noxnoctum Posted March 14, 2011 Share Posted March 14, 2011 See thread title . 0 Quote Link to comment Share on other sites More sharing options...
gibsonm Posted March 14, 2011 Share Posted March 14, 2011 If you mean in terms of the harware to run it, no its similar. If you mean in terms of given tactical situations, then that's pretty much in the lap of the scenario designer. Some CM:BN scenarios might be considered a "walk in the park", while some CM:SF NATO ones might be a "very hard day at the office" and the reverse applies. 0 Quote Link to comment Share on other sites More sharing options...
noxnoctum Posted March 14, 2011 Author Share Posted March 14, 2011 I hope it's hard as hell, even NATO which a lot of people found difficult I found far too easy. But no I meant hardware, thanks for the answer. It's weird though, often in NATO I lag and start falling into 10-15 FPS (terrible!). Now my computer's not exactly hot stuff but I run Mass Effect 2 completely fine at pretty high settings and that game has higher requirements and is a lot "prettier", but then again, it takes advantage of both my CPUs. What should I upgrade to not have this issue with CMBN since it doesn't recognize multi cores? Will upping my Ram do it? (got 2 gigs) 0 Quote Link to comment Share on other sites More sharing options...
finalcut Posted March 14, 2011 Share Posted March 14, 2011 Upgrade the wife to a Hot 18 year old Super Model with a House in the Bahamas and a 60 foot Yacht.Thats what I did and now I have no interest in playing a game on my P.C. (Looks over shoulder to make sure Wife isn't looking at what I am typing) 0 Quote Link to comment Share on other sites More sharing options...
ChrisND Posted March 14, 2011 Share Posted March 14, 2011 It's weird though, often in NATO I lag and start falling into 10-15 FPS (terrible!). Now my computer's not exactly hot stuff but I run Mass Effect 2 completely fine at pretty high settings and that game has higher requirements and is a lot "prettier", but then again, it takes advantage of both my CPUs. ) You could make two comparisons between CM and Mass Effect to help you understand why the performance difference is much: 1. Compare the amount of terrain and geometry being displayed at any one time. How many Geth/blue alien chicks/space pirates are on the screen at any one time? Is terrain that has a far draw distance detailed at all? 2. How many programmers does Bioware have working on that game? 0 Quote Link to comment Share on other sites More sharing options...
noxnoctum Posted March 14, 2011 Author Share Posted March 14, 2011 My point is that games that are much more technically demanding (including for instance Total War games, where you often have LOADS of dudes on screen) are running better than CM NATO, just because they take advantage of both cores. 0 Quote Link to comment Share on other sites More sharing options...
Guest Posted March 14, 2011 Share Posted March 14, 2011 My point is that games that are much more technically demanding (including for instance Total War games, where you often have LOADS of dudes on screen) are running better than CM NATO, just because they take advantage of both cores. Total War is not more technically demanding than Combat Mission. I'd say the two are roughly on par in terms of resources used, and certainly CM has more "brains" in terms of AI and pathfinding. I've seen the databases used to drive the AI and pathing in Total War and they are simplistic in the extreme. Units act as large single-minded entities. The total number of elements making choices and reacting to things is orders of magnitude smaller than CM and their reactions and plans are similarly simplified. I think it's safe to say that having each soldier thinking for themselves and making tiny decisions is the OPPOSITE of what they want to do, because they have no interest in simulating combat at CM's scale. There are also an incredible number of tricks used by TW to get "LOADS of dudes on screen" at runtime and very few of them would be useful in a game like Combat Mission. On top of that... TW has had hundreds of programmer-years thrown at it, tens of millions of dollars, and a number of from-scratch rewrites to keep up with the latest technology and scrap stuff that wasn't working well. That's a whole lot of "totally impossible for anyone that doesn't have SEGA backing it up" in my opinion, and it's essential to how their engine performs so well - and, as you'll note from a quick glance at their forums, not everyone agrees on that last bit. 0 Quote Link to comment Share on other sites More sharing options...
ChrisND Posted March 14, 2011 Share Posted March 14, 2011 My point is that games that are much more technically demanding (including for instance Total War games, where you often have LOADS of dudes on screen) are running better than CM NATO, just because they take advantage of both cores. I've been told repeatedly that lack of extra core use is not the bottleneck for the game. 0 Quote Link to comment Share on other sites More sharing options...
noxnoctum Posted March 14, 2011 Author Share Posted March 14, 2011 Really odd that I'm lagging in it then when I can play any game up till now at least DECENTLY (i.e. 25FPS and above) and most at a comfortable ~40. 0 Quote Link to comment Share on other sites More sharing options...
Danny Chung Posted March 14, 2011 Share Posted March 14, 2011 I was just wondering if BFC expect future families of games (ie the Eastern Front, etc) will be required to run on even higher hardware specifications than the current specs for CMSF and CMBN. I'm looking to buy a new Mac now just to play CMBN and I hope that future CMx2 games will still be able to run on it. You can't stop progress but it is a financial strain to be having to replace a perfectly good computer. Dan 0 Quote Link to comment Share on other sites More sharing options...
noxnoctum Posted March 14, 2011 Author Share Posted March 14, 2011 Total War is not more technically demanding than Combat Mission. I'd say the two are roughly on par in terms of resources used, and certainly CM has more "brains" in terms of AI and pathfinding. I've seen the databases used to drive the AI and pathing in Total War and they are simplistic in the extreme. Units act as large single-minded entities. The total number of elements making choices and reacting to things is orders of magnitude smaller than CM and their reactions and plans are similarly simplified. I think it's safe to say that having each soldier thinking for themselves and making tiny decisions is the OPPOSITE of what they want to do, because they have no interest in simulating combat at CM's scale. There are also an incredible number of tricks used by TW to get "LOADS of dudes on screen" at runtime and very few of them would be useful in a game like Combat Mission. On top of that... TW has had hundreds of programmer-years thrown at it, tens of millions of dollars, and a number of from-scratch rewrites to keep up with the latest technology and scrap stuff that wasn't working well. That's a whole lot of "totally impossible for anyone that doesn't have SEGA backing it up" in my opinion, and it's essential to how their engine performs so well - and, as you'll note from a quick glance at their forums, not everyone agrees on that last bit. Great point, TW's AI certainly sucks, both the strategic level and battle level AI . Still... games like... say for example Panzer Command: Kharkov runs better than CMSF NATO, despite being as far as I can tell either close to, or more complex in terms of its AI routines etc. than CM (it has VERY good AI). It's also a lot prettier again. (not that I care about graphics, but just pointing out that as it's an additional strain). I just wanna know what the hell I need to upgrade to not lag in large battles, or battles with a ton of buildings and such. 0 Quote Link to comment Share on other sites More sharing options...
MeatEtr Posted March 14, 2011 Share Posted March 14, 2011 What are your graphics settings at? I've just recently discovered the model quality is the FPS killer for me. While the texture setting can be maxed with no impact on performance at all. Also by using FRAPs I learned I can also max out anti-aliasing and anisotropic filtering settings with no impact on performance, done through NCP. Since upgrading my graphics card from a 9800GTX+ to a GTX 570 monster. This sucker chews through the latest games at high res with graphics, AA, and AF maxed. Then the card telepathically tells me "Hey what did you expect, you just spent $330 on me, I destroy high end games for a living." And then I respond telepathically back "Yes you certainly do, you are fulfilling your job, thank you very much." 0 Quote Link to comment Share on other sites More sharing options...
LJFHutch Posted March 14, 2011 Share Posted March 14, 2011 What are your graphics settings at? I've just recently discovered the model quality is the FPS killer for me. While the texture setting can be maxed with no impact on performance at all. Also by using FRAPs I learned I can also max out anti-aliasing and anisotropic filtering settings with no impact on performance, done through NCP. Since upgrading my graphics card from a 9800GTX+ to a GTX 570 monster. This sucker chews through the latest games at high res with graphics, AA, and AF maxed. Then the card telepathically tells me "Hey what did you expect, you just spent $330 on me, I destroy high end games for a living." And then I respond telepathically back "Yes you certainly do, you are fulfilling your job, thank you very much." Ooh I've been looking into that one ... hows it go with CMSF? 0 Quote Link to comment Share on other sites More sharing options...
user38 Posted March 14, 2011 Share Posted March 14, 2011 I have an ATI card. The problem with ATI cards is you can only enable the telepathic mode through a third party software hack. 0 Quote Link to comment Share on other sites More sharing options...
Wodin Posted March 14, 2011 Share Posted March 14, 2011 Both ME 2 and TW games can't be compared to a CM game...CM is making far more computations than either of those two games....shiney FPS graphics don't require loads of CPU power...your basically doing the same thing in the game as you where 15 years ago, juts the graphics got better...as for TW no way are the battles anywhere near the complexity of CM which is all going on under the hood....so again little comparison....take CM is more a sim and just like flight sims so much is going on under the hood it takes massive resource to run it. Oh one other thing I'd never spend over £150 on a card...thats why ATI suit also why buy the top range at a ridiculous price when two from the top still chew latest games up and there half the price or more...the top range card price in my opinion is staggering and I believe those who buy them have way to much money...you will still be upgrading to a new one in the same time as someone who bought the card that was either second or third from top. Did I just read that someone said PC Kharkov looks better than CMSF!!!!!! Thats funny....PC Kharkov may look abit better than CMBB but thats about it...CMSF is streets ahead...PC Khorkov to me looks very dated and pretty ugly...and the new version due out doesn't look much better... 0 Quote Link to comment Share on other sites More sharing options...
