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Kieme(ITA)

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Everything posted by Kieme(ITA)

  1. Try with a tank or arty, and try to completely raze the building. Not sure the walls are recognizable for the destroy objective.
  2. Just for fun. I just did a test. 2x T-90AM aps vs 1 M1 aps. Distance 2k meters, conditions perfect, crew regular (all) same motivation etc.. First iteration. First turn: T-90AM no1 gets lased, pops smoke. T-90AM no2 gets lased, pops smoke, gets 1 hit hull front partial penetration, no subsystem damage, crew pinned. Second turn T-90AM no1 behind smoke T-90AM no2 moves around its own smoke, gets 1 hit, reactive armor hit, no damage, spots M1, fires a shot, gets another shot, side hull penetration tank destroyed crew killed. The shot T-90 no2 fired hits M1 weapon Mount (hit decal in gun mantlet), penetration, gunner killed, all turret system destroyed, tank destroyed, 3 crew in panic. 2nd iteration First turn: T-90AM no1 spots M1, M1 lased, M1 pops smoke Second/third/ M1 behind smoke Fourth turn: smoke out, M1 lased, M1 fires a shot, long behind T-90AM no2, T-90AM no2 fires a shot, hit front hull M1 no damage, T-90AM no2 lased while reloading, M1 fires again, T-90AM front turret penetration, killed. T-90AM no1 lased, pops smoke, M1 fired already T-90AM killed.รน One BIG difference I noticed (also repeating 2 more times): T-90AM pops smoke at a long distance from the tank, it takes a little more to deploy, while M1 smoke is much faster, as it deploys very close to the tank front. (T-90AM smoke has a larger cloud though). Another BIG difference: M1 has a faster spot-lase-aim-shot procedure compared to T-90AM, that might be false considering the smoke deploy above.
  3. Wait a second, did you try to completely raze the building?
  4. Crew experience level? Weather conditions? By the way, 250/275m are very close distances.
  5. Yes there is no actual 3d model of the systems, apart from the BMP-3 arena (which there are several images of the prototype).
  6. I did. When making some tests I accidentally put two enemy forces mixed toghether, and the tanks slaughtered each other in a minute. One surviving T-84 of mine was the only standing and started shooting at crews and infantry. I let the AI do everything, the tank moved around a bit on its own until it was hit by a small explosion on top of the turret or hull, and the tank was marked as destroyed (crew also leaving it). There was an enemy infantry squad nearby and they got the kill, but no AT asset was used.
  7. Thanks for sharing danzig5. I have seen that camo on BMD-2 too. So it seems to me it might be a UA - VDV camouflage, it will be suited for the expansions. kendar, sorry, no plans for a non-weathered version, the Whole point of modding is adding weathering for me.
  8. Steve, you just don't know what you can do with this:
  9. Probably the file is undergoing update by the uploader. Or it is just broken indeed. But I agree on the repository rant in general.
  10. Thanks for the replies. So USMC is stuck with AAV7s for quite some more time?
  11. Speaking of MARINES.... What's the deal with these?
  12. Sure, finalizing now the 3-tone camo on BTRs:
  13. Kieme CMBS Khrizantema Comes in green and dark green versions, please make sure you choose only one to use. This mod closes the BMP-3 family. Special thanks to BTR for providing the ideal green base textures. Note: to be complete, this mod requires at least one of the previous BMP-3 mods installed, so that will give it wheels and tracks. Green version download: https://app.box.com/s/qdlglo955m795sr2kkfvapdxehogsfif Preview: ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ Dark green version download: https://app.box.com/s/u7y7ois0imy77jxb7z4s88r17frn4tx5 Preview:
  14. Kieme CMBS BRM-3K Unfortunately I lost some templates, so, at least for now, this comes only with the 3-tone camo. Note: to be complete, this mod requires at least one of the previous BMP-3 mods installed, so that will give it wheels and tracks. Download: https://app.box.com/s/ggehoowiw4irfugh0pgffse7nn9r73vl Preview:
  15. Kieme CMBS BMP-3-k This mod covers the basic BMP-3 and BMP-3k. Green only for these two versions to better distinguish them from the modernized ones. Download: https://app.box.com/s/mowro433fzj30l9226sqez8jsvm1kt67 Preview:
  16. Kieme CMBS BMP-3M This mod covers all BMP-3M variants. 3-tone camo download: https://app.box.com/s/m1wn11nhw48ftkbozuhl5z4lsoqsh553 3-tone camo preview: ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Plain dark green download: https://app.box.com/s/iy6iayfjfqn951fvmo44dtixtgdgdzmm Plain dark green preview:
  17. I would like so, yes. Although I'm not sure of the size of such a collection file... Well, there are a lot of "cool" camos out there, but I prefer to stick to reality as much as possible. I already took some freedom when it comes to the 3-tone scheme and I have no real desire to move away from this.
  18. No no, don't worry, we will all have the regulation green. Finalizing the 3 tone scheme on BMP-3M:
  19. Id didn't notice any particular or different reaction of US soldiers compared to UA and Russians.
  20. All in all I am happy with actual panic mechanics. When my soldiers panic I know I lost their minds and can't control them anymore. The situation got out of hand and I, as the pixel commander, can do little else. Fine with me. Sometimes this leads to stupid or crazy moves, but I really can't see how this could be improved by using a proportional amount of resources and time (proportional to the effective results).
  21. If I am not mistaken you could probably make a T-72A appear instead of a T-90AM, but the vehicle, for the game, would still be a T-90AM... The US woodland camo is there already...
  22. It is also possible that some crops were harvested earlier due to the type.
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