Dirtweasle Posted August 30, 2007 Share Posted August 30, 2007 When the need arises to make a point, and a circle-jerk is what your are indulging in. 0 Quote Link to comment Share on other sites More sharing options...
Trooper5 Posted August 30, 2007 Share Posted August 30, 2007 Check this Out! Too funny. http://www.youtube.com/watch?v=kBVmfIUR1DA [ August 31, 2007, 04:52 AM: Message edited by: Trooper5 ] 0 Quote Link to comment Share on other sites More sharing options...
peleprodigy Posted August 30, 2007 Share Posted August 30, 2007 Originally posted by Dirtweasle: When the need arises to make a point, and a circle-jerk is what your are indulging in. to the weasel guy:Please make more sense. Put more thought into your comments and don't just rely on profane taunts. An argument can never be portrayed as a 'circle-jerk' though please elaborate on why you think this to be the case. [ August 30, 2007, 01:27 PM: Message edited by: peleprodigy ] 0 Quote Link to comment Share on other sites More sharing options...
Cameroon Posted August 31, 2007 Share Posted August 31, 2007 To throw more info into the mix: Intel C2D @ 2.23 Ghz 2 GB RAM Nvidia 7950 GT w/ 512 MB Windows XP SP2 Here's a framerate comparison, just with driver changes: Campaign Airport Attack (2nd or 3rd battle) 163.44: 20-21 FPS w/ shadows off, no AA/AF from starting viewpoint 94.24: 35+ FPS w/ shadows off, no AA/AF from starting viewpoint I'll be sticking with 94.24 for the time being, NVIDIA definitely broke some part of their OpenGL path. Battlefront: I'm more than willing to help out with tweaking settings, changing drivers, testing builds, etc. but will be out this weekend. 0 Quote Link to comment Share on other sites More sharing options...
Hukka Posted August 31, 2007 Share Posted August 31, 2007 I'm finding it very weird that fps drops so dramatically when the horizon comes visible. Could there be something broken with the background? Yeah I know it sounds weird... Usually when I'm looking down on about 45 degrees the performance is good, but when I tilt upwards it becomes a slideshow. I know I can see more objects then, but it still feels a bit odd. Just some thoughts. 0 Quote Link to comment Share on other sites More sharing options...
Hev Posted August 31, 2007 Share Posted August 31, 2007 Im running a XFX 8800gtx, qx6600 (the 2.4), 2ghz Corsair 8500c5, Asus p5b Deluxe. Im getting between 30fps (looking at the whole map with all friendly forces moving) to 120fps (looking at one unit blazing away at some bads) So far i havent noticed any bad textures but i have noticed units dissapear for a second then reapear (only noticed at twice in two battles) Im running windows xp 32bit and the 162.18 nvidia drivers. Hope it helps 0 Quote Link to comment Share on other sites More sharing options...
Sgt Joch Posted August 31, 2007 Share Posted August 31, 2007 Just had a very quick peek this morning at 1.03. I replaced the official 162.18 drivers with the BETA 163.44 drivers. At first glance visual quality seems to be up but FPS down on my 7900 GTX, however I have not done any serious testing/tweaking at this point. The release notes say that these drivers "...significantly improves the quality of the CM:SF experience...", but is that at the expense of speed? 0 Quote Link to comment Share on other sites More sharing options...
OldBuddy Posted August 31, 2007 Share Posted August 31, 2007 I have a Dell XPS 710 H2C system with a quad core (overclocked to 3.19 Ghz), two 150 GB HDs (in Raid 0) 4 GB of ram, with dual 8800 GTXs (in SLI mode), running XP, 2 DVD drives, and an SB X-fi ExtremeMusic audio card. I loaded the game and it seems to work ok until I get to a large map and then the mouse scrolling responce is sluggish. I don't know what my frame rate is but it must be low. My Nvidia driver is: XP 162.18 0 Quote Link to comment Share on other sites More sharing options...
mike_in_texas Posted August 31, 2007 Share Posted August 31, 2007 OldBuddy, Sounds like we have identical systems. I, too, get sluggish framerates, which I'm hoping Battlefront can resolve in the next patch; I know they're working on it. Have you noticed any 'flickering' in some of the scenarios? Like parts of the scene/terrain flash black very briefly? Mike 0 Quote Link to comment Share on other sites More sharing options...