MikeyD Posted March 14, 2011 Share Posted March 14, 2011 There's some mild humor in how everyone wants MORE, BIGGER and FASTER all at the same time. The demands seem contradictory. Plus you want every concievable behavior animated and LOS/LOF spot-on accurate, and six different kinds of uniform, and you also want 70 FPS on top of it all. To their credit CM:BN does come closer to achieving that goal than anyone should reasonaly expect while making darned few compromises on the function of the game engine. 0 Quote Link to comment Share on other sites More sharing options...
Guest Posted March 14, 2011 Share Posted March 14, 2011 Great point, TW's AI certainly sucks, both the strategic level and battle level AI . Yeah, everybody seems to agree on that, don't they? Even the guys who like the AI like it because they a) don't care or use Darth's mod or something similar. I've met the big brain behind TW, an AI guy, and it's pretty clear to me they could do tons better - but not without giving up most of the rest of the game to do it. It's a conundrum most game devs have to deal with. Still... games like... say for example Panzer Command: Kharkov runs better than CMSF NATO, despite being as far as I can tell either close to, or more complex in terms of its AI routines etc. than CM (it has VERY good AI). It's also a lot prettier again. (not that I care about graphics, but just pointing out that as it's an additional strain). PCK like CMx1 uses point units - in other words, each soldier doesn't think for himself. In CMx2 every man on the field is a spotting, shooting, thinking entity. In PCK that happens at the level of squads and vehicles. It's not quite an order of magnitude but that's a hell of a lot less processing to do. We get a ton of emergent complexity from modeling the battlefield from the ground up, though. I've been playing CM:BN a lot lately and I wouldn't want it any other way. I just wanna know what the hell I need to upgrade to not lag in large battles, or battles with a ton of buildings and such. Yeah, I hear you. What settings do you normally play at, and how much VRAM do you have? What's your rig? Like MeatEtr says, turning down model quality a tad can make a big difference in speed and not really impact the graphics too hugely. 0 Quote Link to comment Share on other sites More sharing options...
noxnoctum Posted March 14, 2011 Author Share Posted March 14, 2011 I've got an Dell XPS 410 Phil, upgraded with a slightly better power supply and a 4650 (1 gig version). My vram is set to 4092 (max and min both). I normally play at medium textures with pretty much all settings at medium (or "balanced") as well... and have anti-aliasing turned off completely. Resolution at 1280x1024. Here's the dxdiag file for my computer: DirectPlay: 0/9 (retail) DirectSound: 0/5 (retail) DirectShow: 0/6 (retail) --------------- Display Devices --------------- Card name: ATI Radeon HD 4600 Series Manufacturer: ATI Technologies Inc. Chip type: ATI Radeon Graphics Processor (0x9490) DAC type: Internal DAC(400MHz) Device Key: Enum\PCI\VEN_1002&DEV_9490&SUBSYS_20091787&REV_00 Display Memory: 1024.0 MB Current Mode: 1280 x 1024 (32 bit) (75Hz) Monitor: Plug and Play Monitor Monitor Max Res: Driver Name: ati2dvag.dll Driver Version: 6.14.0010.7140 (English) DDI Version: 9 (or higher) Driver Attributes: Final Retail Driver Date/Size: 10/26/2010 22:49:48, 301056 bytes WHQL Logo'd: n/a WHQL Date Stamp: n/a VDD: n/a Mini VDD: ati2mtag.sys Mini VDD Date: 10/26/2010 23:55:48, 5524480 bytes Device Identifier: {D7B71EE2-D7D0-11CF-D36F-0300A1C2CB35} Vendor ID: 0x1002 Device ID: 0x9490 SubSys ID: 0x20091787 Revision ID: 0x0000 Revision ID: 0x0000 Video Accel: ModeMPEG2_C ModeMPEG2_D Deinterlace Caps: {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {3C5323C1-6FB7-44F5-9081-056BF2EE449D}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {552C0DAD-CCBC-420B-83C8-74943CF9F1A6}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch Registry: OK DDraw Status: Enabled D3D Status: Enabled AGP Status: Enabled DDraw Test Result: Not run D3D7 Test Result: Not run D3D8 Test Result: Not run D3D9 Test Result: Not run ------------- Sound Devices ------------- Description: SigmaTel Audio Default Sound Playback: Yes Default Voice Playback: Yes Hardware ID: HDAUDIO\FUNC_01&VEN_8384&DEV_7618&SUBSYS_102801DB&REV_1002 Manufacturer ID: 1 Product ID: 100 Type: WDM Driver Name: sthda.sys Driver Version: 5.10.4991.0000 (English) Driver Attributes: Final Retail WHQL Logo'd: n/a Date and Size: 3/20/2006 17:06:04, 1156648 bytes Other Files: Driver Provider: SigmaTel HW Accel Level: Full Cap Flags: 0x0 Min/Max Sample Rate: 0, 0 Static/Strm HW Mix Bufs: 0, 0 Static/Strm HW 3D Bufs: 0, 0 HW Memory: 0 Voice Management: No EAX 2.0 Listen/Src: No, No I3DL2 Listen/Src: No, No Sensaura ZoomFX: No Registry: OK Sound Test Result: Not run --------------------- Sound Capture Devices --------------------- Description: SigmaTel Audio Default Sound Capture: Yes Default Voice Capture: Yes Driver Name: sthda.sys Driver Version: 5.10.4991.0000 (English) Driver Attributes: Final Retail Date and Size: 3/20/2006 17:06:04, 1156648 bytes Cap Flags: 0x0 Format Flags: 0x0 ----------- DirectMusic ----------- DLS Path: C:\WINDOWS\SYSTEM32\drivers\GM.DLS DLS Version: 1.00.0016.0002 Acceleration: n/a Ports: Microsoft Synthesizer, Software (Not Kernel Mode), Output, DLS, Internal, Default Port Microsoft MIDI Mapper [Emulated], Hardware (Not Kernel Mode), Output, No DLS, Internal Microsoft GS Wavetable SW Synth [Emulated], Hardware (Not Kernel Mode), Output, No DLS, Internal Registry: OK Test Result: Not run ------------------- DirectInput Devices ------------------- Device Name: Mouse Attached: 1 Controller ID: n/a Vendor/Product ID: n/a FF Driver: n/a Device Name: Keyboard Attached: 1 Controller ID: n/a Vendor/Product ID: n/a FF Driver: n/a Poll w/ Interrupt: No Registry: OK ----------- USB Devices ----------- + USB Root Hub | Vendor/Product ID: 0x8086, 0x2834 | Matching Device ID: usb\root_hub | Service: usbhub | Driver: usbhub.sys, 4/14/2008 01:15:38, 59520 bytes | Driver: usbd.sys, 8/10/2004 07:00:00, 4736 bytes ---------------- Gameport Devices ---------------- ------------ PS/2 Devices ------------ + HID Keyboard Device | Vendor/Product ID: 0x413C, 0x2003 | Matching Device ID: hid_device_system_keyboard | Service: kbdhid | Driver: kbdhid.sys, 4/14/2008 01:09:50, 14592 bytes | Driver: kbdclass.sys, 4/14/2008 01:09:48, 24576 bytes | + Terminal Server Keyboard Driver | Matching Device ID: root\rdp_kbd | Upper