Am curious if anyone would be willing to provide insights on the GE tactics that should be employed with this scenario, because I've been PBEM'g this scenario, and I have to say it seems to want to just force the GE into simply ordering a blind, headlong charge, across an obvious killing zone, re-creating a 20th century version of the Charge of The Light Brigade! The GE can't spot, can't area fire where suspected targets are due to repeated 'no aim point', and to top it all off, are often beaten to the punch in long-range gunnery. Plus the terrain is purposely setup to prevent them from working their way through the various woods to get into good, covered firing positions! So what else is left?
This thing seems to do more to simply highlight problems with the spotting algorithm than anything else! The RU just sit behind grainfields and/or hull down and just enjoy their fish-in-a-barrel target practice. To top it all off, the GE aren't allowed the obvious arty prep any such attack would require IRL. Every advantage is given to the RU, and the GE player is just left re-arranging targets on the range! Am I missing something?
(Russian) guns to the right. Guns to the left. Guns to the front and on they rode, into the valley of death! With equally dumb results.
Am genuinely looking for constructive suggestions rather than just 'player problem' suggestions!