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Albert DuBalay

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    France
  • Interests
    CMRT, CMBN, CMFB, CMFI

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  1. What about AI for pixel troopen that would (1) not run into mine fields when those have been clearly marked by engineers and (2) not run into a rolling artillery barrage (kind of stopping before) …. Overall just little smarter pixel trooper when it’s about their virtual life That too nobody expects it
  2. Need to try that one of these days. Thanks for the idea !
  3. What about allowing to jump through the tab bar from a leader calling for artillery support to another without having to close the artillery calling menu ? Nobody (or only 1 in the 1000) is expecting that and that will be a tremendous addition to CM2 - it also ticks the box that it needs entire re-programming . Can't wait for it.
  4. That ticks the box of "something nobody expects or 1 in a 1000".
  5. BFC already mentioned several times in the past they will NEVER do Battle of France 1940 ... ... though as we say : only stupids never change their minds
  6. North Korea 1954 ? ... not too particularly interested in it personally though but some may be
  7. God .. got to finish up all the 100 of scenarios / campaigns I haven't had time to gobble up yet before CM3's coming. Sorry guys got to run now !
  8. Hi There - Volunteering if you are still looking for opponents. Never used the PBEM++. Always been against IA but eager to give it a try. Cheerio
  9. Thank you so much for pointing me Ln'L game series. I did not know at all it was existing and it is just bliss. It is even 100% Mac compatible. Thank you man. May the Avalon Hill's God of SL and ASL bless you forever !! If only they could make the them with SL or ASL counters .. I would die (aah me be not !) to re-play some of the SL Crescendo of Doom scenarios on my computer. Though Combat Mission will remain my go to for tactical combats and always my fav.
  10. Will likely gonna take a while before SF gives Battle of France when I look at their Steam page indicated what is yet to be implement in the base game (partisans, overruns, etc.) ...
  11. May be SF will give us Battle of France and Sino-Japonese war theatres … . Will not compete with CM but will take away some of the frustration for this period
  12. 1- being able to follow up and tell how one is doing on achieving the victory conditions (vs. Waiting end of scenario to know for sure) 2- to keep vehicle wrecks and building rubbles in campaign mode when returning to a map or area already played in a previous scenario of a campaign 3- being able to set markers on the map 4- in campaign mode keep a more detailed records for each pixel troopen and how they’ve been doing. 5- a medal board for the pixel troopen 6- to be able to choose a squad (or tank) leader personified to one player with the aim to lead him to the end of the campaign
  13. Many many thanks guys ! FYI work as a breeze on new MacBook Pro M3. Couldn't help to start right away Comet vs Panther Battle scenario. Cheers.
  14. @Pete Wenman yes thanks for these maps. I know it is an old post but still stands in 2022 (near 2023). I had the curiosity to check those 1944 maps on Google Map and Google Earth 2022… It is amazing it looks very familiar. Some news houses here and there in 2022 but overall much of the same including the rail bridge. Real nice and cool to look at the 3D views of a same scenery in Google Earth and in CMFB on two side-by-side screens Great !
  15. Thanks for all these comments and thoughts. I kind of understand why I got stuck and surprised to be kicked off the campaign (saying major defeat !) after the second scenario whilst being able to reach the two western approach victory locations ... and only getting a minor victory condition. The map conversion from ASL is superbe but the play is a little frustrating. I wonder if there are other scenarios in this campaign or if it has only two. Too frustrating to replay the whole thing to see - though I liked very much the 'short' duration of those scenarios (only takes half a day to play each when take time, as I love to do, to watch the action replay from different angles after each turn ... though even the smallest scenario takes ages for me to complete )
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