Filters: kbdclass | Service: TermDD | Driver: termdd.sys, 4/14/2008 06:43:22, 40840 bytes | Driver: kbdclass.sys, 4/14/2008 01:09:48, 24576 bytes | + HID-compliant mouse | Vendor/Product ID: 0x046D, 0xC016 | Matching Device ID: hid_device_system_mouse | Service: mouhid | Driver: mouclass.sys, 4/14/2008 01:09:48, 23040 bytes | Driver: mouhid.sys, 8/10/2004 07:00:00, 12160 bytes | + Terminal Server Mouse Driver | Matching Device ID: root\rdp_mou | Upper Filters: mouclass | Service: TermDD | Driver: termdd.sys, 4/14/2008 06:43:22, 40840 bytes | Driver: mouclass.sys, 4/14/2008 01:09:48, 23040 bytes ---------------------------- DirectPlay Service Providers ---------------------------- DirectPlay8 Modem Service Provider - Registry: OK, File: dpnet.dll (5.03.2600.5512) DirectPlay8 Serial Service Provider - Registry: OK, File: dpnet.dll (5.03.2600.5512) DirectPlay8 IPX Service Provider - Registry: OK, File: dpnet.dll (5.03.2600.5512) DirectPlay8 TCP/IP Service Provider - Registry: OK, File: dpnet.dll (5.03.2600.5512) Internet TCP/IP Connection For DirectPlay - Registry: OK, File: dpwsockx.dll (5.03.2600.5512) IPX Connection For DirectPlay - Registry: OK, File: dpwsockx.dll (5.03.2600.5512) Modem Connection For DirectPlay - Registry: OK, File: dpmodemx.dll (5.03.2600.5512) Serial Connection For DirectPlay - Registry: OK, File: dpmodemx.dll (5.03.2600.5512) DirectPlay Voice Wizard Tests: Full Duplex: Not run, Half Duplex: Not run, Mic: Not run DirectPlay Test Result: Not run Registry: OK ------------------- DirectPlay Adapters ------------------- DirectPlay8 TCP/IP Service Provider: Local Area Connection - IPv4 - DirectPlay8 TCP/IP Service Provider: Hamachi - IPv4 - ----------------------- DirectPlay Voice Codecs ----------------------- Voxware VR12 1.4kbit/s Voxware SC06 6.4kbit/s Voxware SC03 3.2kbit/s MS-PCM 64 kbit/s MS-ADPCM 32.8 kbit/s Microsoft GSM 6.10 13 kbit/s TrueSpeech 8.6 kbit/s ------------------------- DirectPlay Lobbyable Apps ------------------------- ------------------------ Disk & DVD/CD-ROM Drives ------------------------ Drive: C: Free Space: 9.7 GB Total Space: 238.4 GB File System: NTFS Model: ST3250824AS Drive: D: Model: TSSTcorp DVD+-RW TS-H553A Driver: c:\windows\system32\drivers\cdrom.sys, 5.01.2600.5512 (English), 4/14/2008 01:10:48, 62976 bytes Drive: E: Model: DTSoftBusCd00 Driver: c:\windows\system32\drivers\cdrom.sys, 5.01.2600.5512 (English), 4/14/2008 01:10:48, 62976 bytes -------------- System Devices -------------- Name: Intel® P965/G965 PCI Express Root Port Device ID: PCI\VEN_8086&DEV_29A1&SUBSYS_00000000&REV_02\3&172E68DD&0&08 Driver: C:\WINDOWS\system32\DRIVERS\pci.sys, 5.01.2600.5512 (English), 4/14/2008 01:06:46, 68224 bytes Name: Intel® P965/G965 Processor to I/O Controller Device ID: PCI\VEN_8086&DEV_29A0&SUBSYS_00000000&REV_02\3&172E68DD&0&00 Driver: n/a Name: Microsoft UAA Bus Driver for High Definition Audio Device ID: PCI\VEN_8086&DEV_284B&SUBSYS_01DB1028&REV_02\3&172E68DD&0&D8 Driver: C:\WINDOWS\system32\DRIVERS\hdaudbus.sys, 5.10.0001.5013 (English), 4/13/2008 23:06:06, 144384 bytes Name: Intel® ICH8 Family PCI Express Root Port 5 - 2847 Device ID: PCI\VEN_8086&DEV_2847&SUBSYS_00000000&REV_02\3&172E68DD&0&E4 Driver: C:\WINDOWS\system32\DRIVERS\pci.sys, 5.01.2600.5512 (English), 4/14/2008 01:06:46, 68224 bytes Name: Intel® ICH8 Family PCI Express Root Port 1 - 283F Device ID: PCI\VEN_8086&DEV_283F&SUBSYS_00000000&REV_02\3&172E68DD&0&E0 Driver: C:\WINDOWS\system32\DRIVERS\pci.sys, 5.01.2600.5512 (English), 4/14/2008 01:06:46, 68224 bytes Name: Intel® ICH8 Family SMBus Controller - 283E Device ID: PCI\VEN_8086&DEV_283E&SUBSYS_01DB1028&REV_02\3&172E68DD&0&FB Driver: n/a Name: Intel® ICH8 Family USB2 Enhanced Host Controller - 283A Device ID: PCI\VEN_8086&DEV_283A&SUBSYS_01DB1028&REV_02\3&172E68DD&0&D7 Driver: C:\WINDOWS\system32\drivers\usbehci.sys, 5.01.2600.5512 (English), 4/14/2008 01:15:36, 30208 bytes Driver: C:\WINDOWS\system32\drivers\usbport.sys, 5.01.2600.5512 (English), 4/14/2008 01:15:38, 143872 bytes Driver: C:\WINDOWS\system32\usbui.dll, 5.01.2600.5512 (English), 4/14/2008 06:42:10, 74240 bytes Driver: C:\WINDOWS\system32\drivers\usbhub.sys, 5.01.2600.5512 (English), 4/14/2008 01:15:38, 59520 bytes Driver: C:\WINDOWS\system32\hccoin.dll, 5.01.2600.5512 (English), 4/14/2008 06:41:56, 7168 bytes Name: Intel® ICH8 Family USB2 Enhanced Host Controller - 2836 Device ID: PCI\VEN_8086&DEV_2836&SUBSYS_01DB1028&REV_02\3&172E68DD&0&EF Driver: C:\WINDOWS\system32\drivers\usbehci.sys, 5.01.2600.5512 (English), 4/14/2008 01:15:36, 30208 bytes Driver: C:\WINDOWS\system32\drivers\usbport.sys, 5.01.2600.5512 (English), 4/14/2008 01:15:38, 143872 bytes Driver: C:\WINDOWS\system32\usbui.dll, 5.01.2600.5512 (English), 4/14/2008 06:42:10, 74240 bytes Driver: C:\WINDOWS\system32\drivers\usbhub.sys, 5.01.2600.5512 (English), 4/14/2008 01:15:38, 59520 bytes Driver: C:\WINDOWS\system32\hccoin.dll, 5.01.2600.5512 (English), 4/14/2008 06:41:56, 7168 bytes Name: Intel® ICH8 Family USB Universal Host Controller - 2835 Device ID: PCI\VEN_8086&DEV_2835&SUBSYS_01DB1028&REV_02\3&172E68DD&0&D1 Driver: C:\WINDOWS\system32\drivers\usbuhci.sys, 5.01.2600.5512 (English), 4/14/2008 01:15:36, 20608 bytes Driver: C:\WINDOWS\system32\drivers\usbport.sys, 5.01.2600.5512 (English), 4/14/2008 01:15:38, 143872 bytes Driver: C:\WINDOWS\system32\usbui.dll, 5.01.2600.5512 (English), 4/14/2008 06:42:10, 74240 bytes Driver: C:\WINDOWS\system32\drivers\usbhub.sys, 5.01.2600.5512 (English), 4/14/2008 01:15:38, 59520 bytes Name: Intel® ICH8 Family USB Universal Host Controller - 2834 Device ID: PCI\VEN_8086&DEV_2834&SUBSYS_01DB1028&REV_02\3&172E68DD&0&D0 Driver: C:\WINDOWS\system32\drivers\usbuhci.sys, 5.01.2600.5512 (English), 4/14/2008 01:15:36, 20608 bytes Driver: C:\WINDOWS\system32\drivers\usbport.sys, 5.01.2600.5512 (English), 4/14/2008 01:15:38, 143872 bytes Driver: C:\WINDOWS\system32\usbui.dll, 5.01.2600.5512 (English), 4/14/2008 06:42:10, 74240 bytes Driver: C:\WINDOWS\system32\drivers\usbhub.sys, 5.01.2600.5512 (English), 4/14/2008 01:15:38, 59520 bytes Name: Intel® ICH8 Family USB Universal Host Controller - 2832 Device ID: PCI\VEN_8086&DEV_2832&SUBSYS_01DB1028&REV_02\3&172E68DD&0&EA Driver: C:\WINDOWS\system32\drivers\usbuhci.sys, 5.01.2600.5512 (English), 4/14/2008 01:15:36, 20608 bytes Driver: C:\WINDOWS\system32\drivers\usbport.sys, 5.01.2600.5512 (English), 4/14/2008 01:15:38, 143872 bytes Driver: C:\WINDOWS\system32\usbui.dll, 5.01.2600.5512 (English), 4/14/2008 06:42:10, 74240 bytes Driver: C:\WINDOWS\system32\drivers\usbhub.sys, 