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Sgt.Squarehead

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Everything posted by Sgt.Squarehead

  1. Maybe not as a matter of course, but I strongly suspect that it is possible.....That the US went to great efforts to conceal actual Abrams losses to IEDs & other weapons while they were deployed in Iraq is a matter of record.
  2. No disconnect on my part mate: Just someone who doesn't actually play these games waffling on again, as far as I can tell.
  3. Hold on.....I've used these munitions in CM:BS palying as the Ukrainians, in the scenario 'Brutal', they worked just fine (but are bordeline useless against tanks). I always use them at mission start with a five minute delay and thereafter until their precision ammo is gone. Only the forward observer (with a laser designator) among my forces can call for these munitions IIRC.
  4. There's absolutely nothing in that video that hasn't been known for decades. I can pretty much guarantee you that the Battlefront researchers have read all the books that I have, plus lots more (in Russian). I'd describe myself as being at the 'frothing maniac' end of Trackhead society, but even I don't broadly have gripes with CM's representations (except the inability of modern Russian & other tanks to 'make smoke', which annoys the hell out of me as it was a huge part of Soviet tactics and CM:CW is massively the worse for not having it).
  5. I think the balance change you are referring to may have had to do with the way MGs were handled.....The 'running-away' issue was a whole other kettle of fish. But your point is a good one.....I'm sure it would.
  6. That's so funny.....I nearly asked if you did that. The box on the back of a Firefly turret is actually the counterweight.....They often had stowage boxes mounted onto that:
  7. Nope, but they could effectively blind it and scare the bejesus out of the commander too, if they were good (& brave & lucky). Soviet anti-tank rifles were never really for tanks, by 1939 the Soviets were making tanks with armour a lot thicker than anything Germany had.....But a 14.5mm AP round will go through the gunshield or hull of a Sd.Kfz.251 like a hot knife through butter.
  8. Agreed. I believe it's being looked at.....Maybe @BFCElvis or @IanL could confirm?
  9. Nothing they can do.....The weapons, armour etc. of these vehicles will be whatever those of the underlying vehicle are, in this case a T-70 I believe.
  10. I take it you mean by this that the tank's subsystems don't appear to take damage from fragments?
  11. Still reading.....I'm into the references now.
  12. It appears that the quantum variant of this conundrum is even stranger:
  13. Quite how we made a mess in CM:CW (rather than CM:BS) I'm unsure. Apologies, either way. Direct hits do seem to be rather under-modelled.
  14. I'm still reading.....& as yet unconvinced.
  15. Just been reading through the Wiki article I'll play those b******s at poker any time too! (Excuse my dubious quoting once again)
  16. Which essentially reduces the question to a fifty fifty choice....The initial three boxes become irrelevant. Surely at that point the probabilities are reset?
  17. Try it out, I'd be interested to know if it actually makes a difference. Always fully exit the game, between monster maps.....Loading one after another will be a trainwreck. When working with them, save often and once again, fully exit the game and reload before continuing.....It's a chore, but it's a hell of a lot less painful than losing a couple of hours work, ask me how I know.
  18. Mathematical Bollocks.....Pick a poker site!
  19. No magic needed! Either the other player used Area Fire, or the AI had Area Fire Orders. PS - Trucks @ Front Line = No-No.....That's why APCs (& then IFVs) were invented.
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