Battlefront.com Posted September 1, 2007 Author Share Posted September 1, 2007 Here is something we got today. You guys who are having problems with nVidia cards and Vista might want to look into it further. On the surface I'd say it isn't likely to make a difference since it appears aimed at DirectX only issues, but the symptoms sound very similar so perhaps OpenGL will benefit form it too? We're going to take a look at it over the weekend: Notification of Microsoft Vista Hotfix 940105 - Now available for download (Tools/Utilities) Description: Hotfix available at: http://www.nvidia.com/object/windows_vista_hotfixes.html Microsoft has just made a very important Windows Vista hotfix available for download: "Virtual address space usage in Windows game development". This Vista hotfix is recommended for GeForce 6, 7, and 8 Series customers running DirectX 9 and DirectX 10 applications. This hotfix resolves abnormal application behavior such as crashes and extremely low frame rates when running some 3D applications at very high graphics settings. This issue is not limited to, but has been most commonly noticed on high-end graphics cards and the following applications: Battlefield 2, Battlefield 2142, Civilization IV, Company of Heroes, Half-Life 2, Lord of the Rings: The Battle for Middle Earth II, Supreme Commander, Tom Clancy's Rainbow Six Vegas, and some highly anticipated upcoming titles. Again, the hotfix is available at: http://www.nvidia.com/object/windows_vista_hotfixes.html We recommend that you always stay up to date with the latest hotfixes from Microsoft. Version: 940105 Post Date: 8/31/2007 Graphics Processor: General 0 Quote Link to comment Share on other sites More sharing options...
Battlefront.com Posted September 1, 2007 Author Share Posted September 1, 2007 In particular these fixes look VERY interesting, especially for you guys with SLI problems: 2) Hotfix for SLI customers running DirectX 10 applications: http://support.microsoft.com/kb/936710. This hotfix resolves occurrences of low frame rates on some DirectX 10 applications when SLI is enabled. Performance improvements will vary depending on the application and the graphics driver version. 3) Hotfix for GeForce customers: http://support.microsoft.com/kb/938194. This hotfix improves the compatibility and reliability of Windows Vista. It can be downloaded from this link or from Windows Update. 4) Hotfix for GeForce customers: http://support.microsoft.com/kb/938979. This hotfix improves the performance and reliability of Windows Vista. It can be downloaded from this link or from Windows Update. 0 Quote Link to comment Share on other sites More sharing options...
Andro Posted September 1, 2007 Share Posted September 1, 2007 No Win XP Support anymore @ Microsoft? What a great marketing! No Direct X 10 for XP, and now less Updates for XP. I hopep we get it for XP later but ... And the new Direct X 10.1 isnt even compatible with the 8800s. Microsoft $%?%$§"§$ ... !!! 0 Quote Link to comment Share on other sites More sharing options...
SlapHappy Posted September 1, 2007 Share Posted September 1, 2007 Originally posted by Andro: No Win XP Support anymore @ Microsoft? What a great marketing! No Direct X 10 for XP, and now less Updates for XP. I hopep we get it for XP later but ... And the new Direct X 10.1 isnt even compatible with the 8800s. Microsoft $%?%$§"§$ ... !!! And you are surprised Andro? You think MicroBucks would give you any reason NOT to drop another 200 dollars on another one of their bug-ridden operating systems? Unfortunately, it's not about marketing. It's about giving their customers the shaft. 0 Quote Link to comment Share on other sites More sharing options...
Trooper5 Posted September 2, 2007 Share Posted September 2, 2007 I have ben running Alahs Fist and have found a great performance boost. My system is as follows: nForce 680i Core 2 Duo E6700 @ 3.30GHz 2GB Corsair RAM @ 800MHz Geforce 8800 GTX 768MB Win XP Set game model and texture to BALANCED Turn VSync and AA to OFF Set Video card to AA 2XQ, and Anisotropic to 16X The game now runs with model and textures set at BEST and the FPS is 25 to 120!!! Try it out. PS: If you set the game model and textures to anything other than balanced the frame rate drops to nothing and visually it looks like it set to fast or something. I think the game trys to overide the Video card but can't. So let the card control everything. This set up gives me no less than 60+ fps!!! in the Al Huqf Engagement scenario. [ September 01, 2007, 08:02 PM: Message edited by: Trooper5 ] 0 Quote Link to comment Share on other sites More sharing options...