5.01.2600.5512 (English), 4/14/2008 01:15:38, 59520 bytes Name: Intel® ICH8 Family USB Universal Host Controller - 2831 Device ID: PCI\VEN_8086&DEV_2831&SUBSYS_01DB1028&REV_02\3&172E68DD&0&E9 Driver: C:\WINDOWS\system32\drivers\usbuhci.sys, 5.01.2600.5512 (English), 4/14/2008 01:15:36, 20608 bytes Driver: C:\WINDOWS\system32\drivers\usbport.sys, 5.01.2600.5512 (English), 4/14/2008 01:15:38, 143872 bytes Driver: C:\WINDOWS\system32\usbui.dll, 5.01.2600.5512 (English), 4/14/2008 06:42:10, 74240 bytes Driver: C:\WINDOWS\system32\drivers\usbhub.sys, 5.01.2600.5512 (English), 4/14/2008 01:15:38, 59520 bytes Name: Intel® ICH8 Family USB Universal Host Controller - 2830 Device ID: PCI\VEN_8086&DEV_2830&SUBSYS_01DB1028&REV_02\3&172E68DD&0&E8 Driver: C:\WINDOWS\system32\drivers\usbuhci.sys, 5.01.2600.5512 (English), 4/14/2008 01:15:36, 20608 bytes Driver: C:\WINDOWS\system32\drivers\usbport.sys, 5.01.2600.5512 (English), 4/14/2008 01:15:38, 143872 bytes Driver: C:\WINDOWS\system32\usbui.dll, 5.01.2600.5512 (English), 4/14/2008 06:42:10, 74240 bytes Driver: C:\WINDOWS\system32\drivers\usbhub.sys, 5.01.2600.5512 (English), 4/14/2008 01:15:38, 59520 bytes Name: Intel® ICH8R/ICH9R SATA RAID Controller Device ID: PCI\VEN_8086&DEV_2822&SUBSYS_01DB1028&REV_02\3&172E68DD&0&FA Driver: C:\WINDOWS\system32\DRIVERS\iaStor.sys, 7.05.0000.1017 (English), 3/21/2007 13:58:56, 304920 bytes Name: Intel® ICH8DH LPC Interface Controller - 2812 Device ID: PCI\VEN_8086&DEV_2812&SUBSYS_00000000&REV_02\3&172E68DD&0&F8 Driver: C:\WINDOWS\system32\DRIVERS\isapnp.sys, 5.01.2600.5512 (English), 4/14/2008 01:06:42, 37248 bytes Name: Intel® 82801 PCI Bridge - 244E Device ID: PCI\VEN_8086&DEV_244E&SUBSYS_00000000&REV_F2\3&172E68DD&0&F0 Driver: C:\WINDOWS\system32\DRIVERS\pci.sys, 5.01.2600.5512 (English), 4/14/2008 01:06:46, 68224 bytes Name: Intel® 82566DC Gigabit Network Connection Device ID: PCI\VEN_8086&DEV_104B&SUBSYS_01DB1028&REV_02\3&172E68DD&0&C8 Driver: C:\WINDOWS\system32\DRIVERS\e1e5132.sys, 9.10.0008.0000 (English), 8/30/2007 12:07:22, 242320 bytes Driver: C:\WINDOWS\system32\Prounstl.exe, 9.01.0001.0000 (English), 4/12/2007 11:47:30, 154496 bytes Driver: C:\WINDOWS\system32\e1e5132.din, 6/2/2006 17:00:28, 2889 bytes Driver: C:\WINDOWS\system32\NicCo.dll, 1.01.0004.0000 (English), 1/25/2006 17:59:46, 21504 bytes Driver: C:\WINDOWS\system32\NicInstE.dll, 9.08.0007.0000 (English), 9/4/2007 11:55:32, 64120 bytes Driver: C:\WINDOWS\system32\e1000msg.dll, 9.07.0000.0000 (English), 5/22/2007 14:17:32, 179048 bytes Name: Network Controller Device ID: PCI\VEN_1814&DEV_0301&SUBSYS_00551737&REV_00\4&1B02CB0B&0&18F0 Driver: n/a Name: Microsoft UAA Bus Driver for High Definition Audio Device ID: PCI\VEN_1002&DEV_AA38&SUBSYS_AA381787&REV_00\4&F15FA5E&0&0108 Driver: C:\WINDOWS\system32\DRIVERS\hdaudbus.sys, 5.10.0001.5013 (English), 4/13/2008 23:06:06, 144384 bytes Name: ATI Radeon HD 4600 Series Device ID: PCI\VEN_1002&DEV_9490&SUBSYS_20091787&REV_00\4&F15FA5E&0&0008 Driver: C:\WINDOWS\system32\DRIVERS\ati2mtag.sys, 6.14.0010.7140 (English), 10/26/2010 23:55:48, 5524480 bytes Driver: C:\WINDOWS\system32\DRIVERS\ati2erec.dll, 1.00.0000.0019 (English), 10/26/2010 22:19:52, 53248 bytes Driver: C:\WINDOWS\system32\ati2dvag.dll, 6.14.0010.7140 (English), 10/26/2010 22:49:48, 301056 bytes Driver: C:\WINDOWS\system32\ati2cqag.dll, 6.14.0010.0484 (English), 10/26/2010 22:14:32, 704512 bytes Driver: C:\WINDOWS\system32\Ati2mdxx.exe, 6.14.0010.2495 (English), 10/26/2010 22:30:24, 26112 bytes Driver: C:\WINDOWS\system32\ati3duag.dll, 6.14.0010.0791 (English), 10/26/2010 22:51:30, 3958784 bytes Driver: C:\WINDOWS\system32\ativvaxx.dll, 6.14.0010.0283 (English), 10/26/2010 22:36:08, 2671744 bytes Driver: C:\WINDOWS\system32\atiicdxx.dat, 9/22/2010 14:27:52, 223990 bytes Driver: C:\WINDOWS\system32\ativva5x.dat, 10/26/2010 22:35:40, 3 bytes Driver: C:\WINDOWS\system32\ativva6x.dat, 10/26/2010 22:35:40, 887724 bytes Driver: C:\WINDOWS\system32\amdpcom32.dll, 6.14.0010.0023 (English), 10/26/2010 22:20:30, 64512 bytes Driver: C:\WINDOWS\system32\atimpc32.dll, 6.14.0010.0023 (English), 10/26/2010 22:20:30, 64512 bytes Driver: C:\WINDOWS\system32\atiadlxx.dll, 6.14.0010.1054 (English), 10/26/2010 22:20:30, 196608 bytes Driver: C:\WINDOWS\system32\ativvaxx.cap, 10/26/2010 22:35:48, 532480 bytes Driver: C:\WINDOWS\system32\atiapfxx.exe, 6.14.0010.1001 (English), 10/26/2010 22:26:16, 143360 bytes Driver: C:\WINDOWS\system32\atiapfxx.blb, 10/26/2010 22:26:18, 99504 bytes Driver: C:\WINDOWS\system32\ATIDDC.DLL, 6.14.0010.0008 (English), 10/26/2010 22:27:02, 53248 bytes Driver: C:\WINDOWS\system32\atitvo32.dll, 6.14.0010.4200 (English), 10/26/2010 22:20:12, 17408 bytes Driver: C:\WINDOWS\system32\ativcoxx.dll, 6.13.0010.0005 (English), 11/9/2001 11:01:04, 24064 bytes Driver: C:\WINDOWS\system32\ati2evxx.exe, 6.14.0010.4245 (English), 10/26/2010 22:28:32, 614400 bytes Driver: C:\WINDOWS\system32\ati2evxx.dll, 6.14.0010.4179 (English), 10/26/2010 22:30:04, 159744 bytes Driver: C:\WINDOWS\system32\atipdlxx.dll, 6.14.0010.2563 (English), 10/26/2010 22:30:46, 212992 bytes Driver: C:\WINDOWS\system32\Oemdspif.dll, 6.15.0006.0006 (English), 10/26/2010 22:30:32, 155648 bytes Driver: C:\WINDOWS\system32\ati2edxx.dll, 6.14.0010.2514 (English), 10/26/2010 22:30:16, 43520 bytes Driver: C:\WINDOWS\system32\atikvmag.dll, 6.14.0010.0143 (English), 10/26/2010 22:22:30, 651264 bytes Driver: C:\WINDOWS\system32\ATIDEMGX.dll, 2.00.3951.39324 (English), 10/26/2010 22:50:50, 450560 bytes Driver: C:\WINDOWS\system32\aticaldd.dll, 6.14.0010.0880 (English), 10/26/2010 23:09:28, 4489216 bytes Driver: C:\WINDOWS\system32\aticalrt.dll, 6.14.0010.0880 (English), 10/26/2010 23:10:46, 57344 bytes Driver: C:\WINDOWS\system32\aticalcl.dll, 6.14.0010.0880 (English), 10/26/2010 23:10:36, 53248 bytes Driver: C:\WINDOWS\system32\atibtmon.exe, 2.00.0000.0000 (English), 5/11/2009 17:35:28, 118784 bytes Driver: C:\WINDOWS\system32\atiok3x2.dll, 6.14.0010.10317 (English), 10/26/2010 22:48:12, 393216 bytes Driver: C:\WINDOWS\system32\atioglxx.dll, 6.14.0010.10317 (English), 10/26/2010 23:17:30, 16330752 bytes Driver: C:\WINDOWS\system32\atiiiexx.dll, 6.14.0010.4006 (English), 10/26/2010 23:02:58, 311296 bytes Driver: C:\WINDOWS\atiogl.xml, 8/12/2010 11:12:46, 22190 bytes Driver: C:\WINDOWS\system32\ATIODCLI.exe, 1.00.0000.0001 (English), 6/22/2009 11:34:18, 45056 bytes Driver: C:\WINDOWS\system32\ATIODE.exe, 1.00.0000.0001 (English), 8/27/2010 14:32:08, 294912 bytes ------------------ DirectX Components ------------------ ddraw.dll: 