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Everything posted by General Jack Ripper
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I find myself with a significant lack of spare time thanks to my new job, yet when I get home every day I like to relax and play games. Given how terrible I am at socializing, finding a gaming group is difficult for me. I'm always down to play anything I own, whether that be Combat Mission, Total War Games, War Thunder or WOWS, Wargame, or any other obscure title I own. I'm especially interested in anyone willing to pursue co-operative gaming. Thus, I extend to the denizens of the General Discussion Forum an invite to my Discord server: https://discord.gg/FpqhhbG It's a place to chat, play games, share videos and pictures. All are welcome, even Australians. MODS: It's not a commercial link.
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Atlantic Games AAR
General Jack Ripper replied to General Jack Ripper's topic in Combat Mission Shock Force 1
A decisive counter-blow ends a serious threat, and I apply some of my own advice to shape the battle in my favor. -
So is this a Movie Mode preset, or something?
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Tanks in Combat. (War Dept. Bulletin)
General Jack Ripper replied to John Kettler's topic in Combat Mission Fortress Italy
It never works quite so easily as they show in the films, does it? -
The side armor on the CV-90, does it also function as a spaced armor for protection from HEAT warheads?
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The 'Never Say You've Seen It All' Thread
General Jack Ripper replied to Machor's topic in General Discussion Forum
When I was young, a room like this was all I ever wanted. -
Some Italian thoughts
General Jack Ripper replied to domfluff's topic in Combat Mission Fortress Italy
Didn't the Italians operate some Souma S35's taken from the French as well? -
Command Friction 2.0
General Jack Ripper replied to Bil Hardenberger's topic in Combat Mission Battle for Normandy
I gave it another go this morning. -
Command Friction 2.0
General Jack Ripper replied to Bil Hardenberger's topic in Combat Mission Battle for Normandy
I should be able to post something tomorrow. Aside from heavy work load this week, I'm also struggling to find a quiet period for voice recording. Sharing a house with many people has it's ups and downs. -
Atlantic Games AAR
General Jack Ripper replied to General Jack Ripper's topic in Combat Mission Shock Force 1
"You have controlled your fear. Now, unleash your Javelins!" -
Command Friction 2.0
General Jack Ripper replied to Bil Hardenberger's topic in Combat Mission Battle for Normandy
ASAP. It's at the top of my "to-do" list right now. -
Command Friction 2.0
General Jack Ripper replied to Bil Hardenberger's topic in Combat Mission Battle for Normandy
Like I said before, using rules like this makes one really appreciate the intricacies of the C2 system, especially since your Pixeltruppen's lives now depend on it. -
Resecuring the Ring - Kandahar Province
General Jack Ripper replied to Combatintman's topic in Combat Mission Shock Force 1
Subjective perception of "goodness". -
Resecuring the Ring - Kandahar Province
General Jack Ripper replied to Combatintman's topic in Combat Mission Shock Force 1
You're a perfectionist. -
Some Italian thoughts
General Jack Ripper replied to domfluff's topic in Combat Mission Fortress Italy
Thanks for that. -
If I had FB... I've almost shaken off the shellshock from our previous game. Almost.
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Atlantic Games AAR
General Jack Ripper replied to General Jack Ripper's topic in Combat Mission Shock Force 1
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Reboot, and go again. The bug is a very old one that got patched out when the 2.0 upgrade came out, but Shock Force can still run into it on occasion (having never gotten a 2.0 upgrade). It's not fatal, just annoying.
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Atlantic Games AAR
General Jack Ripper replied to General Jack Ripper's topic in Combat Mission Shock Force 1
The action is going to explode soon. -
Atlantic Games AAR
General Jack Ripper replied to General Jack Ripper's topic in Combat Mission Shock Force 1
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Command Friction 2.0
General Jack Ripper replied to Bil Hardenberger's topic in Combat Mission Battle for Normandy
Looks good to me. I'll give this another run this weekend. -
Command Friction 2.0
General Jack Ripper replied to Bil Hardenberger's topic in Combat Mission Battle for Normandy
Sounds like fun. Okay. I think I got turned around by conflating status and task. Yeah, I realized that later. I was just trying to go quickly, otherwise the video would have ran over an hour most likely... My normal audience is not so attentive. I think some clarification, or at least a proper definition of each task. (i.e. Attack means movement forward, while Engage means stationary shooting.) Also yes, I didn't want to break down the task assignment to every single separated team, but I wanted to see how it would look by dividing the task assignments down to the squad level. Then again, I'm a horribly boring nitpicker who does things the hard way, on purpose... Thanks for commenting Bil, if anything, this ruleset gives me a new appreciation for the intricacies of the C2 system. Now I can do things better the next time I get around to this. Once I've got this all figured out, I'd be happy to make a video tutorial or something. -
CM:BN Screenshot Thread #2
General Jack Ripper replied to Battlefront.com's topic in Combat Mission Battle for Normandy
I believe that's what's known as a "Field Expedient". -
Command Friction 2.0
General Jack Ripper replied to Bil Hardenberger's topic in Combat Mission Battle for Normandy
It turned out to be a bit long winded and buzzy, but here is my first attempt at using the Command Friction Rules: I did use the Area Fire rule incorrectly, I'll fix that when I play more. Other than that, everything seems simple and easy. -
Command Friction 2.0
General Jack Ripper replied to Bil Hardenberger's topic in Combat Mission Battle for Normandy
I have work in the morning, but I'll have time on Sunday to try this out. I also concur on allowing tanks or tank platoons to directly communicate with the HQ they're attached to. If for no other reason than simplicity's sake. I often use armor as if it was assigned a "go where this Platoon goes, and do what they need you to do" type of role.