Cougar_DK Posted September 2, 2007 Share Posted September 2, 2007 Yeah my FPS also seem a lot better with the 1.03, but I'm right now at balanced/balanced. 0 Quote Link to comment Share on other sites More sharing options...
mike_in_texas Posted September 2, 2007 Share Posted September 2, 2007 Trooper5, I tried your settings, and there was no significant improvement in FPS for my system, unfortunately; I still get <10 FPS when the city is in the camera's field of view. I checked my performance with the Al Hawl scenario and shadows turned off, by the way. Mike 0 Quote Link to comment Share on other sites More sharing options...
Andro Posted September 2, 2007 Share Posted September 2, 2007 But look better than the original default settings for me. =) Ok, If i want a Diashow. 0 Quote Link to comment Share on other sites More sharing options...
Jard Posted September 2, 2007 Share Posted September 2, 2007 Here´s my config: C2D E6600 @stock 2Gb Cellshock PC6400 BFG 8800GTS w/163.44 Windows Vista 32bits I´m having the same problems, jerky graphics on the larger maps. Trying out Trooper5's suggestions I'm having a much better experience with CMSF although I would expect to use much better settings with my config. Setting AA and Vsync off and balanced settings for models and textures (with AA 4x and AF 8X on Nvidia control panel) did the trick and I'm finally enjoying CMSF. 0 Quote Link to comment Share on other sites More sharing options...
Sotoro Posted September 2, 2007 Share Posted September 2, 2007 @devs: Any news about a possible solution or fix for that? 0 Quote Link to comment Share on other sites More sharing options...
Sekra Posted September 3, 2007 Share Posted September 3, 2007 I think they still are not able to reproduce the problems in their rig. I know you guys at Battlefront are trying your best at getting to the problem but it's been over a month since release and since you're apparently not able to reproduce the problem yourself could there be any chance to get the problem to come to you? I know this has allready been suggested in the forums but there seems to be a specific part of your clients that cannot play the game with satisfactory performance on a high end machine. Sure there is a part of you running your high end setup with no bigger problems (as is the rig that you got for your programmer). Seriously, map out some people near your programmer who are having performance issues since I can bet anyone of them would gladly help to solve the issue. Or are you going to try the russian roulette of buying a new rig again and wait another 4 weeks for it to arrive and hope it has a problem? I remember Steve saying that once the problem can be reproduced, it will propably take only a few hours to make the fix for it. And I think some people should be warned about their behaviour at this thread since this is a serious issue that a part of us is having and not some debate about is there a problem in the first place. 0 Quote Link to comment Share on other sites More sharing options...
peleprodigy Posted September 3, 2007 Share Posted September 3, 2007 It would tide me over if they could report what frame rates they get in allah's fist mission, with maxed out settings with their high end rig. i guess it would give me something to look forward to for when they do fix the problem 0 Quote Link to comment Share on other sites More sharing options...
Spang Posted September 4, 2007 Share Posted September 4, 2007 I found a solution on my pc, let me decide with everybody, hope, some of u find it useful. My rig is x2 4400+ @2.53, 7950GT. On the nvidia control panel I switched extension limit: ON, Threaded optimisation OFF, and the game ran pretty much smooth on both best @ 1024x768. I trieds to switch one of the core off and on and found it better with both of them running. Good luck 0 Quote Link to comment Share on other sites More sharing options...
thelmia Posted September 4, 2007 Share Posted September 4, 2007 http://www.battlefront.com/discuss/ultimatebb.php?ubb=get_topic;f=70;t=000349 Look at this thread! I did it on my NVIDIA 7800 SLI system and it flies. Awesome graphics, awesome FPS. There's something to be learned here. Yeah, I know it doesn't work for everyone, but it's still data. Oh, I run at 1024 x 768. Maybe that helps as well? 0 Quote Link to comment Share on other sites More sharing options...
handihoc Posted September 4, 2007 Share Posted September 4, 2007 I've tried all the recommendations here, including running at 1024x768, but sadly it gives minimal improvement, if any at all. Any larger battles remain mouse-laggy and cam-jerky. 0 Quote Link to comment Share on other sites More sharing options...
Sekra Posted September 4, 2007 Share Posted September 4, 2007 I did some poking around myself and I think I actually found out why the performance is so low on some system but I don't know if you can find out what is causing it to do so. More on the issue here: http://www.battlefront.com/discuss/ultimatebb.php?ubb=get_topic;f=70;t=000356 0 Quote Link to comment Share on other sites More sharing options...
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