5.03.2600.5512 English Final Retail 4/14/2008 06:41:52 279552 bytes ddrawex.dll: 5.03.2600.5512 English Final Retail 4/14/2008 06:41:52 27136 bytes dxapi.sys: 5.01.2600.0000 English Final Retail 8/10/2004 07:00:00 10496 bytes d3d8.dll: 5.03.2600.5512 English Final Retail 4/14/2008 06:41:52 1179648 bytes d3d8thk.dll: 5.03.2600.5512 English Final Retail 4/14/2008 06:41:52 8192 bytes d3d9.dll: 5.03.2600.5512 English Final Retail 4/14/2008 06:41:52 1689088 bytes d3dim.dll: 5.01.2600.0000 English Final Retail 8/10/2004 07:00:00 436224 bytes d3dim700.dll: 5.03.2600.5512 English Final Retail 4/14/2008 06:41:52 824320 bytes d3dramp.dll: 5.01.2600.0000 English Final Retail 8/10/2004 07:00:00 590336 bytes d3drm.dll: 5.01.2600.0000 English Final Retail 8/10/2004 07:00:00 350208 bytes d3dxof.dll: 5.01.2600.0000 English Final Retail 8/10/2004 07:00:00 47616 bytes d3dpmesh.dll: 5.01.2600.0000 English Final Retail 8/10/2004 07:00:00 34816 bytes dplay.dll: 5.00.2134.0001 English Final Retail 8/10/2004 07:00:00 33040 bytes dplayx.dll: 5.03.2600.5512 English Final Retail 4/14/2008 06:41:54 229888 bytes dpmodemx.dll: 5.03.2600.5512 English Final Retail 4/14/2008 06:41:54 23552 bytes dpwsock.dll: 5.00.2134.0001 English Final Retail 8/10/2004 07:00:00 42768 bytes dpwsockx.dll: 5.03.2600.5512 English Final Retail 4/14/2008 06:41:54 57344 bytes dplaysvr.exe: 5.03.2600.5512 English Final Retail 4/14/2008 06:42:18 29696 bytes dpnsvr.exe: 5.03.2600.5512 English Final Retail 4/14/2008 06:42:18 17920 bytes dpnet.dll: 5.03.2600.5512 English Final Retail 4/14/2008 06:41:54 375296 bytes dpnlobby.dll: 5.03.2600.5512 English Final Retail 4/14/2008 06:39:22 3072 bytes dpnaddr.dll: 5.03.2600.5512 English Final Retail 4/14/2008 06:39:20 3072 bytes dpvoice.dll: 5.03.2600.5512 English Final Retail 4/14/2008 06:41:54 212480 bytes dpvsetup.exe: 5.03.2600.5512 English Final Retail 4/14/2008 06:42:20 83456 bytes dpvvox.dll: 5.03.2600.5512 English Final Retail 4/14/2008 06:41:54 116736 bytes dpvacm.dll: 5.03.2600.5512 English Final Retail 4/14/2008 06:41:54 21504 bytes dpnhpast.dll: 5.03.2600.5512 English Final Retail 4/14/2008 06:41:54 35328 bytes dpnhupnp.dll: 5.03.2600.5512 English Final Retail 4/14/2008 06:41:54 60928 bytes dpserial.dll: 5.00.2134.0001 English Final Retail 8/10/2004 07:00:00 53520 bytes dinput.dll: 5.03.2600.5512 English Final Retail 4/14/2008 06:41:54 158720 bytes dinput8.dll: 5.03.2600.5512 English Final Retail 4/14/2008 06:41:54 181760 bytes dimap.dll: 5.01.2600.0000 English Final Retail 8/10/2004 07:00:00 44032 bytes diactfrm.dll: 5.01.2600.0000 English Final Retail 8/10/2004 07:00:00 394240 bytes joy.cpl: 5.03.2600.5512 English Final Retail 4/14/2008 06:42:42 68608 bytes gcdef.dll: 5.01.2600.0000 English Final Retail 8/10/2004 07:00:00 76800 bytes pid.dll: 5.03.2600.5512 English Final Retail 4/14/2008 06:42:04 35328 bytes dsound.dll: 5.03.2600.5512 English Final Retail 4/14/2008 06:41:54 367616 bytes dsound3d.dll: 5.03.2600.5512 English Final Retail 4/14/2008 06:41:54 1293824 bytes dswave.dll: 5.03.2600.5512 English Final Retail 4/14/2008 06:41:54 19456 bytes dsdmo.dll: 5.03.2600.5512 English Final Retail 4/14/2008 06:41:54 181248 bytes dsdmoprp.dll: 5.03.2600.5512 English Final Retail 4/14/2008 06:41:54 71680 bytes dmusic.dll: 5.03.2600.5512 English Final Retail 4/14/2008 06:41:54 104448 bytes dmband.dll: 5.03.2600.5512 English Final Retail 4/14/2008 06:41:54 28672 bytes dmcompos.dll: 5.03.2600.5512 English Final Retail 4/14/2008 06:41:54 61440 bytes dmime.dll: 5.03.2600.5512 English Final Retail 4/14/2008 06:41:54 181248 bytes dmloader.dll: 5.03.2600.5512 English Final Retail 4/14/2008 06:41:54 35840 bytes dmstyle.dll: 5.03.2600.5512 English Final Retail 4/14/2008 06:41:54 105984 bytes dmsynth.dll: 5.03.2600.5512 English Final Retail 4/14/2008 06:41:54 103424 bytes dmscript.dll: 5.03.2600.5512 English Final Retail 4/14/2008 06:41:54 82432 bytes system.dll: 1.00.3705.6060 English Final Retail 11/25/2010 23:49:44 1179648 bytes system.dll: 1.01.4322.2463 English Final Retail 11/25/2010 03:13:32 1232896 bytes Microsoft.DirectX.Direct3D.dll: 9.05.0132.0000 English Final Retail 1/13/2011 01:15:01 473600 bytes Microsoft.DirectX.Direct3DX.dll: 5.04.0000.3900 English Final Retail 1/9/2011 18:12:38 2676224 bytes Microsoft.DirectX.Direct3DX.dll: 9.04.0091.0000 English Final Retail 1/9/2011 18:12:38 2846720 bytes Microsoft.DirectX.Direct3DX.dll: 9.05.0132.0000 English Final Retail 1/9/2011 18:12:39 563712 bytes Microsoft.DirectX.Direct3DX.dll: 9.06.0168.0000 English Final Retail 1/13/2011 01:15:02 567296 bytes Microsoft.DirectX.Direct3DX.dll: 9.07.0239.0000 English Final Retail 1/9/2011 18:12:39 576000 bytes Microsoft.DirectX.Direct3DX.dll: 9.08.0299.0000 English Final Retail 1/9/2011 18:12:39 577024 bytes Microsoft.DirectX.Direct3DX.dll: 9.09.0376.0000 English Final Retail 1/9/2011 18:12:39 577536 bytes Microsoft.DirectX.Direct3DX.dll: 9.10.0455.0000 English Final Retail 1/9/2011 18:12:40 577536 bytes Microsoft.DirectX.Direct3DX.dll: 9.11.0519.0000 English Final Retail 1/9/2011 18:12:41 578560 bytes Microsoft.DirectX.Direct3DX.dll: 9.12.0589.0000 English Final Retail 12/13/2010 21:13:34 578560 bytes Microsoft.DirectX.DirectDraw.dll: 5.04.0000.2904 English Final Retail 1/13/2011 01:15:02 145920 bytes Microsoft.DirectX.DirectInput.dll: 5.04.0000.2904 English Final Retail 1/13/2011 01:15:02 159232 bytes Microsoft.DirectX.DirectPlay.dll: 5.04.0000.2904 English Final Retail 1/13/2011 01:15:02 364544 bytes Microsoft.DirectX.DirectSound.dll: 5.04.0000.2904 English Final Retail 1/13/2011 01:15:02 178176 bytes Microsoft.DirectX.AudioVideoPlayback.dll: 5.04.0000.2904 English Final Retail 1/13/2011 01:15:01 53248 bytes Microsoft.DirectX.Diagnostics.dll: 5.04.0000.2904 English Final Retail 1/13/2011 01:15:01 12800 bytes Microsoft.DirectX.dll: 5.04.0000.2904 English Final Retail 1/13/2011 01:15:01 223232 bytes dx7vb.dll: 5.03.2600.5512 English Final Retail 4/14/2008 06:41:54 619008 bytes dx8vb.dll: 5.03.2600.5512 English Final Retail 4/14/2008 06:41:54 1227264 bytes dxdiagn.dll: 5.03.2600.5512 English Final Retail 4/14/2008 06:41:54 2113536 bytes mfc40.dll: 4.01.0000.6140 English Final Retail 8/10/2004 07:00:00 924432 bytes mfc42.dll: 6.02.4131.0000 English Final Retail 4/14/2008 06:41:58 1028096 bytes wsock32.dll: 5.01.2600.5512 English Final Retail 4/14/2008 06:42:12 22528 bytes amstream.dll: 6.05.2600.5512 English Final Retail 4/14/2008 06:41:50 70656 bytes devenum.dll: 6.05.2600.5512 English Final Retail 4/14/2008 06:41:52 59904 bytes dxmasf.dll: 6.04.0009.1133 English Final