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Vergeltungswaffe

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Everything posted by Vergeltungswaffe

  1. America's Army online is a helluva lot of fun for free. Doesn't hold a candle to CM, but for when you just want to relieve a little stress...
  2. You might want to reread the offical announcement. Its single player from the US side in the campaign. Single player from either side in scenario's.
  3. This mirrors my thoughts. I'm not ecstatic about CMSF, but I'll enjoy it, I imagine. However, as much as I loved BO when it came out, it sucked compared to BB and AK. Same thing here, I suspect. SF will be revolutionary and all, but the ETO game will get the benefit of everything BFC learns from SF and will be an order of magnitude better than it would have been as the 1st release.
  4. I love the early idler/drive sprocket. Damn nice job, as always.
  5. Nice first offering. You picked some excellent modders to base things on.
  6. Definitely a nice surprise when the power came back on after Rita.
  7. I donated recently (should have started a long time ago)but ads don't bother me a bit. I have an excellent pop-up blocker, so you can have all the ads, of any type, that you want, and it wouldn't concern me at all. Do whatever you need to do to keep it going!
  8. And I just saved a ton of money on car insurance.......
  9. Mmmm. Your stuff makes it much easier to not worry about when CMx2 will get here.
  10. Fantastic compilation. Madmatt, please sticky this and save on lots of questions!
  11. This would be excellent! Many times advancing troops came upon an AFV and fired on it only to find it was abandoned, etc. Anything that causes confusion or makes for incorrect intel is great, imo.
  12. Okay, I can see there is no reason to read this anymore, but, fwiw, strafing is the act. There are not strafing and non-strafing data above. Everything in the earlier data post is in regard to strafing. Any attack involving rockets is strafing, unless you are at 10,000 feet and just hosing them off at nothing to waste the taxpayers money. We have already seen the results of firing at a 450 sq ft target above, the Panther. Number of rockets to get ONE FREAKING HIT as stated before.
  13. The table does not give "different data". You are saying that increasing the target size by 45 times increases the accuracy by 45 times and that is clearly not the case. The data shows that it takes 140 rockets just to get a 50% chance of ONE hit on that 450 sq ft target. By the way, strafing is just the term that refers to making a low level fired ordnance attack against a ground target. Doesn't matter whether you use machine guns, cannon, or rockets.
  14. Rockets were horribly inaccurate. Your 450 square foot target wouldn't get hit by anything like 2 out of 8 rockets. Look at the stats for a 50% chance to hit on a Panther sized target. Takes 18 sorties and 140 rockets. Also 1000-2000m is not long range by any means. At 300mph you are covering 146.6 yards/second. You only have a few seconds after firing to make sure you don't augur in at that range.
  15. Ah ha. I retract my prediction of two initial releases for 44 ETO and 43 Russia for two GAMES being released close together. One 44 ETO and one Korea.
  16. Agreed. Assuming WWII, which I do, so much of the research has already been done, so the coding, functionality and mechanics are what they will spend time on, meaning we very likely will get new modules in a timely fashion.
  17. BFC and other game manufacturers are well aware that the VAST majority of all games that have a single player and multiplayer option will be sold to people that will never even consider playing against another human being. For every one of us on these forums, who primarily play pbem, ip, etc, there are many CM players who do not.
  18. 3 living WWII vets on my father's side of the family. All 3 were well educated and were officers. All 3 have commented to me during conversations through the years that the majority of line personnel were great guys, but probably because so many were fairly uneducated, they had a vocabulary that would make 50 cent blush.
  19. What a hell of a nice surprise. Thanks, as always, for the no number option. Steve's comments make it look like we'll get the multiple textures on several AFV's in CMx2, so it won't be a problem anymore.
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