That damn 75mm dug in to the trees to the right of the ville has taken 16 rockets and countless rounds (bang on target) from my on board 81mm mortars. And yet....every time I think the goose-stepping SOB is dead for good and I start moving armour into a position it can support infantry, up he pops and puts another round into a tank or armoured car. If he survived all that and can still return fire, they ARE the bloody Master Race. On a slightly separate note, I noticed an oddity - dunno whether it's a bug or not: During the set up phase, the two medium mortars assigned to A Coy are both carrying 60 rounds in total - 54 rounds of HE and 6 rounds of smoke. As soon as either the mortar teams or their transports are moved (either during set up, or by giving orders) This total drops to exactly half. Anyone else noticed this? I thought I had made a mistake so I just went and started the mission again to make sure. Bug or WAD? Double to amount of HE would certainly make my like a bit easier. -
Guess what I am downloading?
Lets_All_Fight replied to jamescline16's topic in Combat Mission Battle for Normandy
I bet it is. And filthy porn at that. -
11. Panzer Division - From Montélimar to the Drôme
Lets_All_Fight replied to winkelried's topic in CM Normandy Maps and Mods
Excellent. I'm going to go try that now. Cheers! -
11. Panzer Division - From Montélimar to the Drôme
Lets_All_Fight replied to winkelried's topic in CM Normandy Maps and Mods
The maps look amazing. Can I ask, how did you do the flat roofed towers? Can we put in building without roofs now, or is this one of the mods you'll be packaging with the maps? They're very cool looking. -
Well, you may not enjoy them as much as you enjoy doing others, but I'm glad you do them: Those two screen shots look fantastic.
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Quick Battle Maps in Combat Mission Fortress Italy
Lets_All_Fight replied to sdp's topic in Combat Mission Fortress Italy
That first map looks stunning, and the second one really does look like many of the little, quiet streets I've wondered down in so many tiny Italian towns. Superb. Are we going to get proper vines instead of Bocage, say? -
Allied AAR: Clearing the Niscemi Highway
Lets_All_Fight replied to ChrisND's topic in Combat Mission Fortress Italy
That's superb. It really looks like Sicily. -
Virus threat - problems with license
Lets_All_Fight replied to Yggdrassil's topic in Combat Mission: Shock Force Tech Support
I hadn't had any problems with this for a while, but an AVG update the other day has triggered the whole PITA off again. It's a pain, but at least you can work around it. -
Best small scenarios
Lets_All_Fight replied to De Savage's topic in Combat Mission Battle for Normandy
I'm enjoying 'Keep Calm and Carry On' just now from the CW module. An infantry company, a few tanks and a really nice map. My perfect size of scenario. -
Good memories of pouring out of Drummonds (I think that's what it was called,) on the corner of Belmont and Union street on many sunny May afternoons. Almost made up for those long, long months when you couldn't tell where the granite buildings ended and the grey, grey skies began. Here in Glasgow we've had two or three beautiful winter days. Cold, crisp, sunny with blue skies. Perfect. It's supposed to pour with rain tomorrow so, Battlefront, tonight would be an ace time to release this puppy!
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Commonwealth preorder question
Lets_All_Fight replied to Javaslinger's topic in Combat Mission Battle for Normandy
Yeah, I won't be making that mistake again. Download only for me this time. EDIT: Just saw the post above. Ah well, I'll still just get the DL alone this time. -
Recommended WWII memoir books
Lets_All_Fight replied to Mord's topic in Combat Mission Battle for Normandy
'Parachute Infantry' is a very good book and an interesting counter point to the other Easy Company memoirs currently available. He certainly comes at the subject from a slightly less - I don't know what the word is - nostalgic angle. but then, he wrote it not long after the war. It's interesting to read about what he thinks of a number of the other company members. He certainly didn't like Peacock very much. I think Ambrose drew on it quite heavily for his own book. -
Opinions on Normandy vs CMSF
Lets_All_Fight replied to abneo3sierra's topic in Combat Mission Battle for Normandy
+1. I love BN. I think it's a brilliant game and I will be playing it for years. But I still prefer SF. I think it's an outstanding title that never got the love or respect that it deserved from a lot of people for a whole bunch of reasons - some good, some not. I'm still playing it heavily in PBEM while I have yet to get involved in a BN match up. All three of the modules were superb and the scenario making got better and better with each release. You know why else I like it? There is nothing else out there remotely like it. Nothing. No other game I have scratches that itch I have for modern combat. When It was first announced I, like a lot of people thought, 'well, where's the fun going to be in that?' Boy - was I wrong. -
Cool. I wonder if something got changed in a Windows update. I'll give it a spin myself tomorrow.
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Well, if it works for you go for it. I wonder why it works for you? GPU? Something else?
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+3 for FRAPS. I've never had any problems with it. As MeatEtr points out, though, it's best to change the file type from BMP to JPG if you're planning to use them as screen shots. Unlike McLargehuge, I've never had any success using printscreen, either with W7 64 or previously with Vista.
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No, you can't edit the campaign missions, I'm afraid. If it was a single scenario you could open it up in the editor and add extra time although this may well screw with the designer's AI plans. As far as I know, once scenarios are packed as campaigns they can't be unpacked.
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Missing Snatch Land Rover?
Lets_All_Fight replied to black_prince's topic in Combat Mission Shock Force 1
I do actually remember a mention of the model being done, but that is from a long time ago. I think a few things went bye bye over the years. Does anyone remember that screenshot of a US on-board mortar team? That must have been 2005 or 2006 it appeared and promptly vanished. -
Missing flavour objects with 1.32?
Lets_All_Fight replied to Lets_All_Fight's topic in Combat Mission Shock Force 1
Yeah, probably. All these years with it and never had this problem before. I'm wondering if it has something to do with my anti-virus - it quarantined my NATO module when I last reinstalled. I'll bet that had something to do with it.