Retail 4/14/2008 06:41:54 498742 bytes mciqtz32.dll: 6.05.2600.5512 English Final Retail 4/14/2008 06:41:58 35328 bytes mpg2splt.ax: 6.05.2710.2732 English Final Retail 8/5/2005 14:06:50 165376 bytes msdmo.dll: 6.05.2600.5512 English Final Retail 4/14/2008 06:42:00 14336 bytes encapi.dll: 5.03.2600.5512 English Final Retail 4/14/2008 06:41:54 20480 bytes qasf.dll: 10.00.0000.4332 English Final Retail 8/3/2005 19:29:52 221184 bytes qcap.dll: 6.05.2600.5512 English Final Retail 4/14/2008 06:42:04 192512 bytes qdv.dll: 6.05.2600.5512 English Final Retail 4/14/2008 06:42:04 279040 bytes qdvd.dll: 6.05.2600.5512 English Final Retail 4/14/2008 06:42:04 386048 bytes qedit.dll: 6.05.2600.5512 English Final Retail 4/14/2008 06:42:04 562176 bytes qedwipes.dll: 6.05.2600.5512 English Final Retail 4/13/2008 23:51:34 733696 bytes quartz.dll: 6.05.2600.5933 English Final Retail 2/5/2010 14:27:45 1291776 bytes strmdll.dll: 4.01.0000.3938 English Final Retail 8/26/2009 04:00:21 247326 bytes iac25_32.ax: 2.00.0005.0053 English Final Retail 4/14/2008 06:42:44 199680 bytes ir41_32.ax: 4.51.0016.0003 English Final Retail 4/14/2008 06:42:44 848384 bytes ir41_qc.dll: 4.30.0062.0002 English Final Retail 4/14/2008 06:41:56 120320 bytes ir41_qcx.dll: 4.30.0064.0001 English Final Retail 4/14/2008 06:41:56 338432 bytes ir50_32.dll: 5.2562.0015.0055 English Final Retail 4/14/2008 06:41:56 755200 bytes ir50_qc.dll: 5.00.0063.0048 English Final Retail 4/14/2008 06:41:56 200192 bytes ir50_qcx.dll: 5.00.0064.0048 English Final Retail 4/14/2008 06:41:56 183808 bytes ivfsrc.ax: 5.10.0002.0051 English Final Retail 4/14/2008 06:42:44 154624 bytes mswebdvd.dll: 6.05.2600.5857 English Final Retail 8/5/2009 05:01:48 204800 bytes ks.sys: 5.03.2600.5512 English Final Retail 4/14/2008 01:46:38 141056 bytes ksproxy.ax: 5.03.2600.5512 English Final Retail 4/14/2008 06:42:44 129536 bytes ksuser.dll: 5.03.2600.5512 English Final Retail 4/14/2008 06:41:58 4096 bytes stream.sys: 5.03.2600.5512 English Final Retail 4/14/2008 01:15:16 49408 bytes mspclock.sys: 5.03.2600.5512 English Final Retail 4/14/2008 01:09:52 5376 bytes mspqm.sys: 5.01.2600.5512 English Final Retail 4/14/2008 01:09:52 4992 bytes mskssrv.sys: 5.03.2600.5512 English Final Retail 4/14/2008 01:09:54 7552 bytes swenum.sys: 5.03.2600.5512 English Final Retail 4/14/2008 01:09:54 4352 bytes mstee.sys: 5.03.2600.5512 English Final Retail 4/14/2008 01:09:52 5504 bytes msdvbnp.ax: 6.05.2710.2732 English Final Retail 8/5/2005 15:01:54 58368 bytes psisdecd.dll: 6.05.2710.2732 English Final Retail 8/5/2005 15:01:54 239104 bytes psisrndr.ax: 6.05.2710.2732 English Final Retail 8/5/2005 15:02:00 224256 bytes ipsink.ax: 5.03.2600.5512 English Final Retail 4/14/2008 06:42:44 16384 bytes mpeg2data.ax: 6.05.2710.2732 English Final Retail 8/5/2005 15:01:54 62976 bytes ndisip.sys: 5.03.2600.5512 English Final Retail 4/14/2008 01:16:24 10880 bytes streamip.sys: 5.03.2600.5512 English Final Retail 4/14/2008 01:16:22 15232 bytes msvidctl.dll: 6.05.2715.2773 English Final Retail 10/11/2005 09:39:32 1669120 bytes slip.sys: 5.03.2600.5512 English Final Retail 4/14/2008 01:16:24 11136 bytes nabtsfec.sys: 5.03.2600.5512 English Final Retail 4/14/2008 01:16:26 85248 bytes ccdecode.sys: 5.03.2600.5512 English Final Retail 4/14/2008 01:16:24 17024 bytes vbisurf.ax: 5.03.2600.5512 English Final Retail 4/14/2008 06:42:44 30208 bytes msyuv.dll: 5.03.2600.5908 English Final Retail 11/27/2009 13:11:44 17920 bytes kstvtune.ax: 5.03.2600.5512 English Final Retail 4/14/2008 06:42:44 61952 bytes ksxbar.ax: 5.03.2600.5512 English Final Retail 4/14/2008 06:42:44 43008 bytes kswdmcap.ax: 5.03.2600.5512 English Final Retail 4/14/2008 06:42:44 91136 bytes vfwwdm32.dll: 5.01.2600.5512 English Final Retail 4/14/2008 06:42:10 53760 bytes wstcodec.sys: 5.03.2600.5512 English Final Retail 4/14/2008 01:16:26 19200 bytes wstdecod.dll: 5.03.2600.5512 English Final Retail 4/14/2008 06:42:12 50688 bytes ------------------ DirectShow Filters ------------------ WDM Streaming VBI Codecs: NABTS/FEC VBI Codec,0x00200000,2,1,,5.03.2600.5512 CC Decoder,0x00200000,2,1,,5.03.2600.5512 WST Codec,0x00200000,1,1,,5.03.2600.5512 DirectShow Filters: WMAudio Decoder DMO,0x00800800,1,1,, WMAPro over S/PDIF DMO,0x00600800,1,1,, WMSpeech Decoder DMO,0x00600800,1,1,, WMVideo Advanced Decoder DMO,0x00800001,1,1,, Mpeg4s Decoder DMO,0x00800001,1,1,, WMV Screen decoder DMO,0x00800001,1,1,, WMVideo Decoder DMO,0x00800001,1,1,, Mpeg43 Decoder DMO,0x00800001,1,1,, Mpeg4 Decoder DMO,0x00800001,1,1,, WMT MuxDeMux Filter,0x00200000,0,0,wmm2filt.dll,2.01.4026.0000 Full Screen Renderer,0x00200000,1,0,quartz.dll,6.05.2600.5933 Viscomsoft Animated GIF Encoder,0x00200000,1,0,viscomgifenc.dll, Viscomsoft 3GP Encoder,0x00200000,2,0,viscom3gpenc.dll,1.00.0000.0000 WST Renderer,0x00800000,1,1,WSTRenderer.ax,6.05.2710.2732 DV Muxer,0x00400000,0,0,qdv.dll,6.05.2600.5512 Color Space Converter,0x00400001,1,1,quartz.dll,6.05.2600.5933 WM ASF Reader,0x00400000,0,0,qasf.dll,10.00.0000.4332 Screen Capture filter,0x00200000,0,1,wmpsrcwp.dll,10.00.0000.3646 AVI Splitter,0x00600000,1,1,quartz.dll,6.05.2600.5933 WMT AudioAnalyzer,0x00200000,1,1,wmm2filt.dll,2.01.4026.0000 VGA 16 Color Ditherer,0x00400000,1,1,quartz.dll,6.05.2600.5933 Indeo® video 5.10 Compression Filter,0x00200000,1,1,ir50_32.dll,5.2562.0015.0055 Windows Media Audio Decoder,0x00800001,1,1,msadds32.ax,8.00.0000.4487 AC3 Parser Filter,0x00600000,1,1,mpg2splt.ax,6.05.2710.2732 WMT Format Conversion,0x00200000,1,1,wmm2filt.dll,2.01.4026.0000 StreamBufferSink,0x00200000,0,0,sbe.dll,6.05.2710.2732 WMT Black Frame Generator,0x00200000,1,1,wmm2filt.dll,2.01.4026.0000 Microsoft TV Caption Decoder,0x00600000,1,0,MSTVCapn.dll,5.01.2710.2732 MJPEG Decompressor,0x00600000,1,1,quartz.dll,6.05.2600.5933 Indeo® video 5.10 Decompression Filter,0x00640000,1,1,ir50_32.dll,5.2562.0015.0055 WMT Screen Capture filter,0x00200000,0,1,wmm2filt.dll,2.01.4026.0000 Microsoft Screen Video Decompressor,0x00800000,1,1,msscds32.ax,8.00.0000.4487 MPEG-I Stream Splitter,0x00600000,1,2,quartz.dll,6.05.2600.5933 SAMI (CC) Parser,0x00400000,1,1,quartz.dll,6.05.2600.5933 VBI Codec,0x00600000,1,4,VBICodec.ax,6.05.2710.2732 CustomFrameGrabber Filter,0x00200000,1,1,viscomframe.dll,8.01.0000.0000 MPEG Layer-3 Decoder,0x00810000,1,1,l3codecx.ax,1.06.0000.0051 MPEG-2 Splitter,0x005fffff,1,0,mpg2splt.ax,6.05.2710.2732 WAV Dest,0x00200000,0,0,viscomwave.dll,9.00.0000.0000 ACELP.net Sipro Lab Audio Decoder,0x00800001,1,1,acelpdec.ax,1.04.0000.0000 Internal Script Command