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Capt. Toleran

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    Los Angeles
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    Geopolitics, military history, war games, having fun playing pbem.

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    Woodland Hills, CA, USA
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    Military PC Games, MBA Student Stuff
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    Site Utilization Specialist

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  1. Updating that the issue went away when I moved the Steam installation to a new SSD I had recently acquired. Note that I did not reinstall any mods, though previously, I had tested with and without mods. Not sure why, but I'm somewhat reluctant to install mods again now.
  2. I found this document to be pretty interesting and informative on this topic: https://info.publicintelligence.net/AWG-RussianNewWarfareHandbook.pdf Apologies in advance if this was already posted here or elsewhere, I think it addresses the specific ask for this topic thread. Now if only there were more missions and campaigns to play...
  3. Ok, thanks. I did reinstall, and same exact issue. I'll go over and make that ticket when I get a chance.
  4. Gosh, all the helpful feedback, one at a time! I can't read all these responses, the help is overwhelming....
  5. So recently I took advantage of the free Steam key option from Matrix to move my CMBS installation over to Steam, and get my Game Engine 4 upgrade for free in the process. I've owned CMBS since it came out, as well as almost every Combat Mission title, going back to CMBO. So on the Steam installation, I'm clearly missing textures. Black treads on T-90s, BTR-82s that are completely black, etc. Doing the usual solve to check for missing or corrupted files (you have Steam check against the local files) doesn't work. Does anyone else have this problem? I get that Battlefront might say the usual "We don't support Steam" but it's their product on there, broken, and imagine a user coming to the product who doesn't have the experience here of what needs fixing. It certainly doesn't look good for the product. I posted a thread about this on the boards there, but no response yet. So I'm trying here. It doesn't seem right that a game is missing textures that has been through this many rounds of iterations.
  6. Great mod. I'm noticing a major issue with the first campaign so far. For some reason, the jeeps with recoiless rifles are apparently completely invisible to the T-55s and BTR's. No joke, I have armored vehicles completely unable to see them, 200 yards away, parked in the middle of a road, and I'm losing my entire armored force and APCs to jeeps in recoiless rifles, frontally. Not flank attacks, not ambushes, literally Arc-set, unbuttoned (when they will), I-know-where-they-are, just move an inch forward and shoot the thing in your sights, never winning. That doesn't seem right. I'm not blaming the mod, presumably there's an AI spotting issue here? Regardless, it somewhat spoils it for me. I can only rage quit so many times before I realize I've lost 2 hours to my day to bad game programming. Also, shouldn't my infantry always be shooting at them, given the value of the target, the power of the weapon system involved (an anti-tank weapon, after all), and the vulnerability of the unarmored vehicle to small arms fire? That's not happening. The squads seem very shy about firing on unarmored vehicles. That seems ahistorical in any era, especially that one.
  7. Given there is a known issue with these mines, which were never there in the original, and apparently unremovable by the breach teams (at least my teams wouldn't blast them away), why are they in there? There's a whole host of problematic behaviors and it really sours the campaign to start that way. "Ok, we cleared some lanes in the mines, finally.... No, don't go over there.." BLAM! "No, don't back away into them.." BLAM! Not a great way to show off the new engine to those of us who have been along for the ride and invested early since CMBO days. Why not just take them out of the campaign mission? Am I missing something? At some point the regret really starts to sink in that this isn't the game experience I paid for. There are plenty of heartbreaking moments in the game without clunky mechanics that have had 13+ years to get worked out making a mess of a game session. While I accept some of that is inevitable, the choice to put mines there with no way to resolve it short of calling an arty strike on yourself is somewhat baffling.
  8. Hello Capt. Toleran,

    Interested in playing CMBN, FI, or RT, up to Reinforced Company, Meeting, QB's.

    I also use Dropbox for Game File exchanges, and can do 1-2 turns daily.

    Joe

  9. It would be even better if the files in the repository were actually there consistently -- see my other recent thread (unaddressed) about that issue...
  10. Btw, Kiemme, you in particular I owe a great thanks to, thank you again (I know others also chimed in on the thread) for your quick and hard work these weeks, I have pretty much all your mods right now for CMBS.
  11. Hate to complain after finally having my rep here repaired, but the repository seems to sadly lack behind what we saw for other games in terms of it actually working on time (took many weeks to go up), and for the files actually working. Case in point -- tried to download Stagler's MSV uniforms: http://www.battlefront.com/index.php?option=com_remository&Itemid=314&func=startdown&id=3481 ...and I get a "File not found" page consistently. What's the deal? It's kind of sad when misc. dropbox links from PM's and threads here work better than the official repository. I'm sure the modders here have better things to do (like make mods, and thank you for those) than post links and deal with PM's from annoying/needy people like me. Could someone maybe look into this and fix it definitively? It seems really strange it has taken this long for this to solidify given the great repository support for the past games. A repository is of little use if it doesn't work consistently.
  12. Sure would like to see a youtube of someone winning this. Rage quit 4 times in about 40 minutes. The first two games, I lost my jeep mg gunner in the first 2 turns, despite being in heavy cover. Also, I think this scenario needs a map with the general area of the outpost mapped. First time, I didn't understand that the outpost was right there and the "rush vehicles forwards" advice seems to end up with a jeep that is quickly routing in panic. Unit position ended up with either my units in too much cover, with no sight of the enemy, or not enough, and getting picked off. Snipers were surprisingly passive, and many observation areas proved selectively useless for covering advancing troops, I quickly started running out of time and losing too many troops to attrition -- to rescue one guy, this sure wasn't worth the sacrifice. But I seem to be the only one with this experience. Once again, would love to see this in action so that I can know what I am doing wrong.
  13. Getting to this discussion late -- I think sometimes people forget that Battlefront is a business, and at the end of the day, they need to sell games to make more of them. Let's think about the audience for the game -- while we have plenty of international players (welcome!), there is still a significant amount, I would assume the majority, that are American. This means you do Marines, because the Marines are almost a religion unto themselves here, revered (rightfully so) as some of the best of our best. If you want to sell games to Americans, you make it about Americans. Battlefront themselves said that one of the big problems with CMBB was that the effort vs. ROI tradeoff was very poor vs. CMBO because there were no Americans in that part of the war. It was a great game for a specific niche of hobbyists, and Russians didn't bite on the game (or maybe they couldn't really sell it there anyways vs. pirating), so it was kind of a waste. All of these other countries I have seen listed -- France, Britain, Poland, etc. -- they will have to be "in addition to Marines." Nothing against those countries, but until the UK and France, Germany, etc. start buying the game wholesale (if you want to help Battlefront, spread the word!), they are going to focus on things that make Americans buy games, and there are a lot more of us who care more about US Marines vs. any other country's force that is supposed to be on the "allied" side. This is just economic reality, but I am eager to hear any counter-arguments that might contradict this, including if there were any major demographic changes in the Battlefront audience since CMBO. If so, I stand corrected.
  14. I like the tank morale change to normal, I feel like the Russian "volunteers" that are there are probably front-line, professional troops vs. folks who don't want to be there.
  15. It certainly has been a success in terms of showing the line in terms of tactics and what squads can do by themselves. Great learning experience so far, after I win or fail v.1, I will be looking forward to the next iteration.
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