Jump to content
Battlefront is now Slitherine ×

rocketman

Members
  • Posts

    2,926
  • Joined

  • Last visited

  • Days Won

    2

Everything posted by rocketman

  1. I bet your pixeltruppen sing this as they go into battle:
  2. In that case, wouldn't it affect all maps?
  3. I get that too. Specs: Win 8.1 Intel Core i7-3630 QM nVidia GeForce GTX 670 MX CMBS 1.01 So far, all of us have nVidia.
  4. I think we can call it official - Kieme is the Aris of CMBS. Talence in abundance
  5. Kieme, do you ever sleep? The pace and quality of your mods suggests that you don't. So, reluctantly I'm saying - keep up the good work and sleep later...
  6. ...unless I start to make videos too - then toggle toggle :-)
  7. Yeah, I know that feeling. First you test it and it seems ok, then someone else tests and it's way too easy, so you crank up the difficulty and the next playtester says it is too hard.
  8. A lot of times I want to watch units inside a building really up close for immersion, but at a certain point walls cease to be transparent, so you can't see what is going on outside anymore, or the effect of your actions. It is mildly annoying. Would it require a major overhaul to have a setting in Options to always have walls transparent when there is a unit inside?
  9. Didn't think you could exit AI. Clever solution. Shouldn't you always place an exit along the friendly side of the AI so routed, panicked units can exit, rather than hug the edge of the map.
  10. I do you achieve that? New feature in CMBS editor? I can give it a try. PM me.
  11. I think there is for UAVs but not Aircrafts or Helis.
  12. Don't think I've played any of those scenarios. Guess I have something to look forward to. What are the names of the Wittman scenario series?
  13. At least with helicopters (in this case Hind) I only get "Cease fire" before arrival, no adjustments available.
  14. Seems odd though that they could assess that in less than one turn and then abort. It was a 280 m area target full of houses.
  15. Awesome map George MC, gonna study it closely in the editor for inspiration. I'm curious, which maps, across all CM*2 platforms, are you most happy with yourself?
  16. Welcome to the scenario making club, glad to have you. I recently joined and I will soon make my first release.
  17. On top of my head: everything by Aris, Vein's tracers, Juju's user interface, buildings by Tanks a lot and someone I forget just now, Vin's arrow bases. Something to start with. Everything by Aris will keep you busy for a while
  18. Thanks for the heads up. Just curious, any progress on the bridge bug?
  19. Note to self; never, ever, ever again leave troops inside an Hind area mission. Ever! Friendly fire is as effective as against the enemy.
  20. Good, this time it worked. Some temporary snafu. That digital camo Oplot has got a distinct Space Invaders look to it ;-)
  21. I get some password check when I try to open the downloaded file. No such problems with any of you previous mods.
  22. I think I accidently downloaded set #2 first, with numbers starting at 100. Guess a mod needs to start at "1" to work.
  23. I get mixed results, sometimes flawless and sometimes blocky or threaded. Seems to depend on the angle of the sun. It can shift from minute to minute and camera angle. Worst is from foilage. Vehicles and pixeltruppen usually ok.
×
×
  • Create New...