Renderer,0x00800001,1,0,quartz.dll,6.05.2600.5933 MPEG Audio Decoder,0x03680001,1,1,quartz.dll,6.05.2600.5933 MMACE ProcAmp,0x00200000,0,2,MMACEFilters.dll, File Source (Netshow URL),0x00400000,0,1,wmpasf.dll,10.00.0000.3646 WMT Import Filter,0x00200000,0,1,wmm2filt.dll,2.01.4026.0000 Viscomsoft MPEG Video Decoder,0x00800000,1,1,viscommpgdec.dll,1.00.0000.0003 DV Splitter,0x00600000,1,2,qdv.dll,6.05.2600.5512 Bitmap Generate,0x00200000,1,1,wmm2filt.dll,2.01.4026.0000 Windows Media Video Decoder,0x00800000,1,1,wmvds32.ax,8.00.0000.4487 VISCOM DVDRipper,0x00800000,0,1,viscommpgdecrip.dll, Video Mixing Renderer 9,0x00200000,1,0,quartz.dll,6.05.2600.5933 Windows Media Video Decoder,0x00800000,1,1,wmv8ds32.ax,8.00.0000.4000 WMT VIH2 Fix,0x00200000,1,1,wmm2filt.dll,2.01.4026.0000 Record Queue,0x00200000,1,1,wmm2filt.dll,2.01.4026.0000 VISCOM Overlay Text Filter,0x00200000,1,1,viscomtran.dll, ZD Soft Audio Capture,0x00200000,0,1,AudCap.ax,4.01.0000.0000 Windows Media Multiplexer,0x00600000,1,1,wmpasf.dll,10.00.0000.3646 ASX file Parser,0x00600000,1,1,wmpasf.dll,10.00.0000.3646 ASX v.2 file Parser,0x00600000,1,0,wmpasf.dll,10.00.0000.3646 NSC file Parser,0x00600000,1,1,wmpasf.dll,10.00.0000.3646 Viscomsoft FLV Encoder,0x00200000,2,0,viscomflvenc_licenseto_MystikMedia.dll,1.00.0000.0000 ACM Wrapper,0x00600000,1,1,quartz.dll,6.05.2600.5933 VISCOM QuickTime Source Filter,0x00200000,0,1,viscomqtde.dll,4.00.0019.0000 Windows Media source filter,0x00600000,0,2,wmpasf.dll,10.00.0000.3646 Video Renderer,0x00800001,1,0,quartz.dll,6.05.2600.5933 Frame Eater,0x00200000,1,1,wmm2filt.dll,2.01.4026.0000 MPEG-2 Video Stream Analyzer,0x00200000,0,0,sbe.dll,6.05.2710.2732 Line 21 Decoder,0x00600000,1,1,qdvd.dll,6.05.2600.5512 Video Port Manager,0x00600000,2,1,quartz.dll,6.05.2600.5933 WST Decoder,0x00600000,1,1,wstdecod.dll,5.03.2600.5512 Video Renderer,0x00400000,1,0,quartz.dll,6.05.2600.5933 WM ASF Writer,0x00400000,0,0,qasf.dll,10.00.0000.4332 CBVA Filter,0x00200000,1,1,CBVAFilter.dll,5.01.2700.2180 Viscomsoft TextOverlay Filter,0x00200000,1,1,viscomtran.dll,2.00.0000.0000 WMT Sample Information Filter,0x00200000,1,1,wmm2filt.dll,2.01.4026.0000 VBI Surface Allocator,0x00600000,1,1,vbisurf.ax,5.03.2600.5512 Microsoft MPEG-4 Video Decompressor,0x00800000,1,1,mpg4ds32.ax,8.00.0000.4487 MMACE SoftEmu,0x00200000,0,2,MMACEFilters.dll, File writer,0x00200000,1,0,qcap.dll,6.05.2600.5512 WMT Log Filter,0x00200000,1,1,wmm2filt.dll,2.01.4026.0000 WMT Virtual Renderer,0x00200000,1,0,wmm2filt.dll,2.01.4026.0000 Viscomsoft Mpeg Encoder,0x00200000,2,0,viscomdata3.dll,1.00.0000.0000 Viscomsoft Mpeg Source,0x00800000,0,0,viscomsplitter.dll,1.00.0000.0000 DVD Navigator,0x00200000,0,2,qdvd.dll,6.05.2600.5512 MMACE DeInterlace,0x00200000,0,2,MMACEFilters.dll, Overlay Mixer2,0x00400000,1,1,qdvd.dll,6.05.2600.5512 VU Meter,0x00200000,1,0,vumeter.ax, AVI Draw,0x00600064,9,1,quartz.dll,6.05.2600.5933 .RAM file Parser,0x00600000,1,0,wmpasf.dll,10.00.0000.3646 WST Pager,0x00800000,1,1,WSTPager.ax,6.05.2710.2732 WMT DirectX Transform Wrapper,0x00200000,1,1,wmm2filt.dll,2.01.4026.0000 G.711 Codec,0x00200000,1,1,g711codc.ax,5.01.2600.0000 MPEG-2 Demultiplexer,0x00600000,1,1,mpg2splt.ax,6.05.2710.2732 DV Video Decoder,0x00800000,1,1,qdv.dll,6.05.2600.5512 Indeo® audio software,0x00500000,1,1,iac25_32.ax,2.00.0005.0053 Windows Media Update Filter,0x00400000,1,0,wmpasf.dll,10.00.0000.3646 Viscom Audio Encoder,0x00200000,1,0,viscomaudioencoder.dll,9.00.0000.0000 LAME Audio Encoder,0x00100000,2,1,lame.ax,1.00.0054.50801 ASF DIB Handler,0x00600000,1,1,wmpasf.dll,10.00.0000.3646 ASF ACM Handler,0x00600000,1,1,wmpasf.dll,10.00.0000.3646 ASF ICM Handler,0x00600000,1,1,wmpasf.dll,10.00.0000.3646 ASF URL Handler,0x00600000,1,1,wmpasf.dll,10.00.0000.3646 ASF JPEG Handler,0x00600000,1,1,wmpasf.dll,10.00.0000.3646 ASF DJPEG Handler,0x00600000,1,1,wmpasf.dll,10.00.0000.3646 ASF embedded stuff Handler,0x00600000,1,1,wmpasf.dll,10.00.0000.3646 9x8Resize,0x00200000,1,1,wmm2filt.dll,2.01.4026.0000 WIA Stream Snapshot Filter,0x00200000,1,1,wiasf.ax,1.00.0000.0000 Allocator Fix,0x00200000,1,1,wmm2filt.dll,2.01.4026.0000 SampleGrabber,0x00200000,1,1,qedit.dll,6.05.2600.5512 Null Renderer,0x00200000,1,0,qedit.dll,6.05.2600.5512 WMT Virtual Source,0x00200000,0,1,wmm2filt.dll,2.01.4026.0000 MPEG-2 Sections and Tables,0x005fffff,1,0,Mpeg2Data.ax,6.05.2710.2732 WMT Interlacer,0x00200000,1,1,wmm2filt.dll,2.01.4026.0000 StreamBufferSource,0x00200000,0,0,sbe.dll,6.05.2710.2732 Smart Tee,0x00200000,1,2,qcap.dll,6.05.2600.5512 Overlay Mixer,0x00200000,0,0,qdvd.dll,6.05.2600.5512 AVI Decompressor,0x00600000,1,1,quartz.dll,6.05.2600.5933 Standard MPEG Encoder v6,0x00200000,2,1,DirectEncode.dll,6.00.0000.0001 Uncompressed Domain Shot Detection Filter,0x00200000,1,1,wmm2filt.dll,2.01.4026.0000 Viscomsoft QuickTime Writer,0x00200000,1,0,viscomqtenc.dll,1.00.0000.0000 AVI/WAV File Source,0x00400000,0,2,quartz.dll,6.05.2600.5933 QuickTime Movie Parser,0x00600000,1,1,quartz.dll,6.05.2600.5933 Wave Parser,0x00400000,1,1,quartz.dll,6.05.2600.5933 MIDI Parser,0x00400000,1,1,quartz.dll,6.05.2600.5933 Multi-file Parser,0x00400000,1,1,quartz.dll,6.05.2600.5933 File stream renderer,0x00400000,1,1,quartz.dll,6.05.2600.5933 XML Playlist,0x00400000,1,0,wmpasf.dll,10.00.0000.3646 Viscomsoft Mpeg Splitter,0x00800000,1,1,viscomsplitter.dll,1.00.0000.0000 AVI Mux,0x00200000,1,0,qcap.dll,6.05.2600.5512 Line 21 Decoder 2,0x00600002,1,1,quartz.dll,6.05.2600.5933 File Source (Async.),0x00400000,0,1,quartz.dll,6.05.2600.5933 File Source (URL),0x00400000,0,1,quartz.dll,6.05.2600.5933 WMT DV Extract,0x00200000,1,1,wmm2filt.dll,2.01.4026.0000 VISCOM DVD Video decoder,0x00800000,1,1,viscomdvds.dll,9.00.0000.0000 WMT Switch Filter,0x00200000,1,1,wmm2filt.dll,2.01.4026.0000 ZD Soft Avi Mux,0x00200000,2,1,AviMux.ax,4.01.0000.0000 VISCOM DVD Audio decoder,0x00800000,1,1,viscomdvds.dll,9.00.0000.0000 WMT Volume,0x00200000,1,1,wmm2filt.dll,2.01.4026.0000 Stretch Video,0x00200000,1,1,wmm2filt.dll,2.01.4026.0000 Infinite Pin Tee Filter,0x00200000,1,1,qcap.dll,6.05.2600.5512 QT Decompressor,0x00600000,1,1,quartz.dll,6.05.2600.5933 FLVDecoder,0x01000000,0,2,viscomflvdec_licenseto_MystikMedia.dll,9.00.0000.0000 MPEG Video Decoder,0x40000001,1,1,quartz.dll,6.05.2600.5933 Indeo® video 4.4 Decompression Filter,0x00640000,1,1,ir41_32.ax,4.51.0016.0003 Indeo® video 4.4 Compression Filter,0x00200000,1,1,ir41_32.ax,4.51.0016.0003 WDM Streaming Tee/Splitter Devices: Tee/Sink-to-Sink Converter,0x00200000,1,1,,5.03.2600.5512 WDM Streaming Data Transforms: Microsoft Kernel Acoustic Echo