So, I just finished my first playthrough of this. I cease-fired with about 29 minutes to go, as I had got a little sloppy in my orders and lost a few guys due to inadvertent movement orders. Even still, I managed a minor victory, probably due mostly to me taking out a whole bunch of the enemy's armor (having my Panthers concentrated really helped with that).
I'll definitely play this one again. This map really forces the player to use their recon assets properly (one of the few scenarios I've seen where recon units are actually useful) and yeah, to screen their flanks before moving forward. Additionally, with the size of the map, IMO it really forces the player to choose an attack route and just stick with it. I wasted too much time scouting possible routes, had my guys too far spread out, and by the time I had a coherent plan I was already up against the clock. If I had just concentrated my forces more on one particular route, I probably would have saved myself quite a few casualties. Put another way, there is no way the player is going to occupy and touch all of the objectives (unless they are very) efficient, so one just needs to prioritize which objectives are the most important to winning the mission. He who attacks everything attacks nothing.
But yeah, great job on this one (as always, George!)