Canceller,0x00000000,0,0,, Microsoft Kernel GS Wavetable Synthesizer,0x00200000,1,1,,5.03.2600.5512 Microsoft Kernel DLS Synthesizer,0x00200000,1,1,,5.03.2600.5512 Microsoft Kernel DRM Audio Descrambler,0x00200000,1,1,,5.03.2600.5512 Creative SoundFont Synthesizer,0x00000000,0,0,, Video Compressors: MSScreen encoder DMO,0x00600800,1,1,, WMVideo9 Encoder DMO,0x00600800,1,1,, WMVideo Advanced Encoder DMO,0x00600800,1,1,, MSScreen 9 encoder DMO,0x00600800,1,1,, DV Video Encoder,0x00200000,0,0,qdv.dll,6.05.2600.5512 Indeo® video 5.10 Compression Filter,0x00100000,1,1,ir50_32.dll,5.2562.0015.0055 MJPEG Compressor,0x00200000,0,0,quartz.dll,6.05.2600.5933 Cinepak Codec by Radius,0x00200000,1,1,qcap.dll,6.05.2600.5512 Fraps Video Decompressor,0x00200000,1,1,qcap.dll,6.05.2600.5512 Intel 4:2:0 Video V2.50,0x00200000,1,1,qcap.dll,6.05.2600.5512 Intel Indeo® Video R3.2,0x00200000,1,1,qcap.dll,6.05.2600.5512 Intel Indeo® Video 4.5,0x00200000,1,1,qcap.dll,6.05.2600.5512 Indeo® video 5.10,0x00200000,1,1,qcap.dll,6.05.2600.5512 Intel IYUV codec,0x00200000,1,1,qcap.dll,6.05.2600.5512 Microsoft H.261 Video Codec,0x00200000,1,1,qcap.dll,6.05.2600.5512 Microsoft H.263 Video Codec,0x00200000,1,1,qcap.dll,6.05.2600.5512 Microsoft RLE,0x00200000,1,1,qcap.dll,6.05.2600.5512 Microsoft Video 1,0x00200000,1,1,qcap.dll,6.05.2600.5512 x264vfw - H.264/MPEG-4 AVC codec,0x00200000,1,1,qcap.dll,6.05.2600.5512 Xfire Video Codec,0x00200000,1,1,qcap.dll,6.05.2600.5512 Audio Compressors: WM Speech Encoder DMO,0x00600800,1,1,, WMAudio Encoder DMO,0x00600800,1,1,, IAC2,0x00200000,1,1,quartz.dll,6.05.2600.5933 Lernout & Hauspie CELP 4.8kbit/s,0x00200000,1,1,quartz.dll,6.05.2600.5933 Lernout & Hauspie SBC 8kbit/s,0x00200000,1,1,quartz.dll,6.05.2600.5933 Lernout & Hauspie SBC 12kbit/s,0x00200000,1,1,quartz.dll,6.05.2600.5933 Lernout & Hauspie SBC 16kbit/s,0x00200000,1,1,quartz.dll,6.05.2600.5933 IMA ADPCM,0x00200000,1,1,quartz.dll,6.05.2600.5933 PCM,0x00200000,1,1,quartz.dll,6.05.2600.5933 Microsoft ADPCM,0x00200000,1,1,quartz.dll,6.05.2600.5933 ACELP.net,0x00200000,1,1,quartz.dll,6.05.2600.5933 DSP Group TrueSpeech,0x00200000,1,1,quartz.dll,6.05.2600.5933 Windows Media Audio V1,0x00200000,1,1,quartz.dll,6.05.2600.5933 Windows Media Audio V2,0x00200000,1,1,quartz.dll,6.05.2600.5933 GSM 6.10,0x00200000,1,1,quartz.dll,6.05.2600.5933 Microsoft G.723.1,0x00200000,1,1,quartz.dll,6.05.2600.5933 CCITT A-Law,0x00200000,1,1,quartz.dll,6.05.2600.5933 CCITT u-Law,0x00200000,1,1,quartz.dll,6.05.2600.5933 MPEG Layer-3,0x00200000,1,1,quartz.dll,6.05.2600.5933 Audio Capture Sources: SigmaTel Audio,0x00200000,0,0,qcap.dll,6.05.2600.5512 Midi Renderers: Default MidiOut Device,0x00800000,1,0,quartz.dll,6.05.2600.5933 Microsoft GS Wavetable SW Synth,0x00200000,1,0,quartz.dll,6.05.2600.5933 WDM Streaming Capture Devices: SigmaTel Audio,0x00200000,3,2,,5.03.2600.5512 WDM Streaming Rendering Devices: SigmaTel Audio,0x00200000,3,2,,5.03.2600.5512 BDA Rendering Filters: BDA IP Sink,0x00200000,1,1,,5.03.2600.5512 BDA Network Providers: Microsoft Network Provider,0x00200000,0,1,MSNP.ax,6.05.2710.2732 Video Capture Sources: ZD Soft Screen Capture,0x00200000,0,1,ScnCap.ax,4.01.0000.0000 Multi-Instance Capable VBI Codecs: VBI Codec,0x00600000,1,4,VBICodec.ax,6.05.2710.2732 BDA Transport Information Renderers: MPEG-2 Sections and Tables,0x00600000,1,0,Mpeg2Data.ax,6.05.2710.2732 WDM Streaming Mixer Devices: Microsoft Kernel Wave Audio Mixer,0x00000000,0,0,, BDA CP/CA Filters: Decrypt/Tag,0x00600000,1,0,encdec.dll,6.05.2710.2732 Encrypt/Tag,0x00200000,0,0,encdec.dll,6.05.2710.2732 XDS Codec,0x00200000,0,0,encdec.dll,6.05.2710.2732 WDM Streaming Communication Transforms: Tee/Sink-to-Sink Converter,0x00200000,1,1,,5.03.2600.5512 Audio Renderers: SigmaTel Audio,0x00200000,1,0,quartz.dll,6.05.2600.5933 Default DirectSound Device,0x00800000,1,0,quartz.dll,6.05.2600.5933 Default WaveOut Device,0x00200000,1,0,quartz.dll,6.05.2600.5933 DirectSound: SigmaTel Audio,0x00200000,1,0,quartz.dll,6.05.2600.5933 WDM Streaming System Devices: SigmaTel Audio,0x00200000,7,2,,5.03.2600.5512 BDA Receiver Component: BDA Slip De-Framer,0x00600000,1,1,,5.03.2600.5512 And Mikey, where was I complaining? You're like the yes man on here dude. Seriously. It gets irritating. And besides, I'm a customer and have bought a lot of BFC products and am definitely buying CMBN so I think I'm entitled to at least SUGGEST things and ask about others. If they don't like it they can ban me. All I've been asking is what I need to upgrade to be lag free. I mean, will it run fine if I get some $2500 Alienware computer? (not that I ever would, way cheaper to build your own) 0 Quote Link to comment Share on other sites More sharing options...
eniced73 Posted March 15, 2011 Share Posted March 15, 2011 I have a brand new Geforce GTX 470. Should chew right through this but of course it doesnt. I also have a core2duo E8500 with 6Gigs of RAM. My system is not the best but it is not that shabby. I found decreasing the quality increases my frames but who in the hell wants to do that. So I maxed out those settings and turned 'shadows' off. This seemed to add around 15 fps. You probably tried that already but it worked for me. My shadows look like **** anyhow. 0 Quote Link to comment Share on other sites More sharing options...
MikeyD Posted March 15, 2011 Share Posted March 15, 2011 You maxed out your setting and are complaining about the framerate. Hmmm... 0 Quote Link to comment Share on other sites More sharing options...
noxnoctum Posted March 15, 2011 Author Share Posted March 15, 2011 Edit: delete plz 0 Quote Link to comment Share on other sites More sharing options...
Wodin Posted March 15, 2011 Share Posted March 15, 2011 I have a 4870 and play CMSF with max settings and no shadows it it plays with no lag at all.... 0 Quote Link to comment Share on other sites More sharing options...
Medex Posted March 15, 2011 Share Posted March 15, 2011 Smoke starts to pour out my computer when i play CM. Is this a good thing or bad? 0 Quote Link to comment Share on other sites More sharing options...
Barkhorn1x Posted March 15, 2011 Share Posted March 15, 2011 Smoke starts to pour out my computer when i play CM. Is this a good thing or bad? That is a GREAT thing. Realism baby, that's what BF is all about!!! 0 Quote Link to comment Share on other sites More sharing options...
noxnoctum Posted March 15, 2011 Author Share Posted March 15, 2011 ^^^hahahaha 0 Quote Link to comment Share on other sites More sharing options...
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